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Being the fact that I'm currently rather sick, as opposed to not having fun playing actual dota where people seem to be constantly tryharding, I instead opted to run some tests.
These, of course, were DPS tests. In the hero demo part of Dota, you can create dummies, which have 5k hp, 0 armour and don't take damage. Using these dummies, I ran a series of tests on heroes with a variety of item builds. These tests were conducted with realistic item builds in ideal conditions, so we had a Medusa hitting 5 targets and Luna glaives getting full bounces. There were some heroes I didn't do, such as Lifestealer, Slark and Outworld Devourer, due to either stat stealing or because Feast will always deal an extra 330 damage because the dummies have 5k hp :)
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With Boots of Travel, Satanic, Monkey King Bar, Manta Style, Eye of Skadi and Butterfly.
Yes, Medusa. Her AoE DPS onto five targets is a huge 3.8k sustained. A 400% steroid of not a lot of damage is still a metric ****-ton of damage. However, given the presence of creeps, summons, and generally not being in range, it's unlikely you'll be hitting 5 targets, and your single target is... pathetic, actually.
With Boots of Travel, Manta Style, Black King Bar, Eye of Skadi, Satanic and Butterfly. Luna, getting full glaives bounces between 2 targets, has a surprisingly high DPS of 2.7k. This pretty much invalidates any of you arguing that she needed to buy an actual DPS item outside of Butterfly. Come on guys. Tank up fam. While a bit unrealistic in that you're not likely to get all your bounces on enemy heroes, but take 3 of those bounces away and you're still looking at a very solid 2.2k DPS.
With Boots of Travel, Manta Style, Daedalus, Octarine Core, Eye of Skadi and Butterfly.
Considering there's all of one actual damage item on this list, Void doing 1.5k DPS isn't necessarily surprising. You're still a hugely disruptive teamfight presence and a very hard hero to actually kill. Replacing Daedalus with Radiance is less damage single-target, but you get a lot of AoE to make up for that, which may be worth it.
With Boots of Travel, Manta Style, Eye of Skadi, Monkey King Bar, Black King Bar and Abyssal Blade.
Like we've all been saying, RIP this hero. Her DPS is equal with a tank-mode Void at 1.5k DPS, and while she bursts 2.4k it drops off so quickly after those initial four attacks from Phantom Strike. I tested it - this is the highest-damage build that remains within the realms of reasonability. Poor, poor PA.
I already tried that; Daedalus gave considerably less damage with the rest of those items. Replacing Abyssal Blade with Daedalus gives a large damage boost, but you lose your hard disables. Manta Style gives the most damage on a hero with decent Agility by a considerable margin, especially in the case of PA where her illusions gain the full effect of her ult.
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I'd also add that SnY is not a lategame slot for troll, in fact I'd never get it now that ranged form slow sucks, and calculating split shots/glaive bounces skews the results, I don't understand how you think this experiment proves something i.e Luna dealing enough damage, if you count bounces then surely her DPS is over the roof because her glaives are 272% DPS steroid but here's the skinny - she almost never gets bounces in real fights so yea that doesn't prove anything at all.
Morphling had gone full AGI. Also, **** BKB on Morph. Towers don't cast disables and greed is good :) Same goes for Tiny.
Also, I might have gotten the Clinkz items wrong. I believe it was Butterfly instead of Daedalus - I hadn't noted down what items everyone had so it was from memory.
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