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1 | 4 | 5 | 7 | ![]() |
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3 | 8 | 9 | 10 | ![]() |
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2 | 12 | 13 | 14 | ![]() |
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6 | 11 | 16 | ![]() |
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15 | 17 | 18 |
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Type: Targets: |
Active Enemy Units |
Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall. |
Level 1 2 3 4 |
Mana 95 115 135 155 |
Cooldown 11 11 11 11 |
Range 500 500 500 500 |
AoE 125 125 125 125 |
Duration 2.25 duration of stun (excluding air time) 2.25 duration of stun (excluding air time) 2.25 duration of stun (excluding air time) 2.25 duration of stun (excluding air time) |
Effect 80 damage and 1.27 total disable time 140 damage and 1.77 total disable time 200 damage and 2.27 total disable time 260 damage and 2.77 total disable time |
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Type: Targets: |
Active Enemy Units |
Destroys the target hero's mana equal to a multiplier of its Intelligence, and deals damage equal to the mana burned. |
Level 1 2 3 4 |
Mana 130 120 110 100 |
Cooldown 28 20 12 4 |
Range 600 600 600 600 |
AoE N/A N/A N/A N/A |
Duration N/A N/A N/A N/A |
Effect Burns Mana equal to 5 times the targeted hero's Intelligence Burns Mana equal to 5 times the targeted hero's Intelligence Burns Mana equal to 5 times the targeted hero's Intelligence Burns Mana equal to 5 times the targeted hero's Intelligence |
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Type: Targets: |
Active Enemy Units |
When activated, Spiked Carapace reflects and negates damage dealt to Nyx Assassin (max once from each source), as well as stunning the source of the damage. |
Level 1 2 3 4 |
Mana 40 40 40 40 |
Cooldown 14 14 14 14 |
Range N/A N/A N/A N/A |
AoE N/A N/A N/A N/A |
Duration 1 instance (per enemy) reflected or 2.75 seconds 1 instance (per enemy) reflected or 2.75 seconds 1 instance (per enemy) reflected or 2.75 seconds 1 instance (per enemy) reflected or 2.75 seconds |
Effect Prevents and reflects 100% damage, stuns for 0.6 seconds Prevents and reflects 100% damage, stuns for 0.6 seconds Prevents and reflects 100% damage, stuns for 0.6 seconds Prevents and reflects 100% damage, stuns for 0.6 seconds |
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Type: Targets: |
Active Enemy Units |
Allows Nyx Assassin to become invisible and gain a speed bonus. If Nyx Assassin attacks to break the invisibility, massive bonus damage is dealt with the attack. |
Level 1 2 3 |
Mana 160 210 260 |
Cooldown 70 60 50 |
Range N/A N/A N/A |
AoE N/A N/A N/A |
Duration 20 35 50 |
Effect Deals 250 backstab damage. 16% ms increase Deals 250 backstab damage. 18% ms increase Deals 250 backstab damage. 20% ms increase |
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565 gold
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1450 gold
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Dagon
2805 gold
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1725 gold
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985 gold
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1400 gold
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2700 gold
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4900 gold
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5050 gold
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5175 gold
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5675 gold
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4125 gold
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5500 gold
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5050 gold
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5750 gold
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2500 gold
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2200 gold
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3300 gold
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2350 gold
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2150 gold
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5150 gold
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5750 gold
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![]() Vendetta hits extra hard on a target with Amplify damage. It gives such a big bonus to ![]() ![]() |
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![]() He gives enemies the ![]() ![]() ![]() ![]() ![]() ![]() |
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Magina, the ![]() He's as terrifying to you as much he is to intelligence heroes. As NA has a high mana pool, his ulty will rape you. Furthermore, his passive reduces all the magic you do him by a huge amount. 50% bonus magic resistance is just HUGE. And do I have to mention that every hero has a 25% base magic resistance? That's 62.5% in total, after calculations. Stay away from this guy, disable him with ![]() |
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N'aix, the ![]() N'aix can slow you, then go magic immune and dps you to death. He relies on physical damage to kill. ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Huskar is the most mana independent hero in the game, with only 1 spell that requires mana. Also, his int gain is low so ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Goblin Techies |
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Squee, Spleen and Spoon, the Goblin Techies
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Lanaya, the ![]() Her combo, if activated at the right time can block ALL of your burst damage. This skill was buffed recently - 6 layers up from 5. She can also dish out a lot of damage with ![]() ![]() ![]() ![]() ![]() |
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Nortom, the ![]() ![]() ![]() ![]() ![]() |
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![]() I think ![]() ![]() ![]() ![]() |
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