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People are completely looking at this the wrong way, you need multiple things to win a teamfight.
Initiation, controll, damage, sustain, exetera bla bla bla.
Something like a clinkz doesnt provide a teamfight spell, but he has such a ****ton of damage that you can blow up important heroes on the opposing team.
So im just going to keep it simple and keep at at bounty hunter, no damage without unrealistic amount of farm, no controll apart from melee slow, simple nuke, his most contributing spell is the movespeed and vision from track.
Plz guys things like a badly used storm or an abbadon? Someof you are speculating way too deep about this.
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Timminatorr
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