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DotA 2 Item: Sentry Ward

Shops: Main
Categories: Consumables
Consumable Total Cost: 50

Item Details

Sentry Ward

Active: Place Ward

Places a Sentry Ward to give True Sight of the surrounding area. Lasts 7 minutes.
Hold Control to give one Sentry Ward to an allied hero.

Cast Range: 500
True Sight Radius: 1000
Duration: 240

1

Additional Information

Like their counterparts, Observer Wards, Sentry Wards can be placed down anywhere to spot and assist. Unlike Observer Wards, they have only temporary natural vision, but offer True Sight which can detect invisible enemies. Their detection radius is large, making them useful as long as you have vision in that area. Their primary use is for countering enemy wards, but can also be used for spotting invisible heroes by throwing one down where you expect them to show up.

Sentry Wards have an initial stock of 3 sets in the store and a maximum stock of 5 sets, with each set containing 2 wards. The stock takes 70 seconds to replenish.

Notes:

  • Provides 150 radius ground vision at its location for 12 seconds.
  • Can not be placed on the elevated area, including the ramp at the fountains or in Roshan's pit.
  • Sentry Wards are fully shareable. However, holding Control allows the owner to give an ally just one ward, instead of the whole stack.
  • It is not possible to give couriers or Lone Druid's Summon Spirit Bear a Sentry Ward by holding Control.
  • The True Sight is provided in its whole area, it is not obstructed by anything.
  • The True Sight is provided by an aura, its effect lingers for 0.5 seconds.
  • Can not detect units under the effect of Shadow Dance and Smoke of Deceit.



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