Please verify that you are not a bot to cast your vote.
Help SupportOur Growing Community
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
Honorable mentions:
Nightstalker - single target semi carry, no good. Abaddon - good tank. That's it.
Charge of Darkness has a 12s cooldown. A well positioned charge will stun 2-3 people on average. Having that ability on a 12 second cooldown is pretty powerful. Oh, and again getting into and amongst supports with Nether Strike. Just because the heroes reallly good at ganking doesn't mean his arsenal is useless for team-fights.
Abaddon purges stuns and keeps people alive/has a spammable nuke. His impact is relatively subtle, but he's not exactly awful either. He gets worse as the game goes on however, so he eventually becomes a bad team-fighter.
Nightstalker is... interesting. He's got a lot of potential right-click early on, is fairly tanky, and has a spammable nuke, and a silence/blind. So he has alright CC to back things up (But he is again better at pick-offs/small scale skirmishes rather than big 5 on 5 team-fights). But he definately brings a form of unique team-fight advantage to a fight; Vision.
Better vision means that you get better choice of when and where to initiate, and which fights to take than the opponent. The reduced vision from Darkness is actually massive, because it makes the opposing team have to play more scared and more cautious.
So whilst I'd say he doesn't bring direct team-fight, he definately gives you a team-fight advantage of a form.
Abaddon buys Aghanim's Scepter. His entire team now takes 35% reduced damage. Your argument is invalid.
Just stop playing carry Abaddon and go Mek/Aghs/blink/AC or something, and you'll see he's awesome in teamfights.
Charge of Darkness has a 12s cooldown. A well positioned charge will stun 2-3 people on average. Having that ability on a 12 second cooldown is pretty powerful. Oh, and again getting into and amongst supports with Nether Strike. Just because the heroes reallly good at ganking doesn't mean his arsenal is useless for team-fights.
No hero is useless - what we're looking for here is the worst ;) Imo, SB is among the worst.
Abaddon buys Aghanim's Scepter. His entire team now takes 35% reduced damage. Your argument is invalid.
Just stop playing carry Abaddon and go Mek/Aghs/blink/AC or something, and you'll see he's awesome in teamfights.
I was actually not aware that his Agh's upgrade redirected damage, hm. That makes him better, but still bad.
Anyone who goes for solo pickoffs, splitpushing, or otherwise "single player dota" is gonna be pretty bad. Funny enough, before opening the thread my first thought was Bounty Hunter as well. He sits back and tracks everyone and MAYBE picks off stragglers.
Spirit Breaker is actually good in teamfights, especially with Scepter. He can effectively charge the whole team if his positioning is good.
Nature's Prophet, Brood, and Lycan are all pretty bad. With the right builds they can be ok, but they generally gear toward split push which means avoiding fights.
Riki is a good teamfighter tbh. Not excellent, but good. AoE silence is always useful, and he can blink around the fight all he wants. He puts out a lot of damage if left alone, and with BKB and smoke he's pretty damn hard to kill.
Lycan's fairly legit in teamfights IMO, Howl's good for giving his team better damage and he gets crits with Shapeshift which he'll proc quite a bit thanks to his passive. But what's really great about him is his scouting capability; level 3-4 wolves pretty much function as free wards that can move, allowing someone like Batrider to blink in and initiate. Another thing to keep in mind is that he's immune to slows while shapeshifted, making him perfect for chasing down stragglers or anyone trying to kite him.
Broodmother is pretty useless in fights unless she's very far ahead. The only way she really gets far ahead in the first place is by avoiding fights and taking buildings.
DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Swixcap
Notable (7)
Posts: 116
Steam: Cube
Since you just can't have enough Chaos Breaker.
Sanvitch
Notable (18)
Posts: 1036
View My Blog
Hero guides : Spectre , Windranger and Clinkz
== Broodmother guide out! ==
Hamstertamer
<Editor>
Awards Showcase
Memorable (89)
Posts: 2620
View My Blog
Swixcap
Notable (7)
Posts: 116
Steam: Cube
William
Awards Showcase
Notable (7)
Posts: 297
Steam: Bill
Fumbles16x
Notable (4)
Posts: 277
View My Blog
Got memes?Post them here!
Fedorable
<Editor>
Awards Showcase
Remarkable (23)
Posts: 894
Steam: Fedorable
View My Blog
Check out my carrying guide: http://www.dotafire.com/dota-2/guide/alchemist-shrugged-a-carrying-guide-8022
R-Conqueror
Remarkable (24)
Posts: 503
Steam: R-Conqueror
View My Blog
SIKE *****
KoDyAbAbA
Memorable (65)
Posts: 2366
Steam: Sir Rat-A-Lot
View My Blog
Zerosaviour
Notable (8)
Posts: 467