It's almost 2016 and I don't really want to dive in RMM right before New Year, so I thought, why not put some sense in my screwing around in unranked and add a challenge of sort and maybe open one of the secrets of Volvo's incredibly thoroughly thought out system

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Namely, their Playstyle Pentagon. I'll play 20 unranked games before New Year in attempt to build a perfect pentagon with different heroes and record the pentagon changes. I'll also use YASP match data to try and see how bought wards, hero healing, tower damage, KDA etc. affect the pentagon, maybe to a point of exploit(i.e buy all the wards and place them in one game on a core hero to see how warding alone boosts your "Supporting" value).
Right now my "pentagon" looks like this:
I will record my stats in the table and maybe add some notes as the "research" goes on, and hopefully, come to some conclusions.
Some observations so far:
- Fighting is not just about hero damage and hero kills + assists - in fact, it seems tha…
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