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Personally I'd also like to see the suicide removed or heavily from Bloodstone as well as whatever nerfs are done to stuff like Lina and Storm Spirit. Because currently it feels like that's what matters more than anything else on the item.
Reason I haven't touched Lina is because I haven't decided what to do with her - yes, she needs a nerf or two, but nothing hugely drastic to any one thing. Currently, I'm leaning towards the CM approach of lowering her base INT and/or INT growth, and maybe an Aghs nerf as well.
Bounty Hunter, well, I hadn't updated that since 6.83. I still think Shadow Walk is a bit sucky, and it was intended as a buff for offlane Booty Hunter.
Also, whoa with the CM discussion. That's a lotta talk from two lines.
There are two kinds of people in the world; those who can count, and those who can't.
Reason I haven't touched Lina is because I haven't decided what to do with her - yes, she needs a nerf or two, but nothing hugely drastic to any one thing. Currently, I'm leaning towards the CM approach of lowering her base INT and/or INT growth, and maybe an Aghs nerf as well.
Bounty Hunter, well, I hadn't updated that since 6.83. I still think Shadow Walk is a bit sucky, and it was intended as a buff for offlane Booty Hunter.
Also, whoa with the CM discussion. That's a lotta talk from two lines.
She probably needs a nerf to her laning phase, because it's so strong at the moment. Can outlane most heroes with huge attack range and long range, pretty much instant nukes.
Ummm...guys, don't forget that a few patches ago Lina was considered a trash tier mid hero because she has the worst attack animation in the game. Her laning is OK but not amazing, sure her harass is good but her ability to contest CS with her horrendous animation is pretty terrible. She didn't turn into an OP laner overnight with a slight attack range buff :)
Issue with Lina IMO is that Light Strike Array is overbuffed. Skill got like 5 buffs in a row, it's an ultra low cooldown and very long duration AOE stun. Skill needs a proper cooldown, 7 seconds is the biggest joke ever. Fiery Soul could use a movement speed nerf, Mask of Madness has shown pretty clearly why MS steroids on ranged heroes are overpowered. And another Euls nerf couldn't hurt, Euls nerfs were pretty minor and all the popular mids who need a nerf (Lina, Lesh, SF, even Storm/QoP) are Euls buyers. If I had a choice I would make Euls like Force Staff, item shouldn't give mana regen *at all*. Just the active.
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