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Now I know the enemy team didn't draft or play particularly well, given that Othello was somewhat dragging down the MMR since he has only recently started playing again, but that's not really the concern.
How was *our* draft?
Concerns I had:
1) I don't think it was a good Luna pick. I only picked her cause we needed a ranged carry with some push power. I'm certain there were better picks, even maybe a Terrorblade. Yes, against Undying.
2) How do you properly disengage when a Silencer ults? We suffered a lot from that pick, actually.
There are two kinds of people in the world; those who can count, and those who can't.
I personally like picking off counter initiators such as Silencer before team fights, but that won't always happen. The main thing is to make him waste his ultimat SOMEHOW., either by disengaging or faking an initiation and scaring him.
1) I don't think it was a good Luna pick. I only picked her cause we needed a ranged carry with some push power. I'm certain there were better picks, even maybe a Terrorblade. Yes, against Undying.
Personally, I would say the Ember Spirit pick was more questionable, I just don't see him doing well against a competent Lina in Lane. If he has a bad Lane, you need to create space for him to recover, and he isn't the best hero to have to play from behind. 8{(
Luna was an okay pick, since from their lineup, you could see they were most likely going to run Dual Lanes against you. Personally, I would have gone with a Hero that can manfight a bit more in Lane before lvl6, although most of the "better" options were banned out (Troll, Jugg, Slark).
If you're looking for an alternative to Luna, then I'd suggest either Viper or Anti-Mage. Their Offlane would see hell against either of these picks, and at this point, you already have the advantage in the Late Game with Ember, Tide and Omni, so you don'tneed to worry about Viper falling off. You already have the edge Late Game in fights so long as you can deal with the Silencer, and Ember (and Andy) can carefully Rat them, using Manta Style/ Black King Bar + Flame Remnant(/ Blink) to get out of sticky Situations. The other benefit to Viper and Anti-Mage is that they don't care about Global Silence too much...but then again, neither does Luna.
You don't disengage, you dispel it.
But a Euls/diffusal/manta/BLB and pop it once he ults.
And Luna is maybe not "trendy" but she's always been a legit hero. Not being overpowered and being trash are two very different things :)
"Not being overpowered"?
She is melee hero that can't use Poor Man's Shield, Quelling Blade, Diffusal Balde and Skull Basher.
She has absolutely no starting STR and less than 2 growth.
She has no way to protect from enemy rwith Black King Bar until she has one and at least Manta Style herself, and no way to deal [reliable] damage until +1 slot more.
She is easily ganked and easily rekt in lane most of the time unless it's 1 vs 1 lane or a trilane.
Her ulti is easily countered and that's what she relies on until she got some serious items.
She can't chase for **** unless she gets Eye of Sakdi or Blink Dagger.
Deathball is dead, and in other cases you have much better carries for the job.
Can probably recall other problems about her if I think a bit more, this is just. what I've came up on spot.
Can't disagree with your statemnet tho, not being OP and trash are diferent things, but Luna is somewhere near Alchemist level of "not being OP" :)
how dare you people, luna has the potential to be very strong, but sure you need to draft around her a bit.
especially together with chen she is the ****.
both my ingame experience and her ridiculous ~63% winrate since 1 march in professional games supports that.
Can't disagree with your statemnet tho, not being OP and trash are diferent things, but Lunais somewhere near Alchemist level of "not being OP" :)
Pls, no offensive comments. 8{3
Seriously, though, Luna is far from ueless. Yes, she's outclassed in most respects by Anti-Mage, but she's better at Manfighting in any kind of Lane due to having a 6 second Cooldown, 800 Range Nuke.
You can keep your distance against most Carries as an Offlaner 1 vs 1, but once Luna gets some levels, staying in Lane against her without some serious regen becomes impossible (not quite as good as Troll or Sniper...but then again...who is in this patch?).
She definitely needs a small Buff to bring her back to Competetive level though.
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