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Hey there and welcome to Gunker's guide to Witch Doctor. Witch Doctor is one of my favorite heroes an supports in both DotA and DotA 2. His abilities synchronize amazingly and are empowered in team fights making Witch Doctor a brilliant support character. Because Witch Doctor has such great abilities he is not that item dependent especially as a support who does not require taking lane farm. Lets jump right into this hero and show our enemies the true power of Voodoo.
When to Pick Witch Doctor.
1Q: Paralyzing Cask - This ability is what makes Witch Doctor so useful, this is the best not ultimate stun in the game and becomes powerful versus enemy groups and dominates team fights. The stun bounces so be sure to pick a good target to start the chain off.
2W: Voodoo Restoration - Not Witch Doctor's most important ability and should not be taken until your other main abilities are maxed out. The problem with this spell is that you do not have the mana to make it useful in early-mid game. Leave this spell last of the four.
3E: Maledict - This spell mashed with your Paralyzing Cask can do some serious damage and cause the enemy team to be scared for their lives. The DoT on this ability will get you some kills without having to chase as well as give your team some damage insurance in fights.
4R: Death Ward - This is a channeling spell so be sure to use it after your stun and after Maledict. This spell generates a lot of damage especially if you have the opportunity to pick up an Aghanim's Scepter.
Laning as Witch Doctor is fairly simple, what you want to do is try and lane with a Carry to maximize your efforts and spoon feed kills as well as babysit. Witch Doctor can lane mid; however, I don't recommend it and this guide does not cover the midding experience. Over the course of the game you want to ward both rune spots, some people don't agree on warding both rune spots but I highly disagree, not only does it give 100% rune notification it also gives vision for an enemy making movement in either area. Make sure in a gank or lane fight o open the fight with Paralyzing Cask to enable the bouncing stuns, immediately after the first target is stunned throw down Maledict on the target(s). For the most part your job is done after that, make sure to auto-attack and lead off for cooldown stuns. If your ultimate is up make sure to use it in a good position don't use it where fog will break cast or too far from an opponent where it will do little to no damage seeing as the ward is stationary with channel cast. be sure to start ganks with Shadow Blade when you get it. Try not to take too much farm form your lane partner, Witch Doctor is not super item dependent and should not take from heroes who need that farm to win the game. Of course like any stunning hero he pairs well with bursting heroes and heroes who also have some sort of disable. Make sure you stay with your team and help in any and all ways.
-Keep Wards up
-Support team
-Use Paralyzing Cask and Maledict in order and at the right time
-Be present for team fights
-Do not take farm from carries
-Keep eyes on wards and mini-map movement
-STAY WITH THE TEAM
-Have Fun!
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