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Xyrus's Inhouse Rant + Poll

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Forum » Inhouses » Xyrus's Inhouse Rant + Poll 81 posts - page 2 of 9

Poll Question:


What does an inhouse truly need (to get you to join) ? 8{3
It needs to start later for me
It needs to start earlier for me
It needs to be on a different server as my ping is bad on EU west
Different server AND earlier start
Different server AND later start
I play with friends / my team / other inhouse / etc.
I'm not interested in playing Captain's Mode
Other
I play in the inhouse already
Permalink | Quote | PM | +Rep by Dimonychan » September 22, 2015 11:12am | Report
I like the idea of Ranked AP, we could a least give it a try.

About bans, why not let every player name a hero they want to ban and exclude up to 10 heroes which someone doesn't want to see from the hero pool? Could become messy though, but I think we could organize it, after all you only need to call hero's name to be heard.

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Permalink | Quote | PM | +Rep by masaaki14 » September 22, 2015 11:19am | Report
Nubtrain wrote:

For me you guys play very early since most of you are playing in EU times. The times you guy finish playing are the times that I'm either still sleeping or just woke up at. I also just prefer to play customs :D


For me its super late when the inhouses start. 16:30 in Luxembourg is 10.30pm for me. Now, its the holidays for me now, so i usually play overnight and sleep in the day, but when school starts, i simply cannot participate for as long as i can.

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Permalink | Quote | PM | +Rep by Hamstertamer » September 22, 2015 11:22am | Report
Krwiozerca wrote:

About the ban list - I think 4 perma-banned heroes are the most we can do (I am sure there will be situations when someone will pick one of them anyway). On slow PC's alt-tabbing is a pain in the ***, and sometimes there is just not enough time to check it on DotaFire. I think optimal number of nonavailable heroes is 3.



But then you can just print the banlist before starting a game.
Or write it down using the technological devices at you disposal such as the silex and stone tablet :)
Strategy guide : Anti-pubstomper guide.
Hero guides : Spectre , Windranger and Clinkz
== Broodmother guide out! ==

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Permalink | Quote | PM | +Rep by Xyrus » September 22, 2015 11:50am | Report
Edit: Short version:-

We'll alternate between CM and RAP this week, see how it goes, i.e. Game 1 CM, Game 2 RAP, Game 3 onwards == whatever

Game is hard! Relax, you're doing fine!

As for Ban lists, I'll consider banning 4 Heroes, most likely, Lina, Gyrocopter, Undying and Storm Spirit




Hamstertamer wrote:

For me the slight turn-off about inhouses is the captain's mode part. Everything else like the time, date and server is fine.

I guess I just don't like CM very much...especially in this kind of setup.

Personally I'd like it much more if we played the turn-by-turn all pick, you know the game mode that you play in ranked games, where people take turns picking their hero one by one.

Sando wrote:

Personally, I'd like Captain's Draft (the random/reduced mode) but do agree with Hamster's point about people not knowing heroes - if you've only got a few, and they're not on there, you're in for a tough game, so maybe ranked AP style is better. I also think we should pick two equally matched Mid players pre-game as it can have such a big impact. I don't know if 10-15 bans is too much to remember (esp when people are picking), but it would be good to play with a more interesting set of heroes.

Well, let's try alternating between CM and RAP for a few weeks and see how it goes.
Hamstertamer wrote:

The issue is that for me, to play CM, you need to be able to play almost every hero at least decently, since situational decisions on lineups can bring you to play tons of different heroes. The problem is, because of the way the inhouses work (people of every skill level playing the same game), what you have is that some people can only play a very small pool of heroes. And what you get a lot is "I got a Magnus from the captain and I don't know how to play Magnus, game is lost GG".


I'm not so sure we should be encouraging people to stick to only the Heroes they're comfortable with. If skill level is a problem...they're gonna suck no matter what they pick. It's only by learning the game as a whole that they'll reach a level where they can play most heroes comfortably, and in order to do that, you've got to play different Heroes. It's fine if they want to pick one of their favourites most games, but you should be open to experimentation and stepping out of your comfort zone in these inhouses.

Where are you going to find a better environment to experiment and try new things in an actual game? 8{(
Sando wrote:

My biggest moan would be somewhat along the lines of Hamster's - we've got this conflict between fun/tryhardness. You end up with a bunch of the overpicked super-meta-heroes picked, but can also end up with situations where players don't know their hero at all, or someone ends up playing solo mid against someone with 2k MMR less than them.

Last time out, one side's inexperienced mid got utterly destroyed by a 5k Lina for a brief and salty 1st game

This is also a benefit of the inhouse ^ . Exposing less skilled players to a higher level of skill can help them improve.

Getting picked off constantly? You've just learned you need to focus more on Positioning and Map Awareness.

Can't lane Mid against Hades? Go back, analyse the replay, watch how he moves, how he uses Spells, where is he positioned under different circumstances, etc. and think about how you should respond to draw even with him.

Don't understand why the 4k Core is telling you to do X? Just do it, then think and ask about it later. This one is especially true for Ganking and Tower Diving. Lower skilled supports seem frightened to leave their Carry alone. I know that whenever I'm playing Safe Lane, I usually have to tell at least 1 Support to Gank Mid 5 times before they'll do it. I'm don't ALWAYS feed while they're gone, ya know! X{D
Sando wrote:

I think we kinda need to figure out whether we're playing for fun times and balance, or a simple to-win.

The answer, is a fun yet organised environment, where you can get away from Pubs and engage in a real 5 vs 5 game with different people and feel confident to try new things.

Winning is important enough that you should always try to win, but no one is going to expect newer players to keep up with the 4k+ players. That doesn't mean they can't make plays though. <}3
Bunkansee wrote:

My main dislike about the in-houses is the difference between my skill and everyone else's pretty much. I still don't know a lot of stuff about the game, and it's not personally fun for me when I get flamed for doing something badly or wrong, just because I either A. Need some advice on how to do ___ or B. I'm not really practiced enough to play in this kind of level.

How many times have I told you to Gank Mid in inhouse games? 8{3
Bunkansee wrote:

I've had some bad experiences due to lack of skill on my part that have kind of put me off playing in-house games.

The thing is, you've clearly learned from those experiences. I remember a while back, I was playing QoP Mid, you picked CM and told me "I've learned to Gank", because you had recently started just YOLOing in. A few minutes into the game, you came Mid and helped me Kill TA. A minute later, you did it again, placing a Sentry Ward. A couple minutes later, I solo-killed TA, thanks to the Sentry Ward. EZ Game.

You may have been nagged to death (and even flamed at a little by some salty players), but you improved on the point.
Bunkansee wrote:

I also would rather play heroes I know how to play, I guarantee you that our team will do worse if I am playing a hero that fits the lineup, but I don't know how to play, that a hero that doesn't necessarily fit, but I know how to play them decently.

Wrong. Just because you have a Hero you're more comfortable with does not mean you will play better. Granted, some Heroes with higher entry levels, like Invoker, Brewmaster, Puck etc. take a while to get the hang of, but there are plenty of Heroes you can just pick up and play with almost no experience of playing them, e.g. Wraith King, Viper, Lich, etc. so long as you know how these Heroes work, you wont do much worse with them than your favourite Heroes (how hard is it to figure out to use 3 Passives and Wraithfire Blast? 8{3 ).

The real problem is a general lack of knowledge and reaction time, which are born from inexperience. Sticking to your favourite heroes won't help you overcome this, you need to try new Heroes, encounter new situations and most importantly of all, never hesitate.

I believe that hesitation is a bigger problem for the less skilled players than what Hero they end up with.

Case in point, you have more than twice as many Windrunner games as me, but I have more than 3 times as many games on all Heroes. If you compare our Windrunner games, I think you'll find I'm better at WR than you. Compare our average GPMs if you don't believe me. 8{3
Hamstertamer wrote:

By the way if you're worried about spamming meta heroes in AP, there's the same problem in CM anyways so I'd favor making a banlist. Like ban the 10-15 most picked heroes in competitive (e.g on datdota). There's an extremely steep difference between tier A "over-spammed meta hero" and tier B "good but balanced hero", shouldn't be that hard.

Krwiozerca wrote:

About the ban list - I think 4 perma-banned heroes are the most we can do (I am sure there will be situations when someone will pick one of them anyway). On slow PC's alt-tabbing is a pain in the ***, and sometimes there is just not enough time to check it on DotaFire. I think optimal number of nonavailable heroes is 3.

A ban list is fine, we did it for CM in 6.83 and we can do it again for RAP in 6.84. We started with 2 bans and worked our way up to 4 in CM, but since there are no Bans in RAP, we'll start at 4 and see how it goes. Lina, Gyrocopter, Undying and Storm Spirit are probably the biggest stompers in the inhouse, so we'll leave them out of the 1st RAP game.




Janitsu wrote:

You know, you could ask mobafire inhouse referees how to make the games more enjoyable


LevasNoob has been really active on EUW with that stuff ;)

Might give it a try, but I prefer to wing it! 8{D

...

...wait a minute...this sounds like a serious and helpful suggestion...

...WHO THE **** ARE YOU AND WHAT HAVE YOU DONE WITH JANI...actually I don't care, welcome to DOTAFire! <}3

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Permalink | Quote | PM | +Rep by Bunkansee » September 22, 2015 12:15pm | Report
Xyrus wrote:


How many times have I told you to Gank Mid in inhouse games? 8{3

The thing is, you've clearly learned from those experiences. I remember a while back, I was playing QoP Mid, you picked CM and told me "I've learned to Gank", because you had recently started just YOLOing in. A few minutes into the game, you came Mid and helped me Kill TA. A minute later, you did it again, placing a Sentry Ward. A couple minutes later, I solo-killed TA, thanks to the Sentry Ward. EZ Game.

You may have been nagged to death (and even flamed at a little by some salty players), but you improved on the point.

Wrong. Just because you have a Hero you're more comfortable with does not mean you will play better. Granted, some Heroes with higher entry levels, like Invoker, Brewmaster, Puck etc. take a while to get the hang of, but there are plenty of Heroes you can just pick up and play with almost no experience of playing them, e.g. Wraith King, Viper, Lich, etc. so long as you know how these Heroes work, you wont do much worse with them than your favourite Heroes (how hard is it to figure out to use 3 Passives and Wraithfire Blast? 8{3 ).

The real problem is a general lack of knowledge and reaction time, which are born from inexperience. Sticking to your favourite heroes won't help you overcome this, you need to try new Heroes, encounter new situations and most importantly of all, never hesitate.


Well your points are true, but it still is slightly off putting when I have someone flaming me in some games, even if their intentions may be not to make me feel really bad. Because even if that isn't what they want, it is what happens, and it honestly makes me not want to play anymore.

Also I'd rather play heroes I LIKE playing... aka pretty grills :3

This is mainly a joke ^^ But I do actually prefer playing as heroes who aren't... weird. Don't judge pls

You can put me down as Unconfirmed though, I'll probably only play ranked all pick games and skip out on CM though, if that is what we are doing this week.

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Permalink | Quote | PM | +Rep by Nubtrain » September 22, 2015 12:50pm | Report
Can't we just have a Free-For-All Overthrow inhouse game? :D

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Permalink | Quote | PM | +Rep by ChiChi » September 22, 2015 1:01pm | Report
Xyrus wrote:

Wrong. Just because you have a Hero you're more comfortable with does not mean you will play better. Granted, some Heroes with higher entry levels, like Invoker, Brewmaster, Puck etc. take a while to get the hang of, but there are plenty of Heroes you can just pick up and play with almost no experience of playing them, e.g. Wraith King, Viper, Lich, etc. so long as you know how these Heroes work, you wont do much worse with them than your favourite Heroes (how hard is it to figure out to use 3 Passives and Wraithfire Blast? 8{3 ).


Xyrus I can't believe this is actually what you think xD

So in your opinion I will do the same for my team if I go Wraith King or Viper (zero experience with both) that I would do anyway if I'd gone Crystal Maiden (with which I have more than 300 games)? This is just crazy.

And I agree with Bunkan, the main reason why I don't join every in-house is that I don't like to be picked a hero with that reasoninng only to then have to hear the entire game how wrongly I am playing with him. If you do think that in-houses are a learning experience, like something you would do with bots, that's ok and I respect that, but it's not very coherent at the same time with playing with people with high experience in core roles - it just makes teams even more unbalanced than they are from the start. It's 5v5, not mid vs mid or whatever.

And I think this is also one of the reasons there's so much salt involved most times: if there's someone picking and deciding for everybody else, without consulting them, that will end up badly, since you cannot reasonably expect to pass the entire game giving tips on how to play a hero and still have a fun match.

I still don't understand why you don't do CM but with teams and a captain pre-decided, of course there are late drop outs and everything but still it would be a lot less messy, and you could factor in not only the players "mmr" but also his competences and experience, when thinking of the drafts (instead of dreaming vaguely about a perfect draft that will make you pick heroes that nobody knows how to play with).


Xyrus wrote:

Case in point, you have more than twice as many Windrunner games as me, but I have more than 3 times as many games on all Heroes. If you compare our Windrunner games, I think you'll find I'm better at WR than you. Compare our average GPMs if you don't believe me. 8{3


This doesn't even deserve an answer, but I will answer anyway :P

I think you know that GPM isn't the same as being better or not with a hero, since you can just take Wind and farm all game avoiding teamfights and being zero useful for your team :P and if you do play better all the heroes that Bunkan does not play, he still plays his Wind (his style) better than you.

I have yet to see a Wind so good as Bunkan's, tbh, since he is exactly extremely useful for his team every time, even if that's not evident through the game numbers.

Credits to Janitsu!

Ammateurs coaching channel iei! https://www.youtube.com/channel/UCOBsWN_45WjrRXLAWUqeyaA

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Permalink | Quote | PM | +Rep by Dimonychan » September 22, 2015 1:17pm | Report
Xyrus wrote:

Wrong. Just because you have a Hero you're more comfortable with does not mean you will play better. Granted, some Heroes with higher entry levels, like Invoker, Brewmaster, Puck etc. take a while to get the hang of, but there are plenty of Heroes you can just pick up and play with almost no experience of playing them, e.g. Wraith King, Viper, Lich, etc. so long as you know how these Heroes work, you wont do much worse with them than your favourite Heroes (how hard is it to figure out to use 3 Passives and Wraithfire Blast? 8{3 ).

The real problem is a general lack of knowledge and reaction time, which are born from inexperience. Sticking to your favourite heroes won't help you overcome this, you need to try new Heroes, encounter new situations and most importantly of all, never hesitate.

I believe that hesitation is a bigger problem for the less skilled players than what Hero they end up with.

Case in point, you have more than twice as many Windrunner games as me, but I have more than 3 times as many games on all Heroes. If you compare our Windrunner games, I think you'll find I'm better at WR than you. Compare our average GPMs if you don't believe me. 8{3

********. The more games you play with a hero, the more things you learn or memorise that give you the edge against your opponents or similar hero players.

For a reference, I, having played more than 100 Lina games can consistently land clutch Eul's LSAs that catch even heroes with quick escape abilities like Storm Spirit and Phoenix. A player that has only played 3-5 Lina games can only do that if he's lucky because it's just muscle memory.

The same applies to Sleight of Fist+ Searing Chains - it takes some amount of practice to land those consistently, and even more to be able to lock the targets you need in the crowd. Not even saying about placing Remnant while in SoF and dodging stuns.

Leshrac has the same prob;ems as Lina, and even lame E-Q combo takes practice to land(I still land it in less than 50% of cases though I have used similar Torrent and LSA thousands of times).

Wraith King also takes some practice to be played decently because Tread Switching and proper Magic Stick usage are essential as well as Armlet Manipulation.

Not even saying about heroes with complicated mechanics or tricky spells like Shadow Demon, Elder Titan or Dazzle.

Every hero takes some practice to be played decently, somehow most High MMR players don't use a super-wide pool oh heroes even though they are often matched against 4ks + High MMR. Not just for the sake of beating that opposing High MMR player I guess?

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Permalink | Quote | PM | +Rep by michimatsch » September 22, 2015 1:50pm | Report
Time for a magnificent speech (}8E

I am happy to join with you today in what will go down in history as the greatest demonstration for non-saltyness in the history of our forum.

Years ago, a great dotaforian B(D , in whose symbolic shadow we stand today, founded the inhouse. This momentous decree came as a great beacon light of hope to millions of low - skill player and newbies who had been seared in the flames of withering saltyness. It came as a joyous daybreak to end the long night of their salting.

But years later, the sub 3 k player still is not free. Years later, the life of the sub 3k player is still sadly crippled by the manacles of segregation and the chains of discrimination. Years later, the sub 3 k player lives on a lonely island of poverty in the midst of a vast ocean of knowledge. Years later, the sub 3 k player is still languished in the corners of Dotaforian society and finds himself an exile in his own forum. And so we've come here today to dramatize a shameful condition.
[....]
But we refuse to believe that the bank of non-saltyness is bankrupt. We refuse to believe that there are insufficient funds in the great vaults of opportunity of this forum. And so, we've come to cash this check, a check that will give us upon demand the riches of knowledge of high-skilled dotaforians and the security of non-saltyness.

I could continue my speech but I guess you get the idea.

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Permalink | Quote | PM | +Rep by Xyrus » September 22, 2015 2:29pm | Report
Dimonychan wrote:

********. The more games you play with a hero, the more things you learn or memorise that give you the edge against your opponents or similar hero players.

For a reference, I, having played more than 100 Lina games can consistently land clutch Eul's LSAs that catch even heroes with quick escape abilities like Storm Spirit and Phoenix. A player that has only played 3-5 Lina games can only do that if he's lucky because it's just muscle memory.

The same applies to Sleight of Fist+ Searing Chains - it takes some amount of practice to land those consistently, and even more to be able to lock the targets you need in the crowd. Not even saying about placing Remnant while in SoF and dodging stuns.

Leshrac has the same prob;ems as Lina, and even lame E-Q combo takes practice to land(I still land it in less than 50% of cases though I have used similar Torrent and LSA thousands of times).

This is just a case of simple timing. My 2nd Centaur Warrunner game, I was playing with an Outworld Devourer. Missed my 1st stomp because I didn't know how many levels he had in Astral and mistimed the Stun. Every Astral after that, I activated my Stun before Astral wore off and finished the stomp.

Bear in mind, there was a huge gap between my 1st and 2nd games
Dimonychan wrote:

Wraith King also takes some practice to be played decently because Tread Switching and proper Magic Stick usage are essential as well as Armlet Manipulation.

So you're saying that the only "skill" you need to pickup Wraith King is being able to use Items?
Dimonychan wrote:

Not even saying about heroes with complicated mechanics or tricky spells like Shadow Demon, Elder Titan or Dazzle.

Dazzle is relatively simple, hit everything possible with Ult, Point and Click 1st Skill, Point and Click 2nd Skill, Point and click one of many things 3rd Skill.

Again, Shallow Grave is a case of overall game knowledge, timing and reflexes. You don't need to train your Graving Skills, just Grave a little early.
Dimonychan wrote:

Every hero takes some practice to be played decently, somehow most High MMR players don't use a super-wide pool oh heroes even though they are often matched against 4ks + High MMR. Not just for the sake of beating that opposing High MMR player I guess?

Not every 5k+ player spams the same Heroes in every single Ranked Game. Granted, you will get better at aiming Skillshots and performing Comboes, and especially Last Hitting with Heroes by Spamming them, but this only applied to a minority of the Hero Pool.

With some Heroes, it's just a case of knowing the tricks behind using the Skills effectively, e.g. Glimpse - see bad positioning? cast Thunder Strike, on the 3rd proc, 4 seconds will have passed, so time your W with that and you can Glimpse your target back to the spot where you landed your Q. This doesn't take skill either, just a little knowledge and decent reflexes.




ChiChi wrote:

So in your opinion I will do the same for my team if I go Wraith King or Viper (zero experience with both) that I would do anyway if I'd gone Crystal Maiden (with which I have more than 300 games)? This is just crazy.

Not quite as well, but you would do better than you'd think. Granted when you play a Hero for the 1st time, there's a drop in skill compared to Heroes you're used to, but on easier Heroes, like the ones I mentioned, your overall game knowledge and skill make about 80-90% of your performance.

Again with Centaur Warrunner , I could already use Hoof Stomp flawlessly part way through my second game. He's just such an easy Hero to Pickup
ChiChi wrote:

but it's not very coherent at the same time with playing with people with high experience in core roles - it just makes teams even more unbalanced than they are from the start. It's 5v5, not mid vs mid or whatever.

I went Solo Mid against Fedorable 1 game, not exactly 4k gaming on either side (although some high 3k Support Rotations and..HOW MANY INVIS RUNES DID THEY GET THAT GAME? D{X ). 8{3

Most newer players are too afraid to ask for anything other than an "easy" Support, but no one's gonna tell you to Support just because you have the lowest MMR. If you want to play Core, then they can say so. All the 4+k players are capable of playing any Role quite well and there's no reason they won't move over and let someone else Carry. Sando and Wulfstan actually PREFER Support or Offlane you know. 8{3
ChiChi wrote:

I think you know that GPM isn't the same as being better or not with a hero, since you can just take Wind and farm all game avoiding teamfights and being zero useful for your team :P and if you do play better all the heroes that Bunkan does not play, he still plays his Wind (his style) better than you.

Anything left of " 8{3 " may or may not be serious, could be sarcasm, could be a joke, or could even be a shot at someone. It's my version of Kappa afterall. 8{3

Besides, I brought up Windrunner's GPM because I was teaching Bunkan a simple trick to increase his Farm the other day, I suppose only Bunkan would have realised that was what I was talking about though. 8{3
ChiChi wrote:

I have yet to see a Wind so good as Bunkan's, tbh, since he is exactly extremely useful for his team every time, even if that's not evident through the game numbers.

Come to think of it, you haven't seen me play my 3rd most played Hero yet, have you? 8{3

By the same standards, Leshrac is currently my most played Hero at over 80 games. Hades currently has 8 games in DOTA 2. HI have no doubt that he is a far superior Leshrac player, even though he hasn't touched the Hero much...that's just how important your overall game skill is, when deteremining how good you are with a Hero. 8{(
michimatsch wrote:

Time for a magnificent speech (}8E

I am happy to join with you today in what will go down in history as the greatest demonstration for non-saltyness in the history of our forum.

Years ago, a great dotaforian B(D , in whose symbolic shadow we stand today, founded the inhouse. This momentous decree came as a great beacon light of hope to millions of low - skill player and newbies who had been seared in the flames of withering saltyness. It came as a joyous daybreak to end the long night of their salting.

But years later, the sub 3 k player still is not free. Years later, the life of the sub 3k player is still sadly crippled by the manacles of segregation and the chains of discrimination. Years later, the sub 3 k player lives on a lonely island of poverty in the midst of a vast ocean of knowledge. Years later, the sub 3 k player is still languished in the corners of Dotaforian society and finds himself an exile in his own forum. And so we've come here today to dramatize a shameful condition.
[....]
But we refuse to believe that the bank of non-saltyness is bankrupt. We refuse to believe that there are insufficient funds in the great vaults of opportunity of this forum. And so, we've come to cash this check, a check that will give us upon demand the riches of knowledge of high-skilled dotaforians and the security of non-saltyness.

I could continue my speech but I guess you get the idea.

I can climb to 3k if I want, I'm just too lazy. 8{3

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