Faction: | The Dire |
Primary Attribute: | Universal |
Attack Type: | Ranged |
Role(s): | carry,disabler,initiator,escape |
STR | 97 at 30 (19 + 2.6/level) |
AGI | 68 at 30 (14 + 1.8/level) |
INT | 139 at 30 (19 + 4/level) |
Health | 1700 at 30 |
Mana | 1563 at 30 |
Damage | 39 - 47 |
Range | 600 |
Armor | 1.3 |
Movement | 285 |
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I take two shots of vodka, when i hear this name.
Isn't such a big deal, Invoker can kill Rubick by using two spells. The biggest weakness of Invoker are disables such as stuns and silences.
Because rubick is a complete ****** he would dive and tank the enemy instead of casting spells from far away.
The True weakness of invoker is rubick because he can steal all his skills and hell break loose if rubick steals invoker's powerful and important skills
Isn't such a big deal, Invoker can kill Rubick by using two spells. The biggest weakness of Invoker are disables such as stuns and silences.