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With 7 HP regen, bonus armor and evasion you don't lose Hp when farming neutrals so you can say that's a sustain item still. And you don't need to be full Hp when you're attacking someone most of the time, armlet will give you 500 HP anyway and that's rely hard to chew through.
Armlet isn't really a sustain item tho. More like the opposite. That's why the best armlet carriers are heroes who have built-in sustain like WK or Naix to compensate from the HP loss.
If you buy armlet, you're constantly low HP.
Do the 6.65 every carry build, Armlet Helm BKB, we have almost +82 Damage, lots of armor and HP and magical imunnity.
My own buffs to PA be great again, and now without touching Blur
- True strike doesn´t go through Black King Bar when actived
- Dagger damage and Slow now scales with the distance of the target (1,5;2x;2,5x) or
- Dagger now have 100% Proc time, so 100% Critic and 100% Bash all the way in
Can this be viable ? i see as very cheap and rewarding buffs, maybe 100% proc time can be a bit too much for coup de grace
- True strike doesn´t go through Black King Bar when actived
You can't nerf MKB, or nerf true strike in any way. Otherwise evasion is OP.
Evasion was actually already OP in 6.84, the Solar Crest patch where every carry that couldn't rush MKB was pretty much unplayable. You don't want that to happen.
- Dagger now have 100% Proc time, so 100% Critic and 100% Bash all the way in
Can this be viable ? i see as very cheap and rewarding buffs, maybe 100% proc time can be a bit too much for coup de grace
100% bash -> why do you want to encourage PA's to buy Vanguard? The point is to move away from the nerfed abyssal and replace it with real damage items, I thought you agreed with me on that.
100% crit -> That's broken as hell. Besides, again, you want PA to commit to fights not sit back and throw daggers all game.
Well, all of you agree that Phantom Assassin needs buffs, most of which goes into her Blur, which is useless once enemies have mkb. We cannot nerf true strike, otherwise evasion will be op. So why not just remove PA's weakness to true strike?
I kinda like the idea of sofa's E, the stalk mechanic can help to boost PA's damage quite a bit.
Or if you guys want the blur mechanic intact, why not just give her backtrack, like some of you have already thought of?
Hamster-sama. I agree with you that Vanguard is **** on PA, i just use bash as an example to explain how my idea works :0).
Now, my 2 ideas to daggers is to make the pseudo longe range atack worth anything, maybe i wanted to buff the 5 BF build :0P, but it seems like a bad idea after all.
The Bkb idea is just for when bkb is actived, besides we an undispellable Silver edge and a 12s cd Bloodthorn after all ( i tested it on Naga, it just insane because it goes 8,65 cd, only 3s downtime, and synergy with you skills, and you lifesteal from it, also muh illusions critic), but from the long term is a bad idea too, because this wont have PA no new item
Now, my 2 ideas to daggers is to make the pseudo longe range atack worth anything, maybe i wanted to buff the 5 BF build :0P, but it seems like a bad idea after all.
Yeah, you don't want another Ember Spirit... PA should be a manly hero :)
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