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delta17's Blog
Blog Posts: 4     Views: 7522     Comments: 1
delta17
Show "Hero concept" From:
DotA 2
Off Topic
September 22, 2017

LORE:



'Twas another serene evening at her library, perusing countless uncharted tomes of high-level sorceries that can only discombobulate anyone who dared to read but her. But unlike every other, this particular eventide had massive bloom of a powerful magic that tingled her skin. The origin of which seemed to have come from all directions. Her grimoires reacted in various ways at the alarm of such an incident.

But this does not alarm her, she never cared in the first place.

She remained isolated, and desolate, in her gargantuan and comfortable cage that have books for bars. And when it's finally time to receive her usual tea, none came. Normally, she wouldn't mind, but if there's naught been tea nor coffee for the next 24 hours, she's bound to leave the library. The library door opened with it's usual low-pitched creaks, but what greeted her was not the usual hall nor the usual lush carpet. It wasn't even the usual sun nor the usual soil that met her the moment she took a step out

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September 22, 2017

My hero design template

Views: 1550 delta17
+Rep Report
Hero concept  |  template  |  format  |  layout
Code:
[columns][img]--------------------------[/img][nextcol] [color=#ffffff][h1]Hero name, the Hero Title[/h1][/color][/columns] [rule] [h3]HERO SUMMARY:[/h3] The summary of how a hero is played goes here. Combos and playstyles and stuffs. [indent][columns][center][color=#00ff00]PROS :[/color][/center] [list][*] pro 1 [*] pro 2 [*] pro 3[/list] [nextcol][indent][/indent][nextcol] [center][color=#ff0000]CONS :[/color][/center] [list][*] con 1 [*] con 2 [*] con 3[/list] [/columns] [/indent] [rule] [center][color=#ffffff][h2]Stats[/h2][/color][/center] [columns][columns] [color=#ff0000]Str[/color] [color=#00ff00]Agi[/color] [color=#00ffff]int[/color] [nextcol] [nextcol] [nextcol] [nextcol] : 20 + 2.0 [b][color=#ffffff] : 20 + 2.0[/color][/b] : 20 + 2.0 [/columns] [nextcol] [indent][/indent] [nextcol] [columns] [color=#ffffff]Health H. regen Mana M. regen Damage Armor Spell Dmg.[/color] [nextcol] [nextcol] [nextcol] [nextcol] :

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March 19, 2018

Meet my creations!

Views: 3265 delta17
+Rep Report
Hero concept  |  home  |  Tag1  |  my creations

Featured Hero :


This construct has 0 strength. This artificial humanoid has negative agility gain. But this masterpiece of the Light Bringers thrives at the center of fights where he demolishes enemies the more resistant they are! How does this paradox get to exist and still work as a full-fledged dota2 hero? Take a gander and find out!

ABILITY OVERVIEW :

Astral Cannon
Toggle ability. In an AoE set by Astral Pointer, deals a flat magic DPS and scaling pure DPS based on affected units' magic resistnace.
Astral Pointer
Sets a small AoE anywhere near Altheleos. This is where Astral Cannon will be fired.
Drastic Sunburst
Flying movement and high regeneration but prevents invisibility as well having enemies benefit from his flying vision. Deals high magic damage to enemies at the end of the duration.
Paradox Genome
Reduces more damage the bigger the damage instance. The math of it is actually more complex.

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