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SouI ring ToggIes to Spirit Ring

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Forum » General Discussion » SouI ring ToggIes to Spirit Ring 13 posts - page 1 of 2
Permalink | Quote | PM | +Rep by Kyfoid » August 14, 2015 4:53am | Report
Spirit ring sacrifices mana for life

Used on Necrophos and Pugna particularly

Why should this be in the game?

Because a blade mail, the intelligence themed form of defense (reflect damage), cannot stay continuously activated as a mana drain ability

all and all, both should be in the game

It is the biggest problem the game faces

to be mana effecient and unique, these heroes would pop spirit ring and blade mail simultaneously when being focused out

Or they put another recipe in the game for spirit ring with same components

Builds in to a TRUE blood stone, not this Soul stone that doesn't exist

Kyfoid


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Permalink | Quote | PM | +Rep by Safecyn » August 14, 2015 5:57am | Report
But... what about Mekansm? Isn't that an item that sacrifices mana for life? Plus heroes with healing abilities like Omniknight, Pugna, Necrophos, Dazzle, and Witch Doctor sacrifice mana for life all the time.

Plus, as far as low cost healing items are concerned, every hero can already buy Healing Salve and Tango, both of which are way better than an item that gives you 150 temporary life for 150 mana.

As for the Blade Mail justification... I'm sorry, I have no clue what you're trying to say there. Yes, it's not a toggle item but.. good? I don't think the game would benefit from having a 2200 gold item that was a combination of Mana Shield and Dispersion. Literally every hero would buy that thing.

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Permalink | Quote | PM | +Rep by Blubbles » August 14, 2015 6:02am | Report
What Safecyn said. although I'd like soul Ring to be toggled, so it isn't limited to 150 hp/mana.
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Permalink | Quote | PM | +Rep by voodoodoll » August 14, 2015 6:25am | Report
Is this some sort of post-modern trolling?

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Permalink | Quote | PM | +Rep by Kyfoid » August 14, 2015 6:30am | Report
Mek is AOE, totally different then specific

Omniknight sacrifices mana for life but is a strength hero with higher life so it makes sense for his role and gets synergy effectiveness out of it

you brought tangos and healing pots in to the picture? irrelevant... pugna and necrophos don't auto farm gold faster nor do any of the heroes you mentioned

No one said anything about a single item with mana shield dispersion

Where do you imagine this **** from lol

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Permalink | Quote | PM | +Rep by Terathiel » August 14, 2015 6:37am | Report
voodoodoll wrote:

Is this some sort of post-modern trolling?


Seems like it, and I thought I was the postmodernist writer here... still doesn't beat the classics.

But welcome back, Kyfoid! We did prefer Kyfrog :(
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Permalink | Quote | PM | +Rep by UltraSuperHyper » August 14, 2015 10:28am | Report
Kyfoid's back boiz. This'll be fun.

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Permalink | Quote | PM | +Rep by Kyfoid » August 14, 2015 1:18pm | Report
Find me on the starcraft forums

http://us.battle.net/sc2/en/forum/topic/18194574731?page=1

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Permalink | Quote | PM | +Rep by TheSofa » August 14, 2015 2:47pm | Report
Actually, I like this idea. Except for one thing: Active items cannot be toggled, since you would click it to toggle and click it to turn on and the computer would be confused to as which you were trying to do.

So... we could make it another item.

Except is this total HP or max HP?

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Permalink | Quote | PM | +Rep by Kyfoid » August 14, 2015 3:56pm | Report
prob max

just have a separate recipe for it with same components

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