Items
Starting Items:
Starting items are straight forward.
Tango for initial healing,
Quelling Blade for easier last hits, and finally, Recipe for
Soul Ring so that you can finish it up from side shop without having to come back to fountain.
Laning Phase:
When starting out, your main aim is to getting your CS (creep score) up to get your basic core items:
Power Treads and
Blink Dagger.
Get
Power Treads from side shop first, and then depending on how well you're doing in lane,
If you're doing bad, get
Blink Dagger first. Otherwise Finish up
Soul Ring first from side shop and then go for
Blink Dagger. Finish up your
Blink Dagger because this is the item that will get you solo kills and early gold.
Finally, focus on getting
Yasha first instead of
Sange, since your damage would already be decent by now.
Yasha will help greatly with your movement speed (I have around 419 usually) and attack speed (yasha gives 15 + 16 = 31 attack speed for earthshaker which is very good). This will also help in catching running heroes after you've expended your
Blink Dagger for initiation when you start ganking.
Then try to get atleast 1 lane hero kill with
Enchant Totem/
Fissure/
Enchant Totem combo. This can be tough if faced against tanks/disablers in the lane; go gank some other lane if this is the case.
Realistically, assuming you're at level 4 and have around 60 right click damage, you will do 110 + 180 + 180 + 100 = 570 damage (or lesser because of armour).
So you might need a little help. Use this to work your way towards getting
Power Treads.
Mid-game Phase:
You can go for
Sange for
Sange and Yasha now to get more movement speed, maim and damage.
Now you can start ganking heroes and help out your hard carry. You can get a
Soul Ring or a
Magic Wand for our mana issues. Use
Soul Ring/
Magic Wand for those quick mana bursts; (similar to
Arcane Boots except it is single target with lesser cooldown; and we need
Power Treads for attack speed and life). you should have enough life regen by now to quickly regenerate the 150 hp loss.
I personally prefer
Soul Ring but you can go for
Magic Wand if you're having gold issues. You should be able to rack up quite a few kills after this.
Late-game Phase:
In late game, you should be participating in almost every fight that happens on the map.
Use the
Initiation combo as much as you can to setup team fights.
Learning to blink at right time is an important skill for an earthshaker, so practice it well. This will enable a lot of kills that weren't possible previously.
Get
Crystalys first to get that crit damage rolling. This will help immensely while ganking.
Go for
Heart of Tarrasque after this for pure damage and tankiness. This is a no-brainer, heart is perfect item for this hero.
Now, depending on the situation, you might have to buy different things.
You can go for:
Octarine Core:
For spell life steal (it works for fissure and echo slam) and lower cooldowns. Sell off your
Soul Ring if you're going for this.
Shadow Blade/
Silver Edge:
If your team is doing really bad, you might want to go for
Shadow Blade->
Heart of Tarrasque->
Silver Edge. This will help you get those awesome surprise
Echo Slam for initiation combos and also get some solo kills.
Black King Bar:
which will help in getting off a perfect combo. It will also help you actually finish your combo because earthshaker has slow attack animations for
Fissure and
Enchant Totem. Since, you're the initiator, it is fairly common to be focused down by lots of stuns. It will also take up a slot but it is worth it.
Blade Mail:
Same thing as
Black King Bar, this will help you survive more after initiation but still prone to stuns. Get this if the enemy team has lots of physical damage and little stuns.
Shiva's Guard:
This is a great item if not a bit costly and needing secret shop. Get this if you've game advantage. This item goes well with your initiation combo, pop it after echo slamming for extra 200 magical damage! And the slow it causes will help you and your team mates catch running enemy heroes.
Assault Cuirass:
This is another powerful situational item. It reduces armour (more totem damage!). It gives armour and attack speed to you and your team mates. However, it doesn't stack, so only get it if no one in your team is getting it. I doubt this would be the case but just mentioning this item here in any case.
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