Active: Regenerate Health
Charges: 1
Restores health on the target unit over time. If the unit is attacked, the effect is lost, but behaving like the Blink Dagger interactions: it only dispels if actual damage was taken, and only if the damage source is from a player or Roshan (this means if you get attacked by another unit the regeneration effect will not be lost).
Cast Range: 250
Total Health Restored: 390
Duration: 13
A magical salve that can quickly mend even the deepest of wounds.
Playing a role as a quick source of health, it can save a hero from having to teleport back to the Fountain. It takes time to heal a hero completely, so make sure you're in cover before using. The item can be used on allies as well, letting you patch up a friend in need. Just be careful not to use it too close to the action, since the effect ends if the target is attacked by an enemy or takes damage from spells.
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