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Discussion: Octarine Core

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Forum » Theory Crafting » Discussion: Octarine Core 55 posts - page 4 of 6
Permalink | Quote | PM | +Rep by Sando » October 20, 2015 9:28am | Report
I'd argue neither scales in the conventional sense - what you're talking about there is the ability to continue outputting the same DPS for longer, not increasing it. So you're increasing survivability (ability to sustain outputting damage) and control (the ability to keep enemy heroes where you want them), not DPS.

But yes, the total amount of damage inflicted may be higher overall. But true scaling means that the amount of damage you inflict increases exponentially, not linearly.

I.e. 1, 2, 4, 8, 16, 32, 64

Rather than:

1, 2, 3, 4, 5, 6, 7.

So level 25 Leshrac can inflict up to about 220 DPS with Pulse Nova, cos I'm lazy, we'll say Veil of Discord increases this by 25% (it doesn't, exactly), so that makes 275 off the top of my head. You can't increase that any further with any item (although you can lifesteal it with Octarine Core) or levels.

Meanwhile level 25 Tiny hits for about 300 each auto-attack. If we add an Assault Cuirass, he attacks more rapidly, if we add a Daedalus, he can start kicking out big crits - and most importantly, the attack speed, armour reduction, damage and crits all stack together - so every item we add on him combines with the others for more damage.

Whether control and/or survivability allow you to inflict more damage overall is a fair point, but they don't directly scale your damage.

And the BKB remains the main arguement against trying to run an "AD" carry.
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Permalink | Quote | PM | +Rep by masaaki14 » October 20, 2015 9:29am | Report

Can you stop the AD/AP ********? This is not lol. Dota has skill damage and rightclick damage and heroes are categorized accordingly.


Amen to that, finally someone's said it

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Permalink | Quote | PM | +Rep by Hamstertamer » October 20, 2015 9:43am | Report
Well yes, normal nukers don't scale at all, 'scaling' nukers scale linearily (even those like Invoker), while right-click carries scale quadratically, since DPS = damage * attack speed. (it's quadratic not exponential Sando sama. Exponential is OP as hell and doesn't exist in dota...except ultra-rare examples like Shadow Poison but that stuff is capped anyways).



Can you stop the AD/AP ********? This is not lol. Dota has skill damage and rightclick damage and heroes are categorized accordingly.


...Which is exactly the same thing, since AD carry means "attack damage carry" which is right-click carry, and AP carry means "ability power" carry, so skill damage.

So that's pretty much saying "it's ******** to talk about apples, this is dota, these should be called edible round red fruits".
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Permalink | Quote | PM | +Rep by ChiChi » October 20, 2015 10:07am | Report
Hamstertamer wrote:

So that's pretty much saying "it's ******** to talk about apples, this is dota, these should be called edible rounds red fruits".


Actually no, because I started reading this thread and learning stuff from it except that when you guys started using those acronyms I was completely lost, since I only play dota :P so please stick to Dota terminology in this site if possible.

Also Janitsu - if moba terminology can be shared across plataforms, I think he has just gained some well awarded legitimacy ahah

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Permalink | Quote | PM | +Rep by Wulfstan » October 20, 2015 1:24pm | Report
Quoted:
...Which is exactly the same thing, since AD carry means "attack damage carry" which is right-click carry, and AP carry means "ability power" carry, so skill damage.

So that's pretty much saying "it's ******** to talk about apples, this is dota, these should be called edible round red fruits".



I don't think it is the same. You just gave a description to the object in use (the apple) instead of attributing a different word(used in a different code), which carries the message to the receptor.


Let me explain: I'm going to Portugal (chose this because ChiChi comented right above). I am telling a Portuguese person: "Vreau sa mananc un mar." (I want to eat an apple in Romanian.) He won't probably understand anything of what I said.

The same Portuguese person comes to Romania and says: "Eu quero comer uma maca" (praise the sun for google translate, which means the same, I want to eat an apple, this time in Portuguese). The Romanian person won't understand it either.

Point is: I expressed exactly the same message in my eyes, but the code was different. However, because the I know both codes, I can't tell the difference. It looks the same in my eyes. But to someone that doesn't play other similar games as well, where the terminology is different, will not know what is up. Just because it is shorter and it might mean the same thing to you, doesn't mean it means the same thing to another person (might not even mean anything since they don't know what the **** it is lol.)



Now, back to Octarine Core. The item was poorly received from the start just because it added new unnecesary mechanics to the game. The item is way too expensive for the stats it provides as well. So you're only going to buy it on heroes who can make full use out of it maybe except a few exceptions (a couple illusion heroes like Naga or the newfound prodigy, Alchemist)

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Permalink | Quote | PM | +Rep by Hamstertamer » October 20, 2015 1:39pm | Report
It does not mean the same thing to me, it means the same thing to everyone because that's just what the word "attack damage carry" or "ability power carry" means.

If you do not know the meaning of words like AP carry or AD carry and happen to stumble upon them...

http://lmgtfy.com/?q=What+is+an+AP+carry%3F

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Permalink | Quote | PM | +Rep by Wulfstan » October 20, 2015 1:44pm | Report
I was just explaining why your example was poor. I understand what those mean, but not everyone does. So use the "code" we all know.

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Permalink | Quote | PM | +Rep by Hamstertamer » October 20, 2015 1:53pm | Report
I wasn't talking about you, I was just explaining why the argument of ignorance making people think that things are different doesn't hold, since there's this handy little tool called google that fixes it in 30 seconds.
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Permalink | Quote | PM | +Rep by ChiChi » October 20, 2015 2:01pm | Report
Hamstertamer wrote:

I wasn't talking about you, I was just explaining why the argument of ignorance doesn't hold, since there's this handy little tool called google that fixes it in 30 seconds.


So now I can just start indeed writing everything here in Portuguese since the little tool called google solves all comunication problems, why try to make it compreensible and use the terminology from the game in question right :P

Boa genial!

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Permalink | Quote | PM | +Rep by Terathiel » October 20, 2015 3:20pm | Report
Back on topic without this ******ed argument about terminology... because AP stands for ability power and it's easy to type which is why I was using it... an AP carry would be someone whose spells scale with damage and their cooldown is reduced by attack speed. Boom, easy. Now someone make a hero idea about this cause I'm in the middle of the HSC block.
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