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Forum » Theory Crafting » For posterity... 30 posts - page 3 of 3
Permalink | Quote | PM | +Rep by Dimonychan » June 2, 2016 2:08pm | Report
With 7 HP regen, bonus armor and evasion you don't lose Hp when farming neutrals so you can say that's a sustain item still. And you don't need to be full Hp when you're attacking someone most of the time, armlet will give you 500 HP anyway and that's rely hard to chew through.

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Permalink | Quote | PM | +Rep by YellulzQuiet » June 2, 2016 5:53pm | Report
Hamstertamer wrote:

Armlet isn't really a sustain item tho. More like the opposite. That's why the best armlet carriers are heroes who have built-in sustain like WK or Naix to compensate from the HP loss.
If you buy armlet, you're constantly low HP.

Do the 6.65 every carry build, Armlet Helm BKB, we have almost +82 Damage, lots of armor and HP and magical imunnity.

My own buffs to PA be great again, and now without touching Blur
- True strike doesn´t go through Black King Bar when actived

- Dagger damage and Slow now scales with the distance of the target (1,5;2x;2,5x) or
- Dagger now have 100% Proc time, so 100% Critic and 100% Bash all the way in
Can this be viable ? i see as very cheap and rewarding buffs, maybe 100% proc time can be a bit too much for coup de grace

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Permalink | Quote | PM | +Rep by Hamstertamer » June 2, 2016 6:20pm | Report
YellulzQuiet wrote:

Do the 6.65 every carry build, Armlet Helm BKB, we have almost +82 Damage, lots of armor and HP and magical imunnity.


Well yeah. That's one of the "good" PA builds, definitely.

YellulzQuiet wrote:

- True strike doesn´t go through Black King Bar when actived


You can't nerf MKB, or nerf true strike in any way. Otherwise evasion is OP.
Evasion was actually already OP in 6.84, the Solar Crest patch where every carry that couldn't rush MKB was pretty much unplayable. You don't want that to happen.


YellulzQuiet wrote:

- Dagger damage and Slow now scales with the distance of the target (1,5;2x;2,5x) or


That sounds a bit silly. You really want PA to sit back in fights all the time and throw daggers from afar? I'd much rather have her commit.


YellulzQuiet wrote:

- Dagger now have 100% Proc time, so 100% Critic and 100% Bash all the way in
Can this be viable ? i see as very cheap and rewarding buffs, maybe 100% proc time can be a bit too much for coup de grace


100% bash -> why do you want to encourage PA's to buy Vanguard? The point is to move away from the nerfed abyssal and replace it with real damage items, I thought you agreed with me on that.

100% crit -> That's broken as hell. Besides, again, you want PA to commit to fights not sit back and throw daggers all game.
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Permalink | Quote | PM | +Rep by masaaki14 » June 2, 2016 6:27pm | Report
Well, all of you agree that Phantom Assassin needs buffs, most of which goes into her Blur, which is useless once enemies have mkb. We cannot nerf true strike, otherwise evasion will be op. So why not just remove PA's weakness to true strike?

I kinda like the idea of sofa's E, the stalk mechanic can help to boost PA's damage quite a bit.

Or if you guys want the blur mechanic intact, why not just give her backtrack, like some of you have already thought of?

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Permalink | Quote | PM | +Rep by Safecyn » June 2, 2016 6:45pm | Report
The reason we don't do these things is most likely because none of us are Icefrog. :p

Except Kyphoid. Kyphoid, is evasion a defining part of PA's kit or can that be reworked?

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Permalink | Quote | PM | +Rep by YellulzQuiet » June 2, 2016 8:35pm | Report
Hamster-sama. I agree with you that Vanguard is **** on PA, i just use bash as an example to explain how my idea works :0).

Now, my 2 ideas to daggers is to make the pseudo longe range atack worth anything, maybe i wanted to buff the 5 BF build :0P, but it seems like a bad idea after all.

The Bkb idea is just for when bkb is actived, besides we an undispellable Silver edge and a 12s cd Bloodthorn after all ( i tested it on Naga, it just insane because it goes 8,65 cd, only 3s downtime, and synergy with you skills, and you lifesteal from it, also muh illusions critic), but from the long term is a bad idea too, because this wont have PA no new item

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Permalink | Quote | PM | +Rep by Safecyn » June 2, 2016 8:36pm | Report
Y'know... now I want to try Bloodthorn PA... I don't know if it's a good idea, but it sounds fun.

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Permalink | Quote | PM | +Rep by Hamstertamer » June 3, 2016 2:28am | Report
Safecyn wrote:

Y'know... now I want to try Bloodthorn PA... I don't know if it's a good idea, but it sounds fun.


Orchid PA is not even that bad, it allows her to focus down heroes like Lion or Earthshaker without wasting BKB charges.

The thing is, you're just playing a (very) watered down Clinkz, with about half the damage output of the former...if not less.

YellulzQuiet wrote:

Now, my 2 ideas to daggers is to make the pseudo longe range atack worth anything, maybe i wanted to buff the 5 BF build :0P, but it seems like a bad idea after all.


Yeah, you don't want another Ember Spirit... PA should be a manly hero :)
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Permalink | Quote | PM | +Rep by ChiChi » June 3, 2016 3:01am | Report
Another hero that would get very strong if the BKB vs evasion change occurred: Windranger. I have the idea none of you guys wants this to happen...

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Permalink | Quote | PM | +Rep by fstyle » June 5, 2016 10:53am | Report
I don't like the blur evasion being removed. I think that skill is PA's trademark so in my opinion it should stay that way.

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