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DOTA 2
Spectre

Mercurial


Faction:The Dire
Primary Attribute: Agility
Attack Type: Melee
Role(s): carry,durable

Spectre's Stats

STR 96 at 30 (21 + 2.5/level)
AGI 88 at 30 (25 + 2.1/level)
INT 67 at 30 (16 + 1.7/level)
Health 1860 at 30
Mana 807 at 30
Damage 46 - 50
Range 150
Armor 4.2
Movement 290

Spectral

Spectre and her illusions are permanently phased.

Spectral Dagger

Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of...

Desolate

Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a...

Dispersion

Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with...

Shadow Step

Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the...

Spectre's Talents

+5% Dispersion
25
+30% Haunt Illusion Damage
+12% Spectral Dagger Slow/Bonus
20
+350 Health
+80 Spectral Dagger Damage
15
+15 Desolate Damage
+5 Health Regen
10
-4s Spectral Dagger Cooldown

Spectre's Facets

Forsaken

Desolate can deal partial damage to enemies and is applied by Spectral Dagger.

Twist The Knife

Reality also casts Spectral Dagger on the target and has a decreased cooldown.

Spectre's Lore

Just as higher states of energy seek a lower level, the Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. While her normal spectral state transcends sensory limitations, each time she takes on a physical manifestation, she is stricken by a loss of self--though not of purpose. In the clash of combat, her identity shatters and reconfigures, and she begins to regain awareness. She grasps that she is Mercurial the Spectre--and that all of her Haunts are but shadows of the one true Spectre. Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form.
Expand


Spectre Builds & Guides
Hero Videos
Hero Questions
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Dota Hero  guide
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19
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6
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Guide
15 Votes
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1


Hero Discussion

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1
[-]
moskus4 (4) | October 13, 2017 6:34am
How important is radiance on Spectre? I often play broodmother on team with a Spectre, and I'm able to afford a radiance when the Spectre barely can afford the reciepe. I generally go for radiance every game on brood. Should I buy other items instead and let Spectre get her radiance 10-15 min later, or should I buy it and expect Spectre to go for something else?
1
[-]
Hamstertamer (89) | November 18, 2015 1:45pm
Spectre can clear jungle stacks with a Vanguard/ Crimson Guard now, if you have max Dispersion. She blocks all the damage from the creeps but with the 6.85 dispersion she still reflects it in the AOE. It's not extremely fast, it lasts like 30-40 seconds on a hard camp (much less on small-medium camps), but the hero is a slow farmer anyways so it's good enough.

She can spend much more time in the jungle farming and stacking camps with the 6.85 changes if you go for the vanguard build...which is finally legit. Thx Icefrog <3
1
[-]
Spain2001 | January 5, 2015 1:41pm
I love Spectre the first time I played her I got so fed XD I like to build her with Manta, Radiance, and Skadi
1
[-]
jahjitsu | May 17, 2013 10:13am
Love Spectre! High learning curve in the beginning but now I got her strategy down pact. This build helped me immensely but the builds I usually go are:

-Salve, x2 Tango, x3 Branch, Stout Shield (Poor Man's ASAP)
-Phase Boots, Radiance, Diffusal (Diffusal first if my team is not that great), then Yasha. Usually by then the game is heavily in our favor but from Yasha I can go Manta or start building towards Heart.
1
[-]
dresmasher (24) | May 8, 2012 7:35am
rjf89 wrote:

Not sure if this is the right place to post this:
Her armor is listed as 322 instead of 3.22

thx for the heads up & fix'd
1
[-]
rjf89 | May 8, 2012 4:08am
Not sure if this is the right place to post this:
Her armor is listed as 322 instead of 3.22
1
[-]
Durrud | February 14, 2012 11:44am
No they were not. Most LoL heroes were derived from original ideas. The attempt was to create a new kind of MoBa game for DoTa fans. HoN uses most of the heroes from DotA just re skinned and re named. In HoN this hero is Sand Wrath who has the exact same abilities. Nocturne can't travel through walls when using duskbringer and can appear to all enemies on the map when using paranoia, nor is paranoia a global ult.
1
[-]
mcus (2) | December 7, 2011 5:44am
Umm, yes they were? Also, there's a typo in the last line (just so you guys can fix it, where it says 'at the location that give her best advantage' it should say 'at the location that gives her the best advantage.' I'm not trolling, just wanting to help :))
1
[-]
zeyn1010 | December 4, 2011 3:59pm
actually no they weren't lol X)
1
[-]
Spiteful Chant | September 18, 2011 7:35am
thats true
1
[-]
Credamus | September 17, 2011 6:05pm
most LoL champs were inspired from DotA ones
1
[-]
PotatisFarfar (11) | September 17, 2011 5:57pm
Please stop. you are hurting me QQ
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