CARRY |
✮✮☆
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ABILITY DAMAGE TYPE PIERCES IMMUNITY? |
: Passive : Magical : No |
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Dispel chance Radius Damage Slow Slow duration COOLDOWN |
: 19%/25%/31%/37% : 300 : 100/150/200/250 : 75% : 1.5 : 8 |
ABILITY PIERCES IMMUNITY? DISPELLABLE? CAST ANIMATION |
: Unit target : No : Yes : 0.2+0.4 |
|
Cast range Duration Damage amplification radius Target damage takes Target damage deals Caster damage takes MANA COOLDOWN |
: 400 : 4 : 500 : 120%/135%/150%/165% : 75%/50%/25%/0% : 16%/24%/32%/40% : 70/80/90/100 : 14 |
ABILITY PIERCES IMMUNITY? DISPELLABLE? CAST ANIMATION |
: No target : Yes : No : 0.2+0 |
|
Duration MANA COOLDOWN |
: 7/8/9/10 : 70/80/90/100 : 12 |
ABILITY DAMAGE TYPE PIERCES IMMUNITY? DISPELLABLE? CAST ANIMATION |
: No target : Magical : No : Yes : 0.8+0.2 |
|
Radius Stun duration Damage MANA COOLDOWN |
: 300 : 1 : 80/120/160/200 : 0 : 0 |
ABILITY PIERCES IMMMUNITY? DISPELLABLE? CAST ANIMATION |
: No Target : Yes : No : 1+0 |
|
Damage bonus Movement speed bonus Damage reduction Damage bonus per kill Movement speed bonus per kill Duration MANA COOLDOWN |
: 50/100/150 : 40/60/80 : 15%/20%/25% : 15/20/25 : 15/20/25 : 10 : 150/200/250 : 80 |
PROS
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CONS
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Starting items: Tango Stout Shield Iron Branch x2 Healing Salve |
|
Early game: Quelling Blade Boots of Speed Magic Stick |
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Mid game: Power Treads Magic Wand Mask of Madness Vanguard |
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Late game: Crimson Guard Satanic Manta Style |
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