2 | 4 | 5 | 7 |
1 | 3 | 9 | 11 |
8 | 13 | 14 | 16 |
6 | 12 | 18 |
10 | 15 |
1. | Introduction |
2. | Lore |
3. | Update Log |
4. | Skills Overview |
5. | Talents |
6. | Items Analysis |
7. | Pros and Cons |
8. | Game Play |
9. | Friends And Foes |
10. | Conclusions |
Hello every one, I'm Masked_Man98 and this is my guide to Razor. Razor is a tough ranged anti-carry who is famous for his ability to cripple right click carries through out the whole game. Razor is a tank who lacks damage and needs to steal damage to be effective. He is a hybrid between tankiness and damage and his item build should reflect whichever his team needs more and can take down towers the moment her builds agh's.
You can also check out my other guides Here
Among the emblematic powers that populate the Underscape, Razor the Lightning Revenant is one of the most feared. With his whip of lightning, he patrols the Narrow Maze, that treacherous webwork of passages by which the souls of the dead are sorted according to their own innate intelligence, cunning and persistence. Drifting above the Maze, Razor looks down on the baffled souls below, and delivers jolts of scalding electricity that both punish and quicken the souls as they decide their own fates, hurrying on toward luminous exits or endlessly dark pits. Razor is the eternal embodiment of a dominating power, abstract and almost clinical in his application of power. Yet he has a lordly air that suggests he takes a sardonic satisfaction in his work.
2/3/2018
Patch 7.08 update.
11/8/2018
Patch 7.19d update.
11/29/2018
Patch 7.20c update.
Level 1 2 3 4 |
Mana 125 125 125 125 |
Radius 700 700 700 700 |
Minimum Damage 15 25 35 45 |
Maximum Damage 80 115 150 185 |
CoolDown 14 14 14 14 |
Type: Targets: |
Active ENEMY UNITS |
Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor. |
Level 1 2 3 4 |
Mana 65 65 65 65 |
Duration 8 8 8 8 |
Cast Range 550 550 550 550 |
Damage Stolen Per Second 7 14 21 28 |
Buff Duration 18 18 18 18 |
CoolDown 40 35 30 25 |
Type: Targets: |
Passive ENEMY UNITS |
Passively increases your movement speed and occasionally hits every unit in the area for some damage. |
Level 1 2 3 4 |
Movement Speed Bonus 4% 8% 12% 16% |
Damage 60 80 100 120 |
Radius 500 500 500 500 |
Damage Interval 6 5 4 3 |
Type: Targets: |
Active ENEMY UNITS |
A powerful lightning storm strikes out at enemy units with the lowest health, dealing damage and reducing their armor. |
Level 1 2 3 |
Mana 100 150 200 |
Damage Per Strike 40 55 70 |
Radius For Units 500 500 500 |
Radius For Buildings 380 380 380 |
Armor Reduced Per Strike 1 1 1 |
Strike Interval 0.7 0.6 0.5 |
Duration 30 30 30 |
CooldDown 80 70 60 |
Wraith Band provides stats and most importantly, Damage and attack that helps you last hit and deny easier in the first minutes of the game and allows you to farm faster and deal more damage in fights. Get 2 or three of it. |
Phase Boots are almost always your first boots choice. It grants more attack speed, armor and extra movement speed while attacking and chasing a target. |
Sange and Yasha provides +16 agility, strength, damage, attack speed, status resistance and +12% movement speed that stacks with Unstable Current movement speed and makes you a lot more mobile and tanky. |
Eul's Scepter of Divinity allows you to drain damage from enemy target during cyclone. Handy for heroes like Phantom Assassin who can take you down before you steal enough damage. It also gives you extra movement speed handy for chasing. |
Right click heroes who can kill you so fast that you won't even be able to steal enough damage from them like Sven and Phantom Assassin could be easily countered with Heaven's Halberd. It also provides +25% evasion which makes you much harder to kill for your enemies and status resistance. Note: If you have already built Sange and Yasha, Disassemble it and use Sange to build Heaven's Halberd. |
Although Razor's illusions deal low damage, they are incredibly due to Razor's high health and they all have Razor's passive that makes them very mobile. Manta Style can be used to disjoint projectiles and purge certain debuffs. |
Dragon Lance provides +12 strength and agility and +140 attack range that stacks with level 25 +175 attack range talent that allows Razor's leash to hurt even those passive heroes with high attack range who think are safe. |
Hurricane Pike is Razor's butter and bread item. This item provides both escape mechanism and a handy chasing tool. The item that can secure a kill or save a life. |
Diffusal Blade is mostly used for removing certain annoying buffs like Anchor Smash damage reduction and guardian angle. It also slows the target just enough for you to take away all damage that it has. Mana burn works well against heroes with low mana pool like Wraith King. |
A very underrated item for Razor yet a very strong situational one. This item grants you +10 damage, +10 attack speed and when activated, +110 attack speed and +12% movement speed but in exchange, You will become silenced and lost 6 armor for 8 seconds. The silence is not a problem, Your spells keep doing what they do even if you're silenced. The reduced armor however is bad specially against heroes who can bring you down in seconds (Remember the Heaven's Halberd?) but against most of the strength heroes who lack good attack speed or damage, Mask of Madness is a true nightmare. +15% lifesteal is another thing to be hyped about, It allows you to last long in fights and the more damage you steal, the more life you would steal. |
Hand of Midas boost your XP and gold gain a lot but in order to be efficient, It must be rushed. I suggest you to build it before core items. Razor benefits from level advantage in early and mid game more than any other hero that's why it should be played in mid lane and Hand of Midas edges you in mid game by providing this advantage. |
Shadow Blade and Silver Edge both give you the element of surprise. In most cases, Shadow Blade should be upgraded to Silver Edge not just because of +15 all attributes and +30 damage and attack speed, Mostly because of break and 5 seconds -50% damage reduction that makes it nearly impossible to manfight Razor. Break is a direct counter to Bristleback and Phantom Assassin |
Bloodthorn is a heavily situational item. It can be used to silence and kill slippery heroes like Storm Spirit and Weaver and deal ridiculous amount of damage with crits and covers Razor's poor damage in late game but it provides no health so it's better to be built after tanking up or when your team has the upper hand. |
Aghanim's Scepter turns Razor into a terrifying beast who is able to take down towers and solo heroes in seconds. +10 all attributes and +200 health tanks you up and more and faster lightning strikes erase your enemies armor. If your teams wants to slit push in late game, Aghanim's Scepter is the best option then the Desolator |
Refresher Orb is the ultimate item on Razor. Two instances of both Static Link and Eye of the Storm allows Razor to steal ridiculous amount of damage from a single carry or two and erase the whole enemy team's armor. But if this Refresher Orb combo wants to be as good as what it looks on the papers, Razor needs to be able to stay alive in the whole process and only tanky items are not enough, Teammates who can keep you alive like Dazzle, Oracle, Omniknight, Lich and Wraith King are also required. |
This is probably Razor's favorite item cause it has a lot of lightnings in it. Mjollnir provides +24 damage and +75 attack speed that allows you're auto attack to be a lot more scary. Zap every one with Mjollnir's active that releases a bolt of lightning to your attacker and 4 additional enemy units and It's passive has a chance of releasing a chain lightning that strikes 8 units, Suitable for killing illusions and Broodmother's spiderlings. |
Butterfly heavily increases your damage and attack speed and provides +35% evasion that surely makes enemy right click heroes cry. A great item against right click heroes with no MKB. |
Monkey King Bar is a direct counter to evasion based heroes like Phantom Assassin and Troll Warlord and heroes who build evasion items. The Magical damage procs also increase the overall damage greatly. |
The reason Eye of Skadi is more of an aggressive item than a defensive is the reliable slow that allows you to keep your enemies close and use the best of Static Link and Eye of the Storm. This item really tanks you up. +25 all attributes and +250 health makes you very tanky and very hard to kill because of the slowed attack speed. |
Black King Bar tanks you a little and keeps you away from the rage of caster in the fights for several seconds. Very handy against teams with a lot of disablers who prevent you from keeping up with your targets or lock you down during the teamfight. |
Burst Magical damage? DoT (Damage over time? Zeus? Venomancer? Not a problem! Hood of Defiance's extra magic resistance and spell shield avoids the casters Magical damage in the time when their threat is at its strongest which is mid early and mid game. |
Having extra magic resistance and spell shield is great so why not we share it with the whole team to protect them against AoE spells like Poison Nova, Thundergod's Wrath, Requiem of Souls and Epicenter. Pipe of Insight provides nothing but extra magic resistance but it keeps your team mates alive and as long as your teammates are alive and your enemies are dead. We do not complain. |
Drum of Endurance is no longer the go to item it used to be and it should be built only for masking low movement speed of allies, Illusions and spiderlings and counter or stack more movement speed (If these heroes are in your team) heroes who can provide extra movement speed for their team like Spirit Breaker and Sven. |
Heart of Tarrasque turns you into a real tank combination of +45 strength and +400 health and amazing health regen makes it a solid late game build. Razor is super fast and he can quickly get out of the fight, Regenerate health and then come back to fight. |
Pudge, Huskar, Skywrath Mage, Lion, Bane and Shadow Shaman are just few heroes who could be counter with Linken's Sphere's spell block. Linken's Sphere should never be considered as a replacement for Black King Bar against disablers cause when it pops up, You are open for the vultures. |
Vanguard tanks you up, Gives +5.5 HP regen and blocks decent amount of damage, works great against heroes who rely on attack speed more than damage like Troll Warlord and it can turn into Crimson Guard later. |
It's so weird that Crimson Guard actually works great for Razor. More armor and damage block for you and your teammates helps you all have higher chance for survival in teamfights. If there are certain heroes in your team who have low armor like Doom and Alchemist, Don't hesitate to to build Crimson Guard. |
Think of Shiva's Guard as an AoE Eye of Skadi that gives you armor instead of HP. Both arctic blast and freezing aura slow enemy's movement and attack speed. Shiva's Guard works great against most of strength carry heroes because of their low attack speed, It also counters attack speed auras. |
Same as Desolator, Assault Cuirass reduces your enemies armor but it also provides bonus armor and attack speed that is useful for your allies to take down the enemies with reduced armor faster. |
The razor sharp Blade Mail gives two choices to your enemies, Attack you or leave you be. Both these decisions are costly for them through out the game. Blade Mail heavily counters the squishy hard hitter heroes like nukers, Drow Ranger, Sniper, Huskar and Phantom Assassin and ensures their death. |
Boots of Travel maximize Razor's movement speed and gives him global presence. When 6 slotted, Sell Phase Boots and build Boots of Travel to become the fastest hero in the game (except for Weaver and Spirit Breaker) |
Pros
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Cons
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Friends:
Lion & Shadow Shaman & Bane
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The cities of disables allow you to steal as much damage as you want. Lion can disable the target for more than 6 seconds with both Earth Spike and Hex, Shadow Shaman can disable the target for more than 8 seconds with both Hex and Shackles and Bane can disable the target for 7 seconds only with Nightmare and can also disable another target for 5 seconds with Fiend's Grip, He can also reduce the damage of his target with Enfeeble that syncs with Static Link's anti-carry potential. All these heroes can disable more than one target than makes them suitable for double Static Link refresher strategies. They all have different types of nuke that syncs with both Plasma Field ans Static Link and allows you to take down squishy heroes with them very quickly. |
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These defensive supports can keep you alive while you are stealing and dealing damage and reducing armor. Dazzle with Shallow Grave, Oracle with False Promise and Winter Wyvern with Cold Embrace. They all have skills that sync with Razor's skill set. Dazzle can reduce huge amount of armor can slow and stun the targets you want to steal damage from. Oracle provides 100% magic resistance that allows you to freely jump in the teamfight and cast your spells. He also provides a decent root that syncs with Static Link. Winter Wyvern can turn the enemies against each other while giving you the time you need for stealing damage from the attacked enemy hero she also has two slows. |
Omniknight is great help through out the whole game. He heals you with Purification and nukes the enemies around you. He makes you magic immune and keeps you away from the rage of the casters with Repel. He slow the enemies with Degen Aura and makes it easier for you to steal and deal damage and for the last not the least, He makes your whole team immune to physical damage with Guardian Angel. When there is an Omniknight in your team, Refresher Orb is a go to item. |
Damage reduction? Armor reduction and slow? AoE stun? Come to me bro! Tidehunter is a great ally for these reasons, He is a super tank which means you can have less worries about the incoming damage and he is a great utility hero who makes you free from building items like Pipe of Insight and allows you to focus on tankiness and damage. |
Vengeful Spirit skill set syncs with Razor at any stage of the game. Magic Missile's stun that makes it easier to steal damage from the target. Wave of Terror's armor reduction that stacks with Eye of the Storm's armor reduction and Vengeance Aura's greatly increased your damage and reduces your enemies when Vengeful Spirit is slain. |
Alright so far you have realized heroes with armor reduction and stuns are your friends and Slardar is all of them powered on 2! Level 3 Corrosive Haze can reduce -20 armor for 18 seconds which is HUGE!. He has a movement speed steroid that syncs with Razor's high movement speed in chasing scenarios and he has AoE Stun and bash that makes. Razor and Slardar can erase hard carries in late game easily. |
Brewmaster and Razor can be really annoying for your enemies. Together they can reduce enemies damage, armor, movement speed, attack speed and accuracy which makes the teamfights much easier. Cyclone removes an enemy hero from the battle field and Hurl Boulder stuns the target and makes it easy to steal and deal damage. |
If you what it simple let me say that Necrophos is the best anti-tank in the game and Razor is a tank. Both Reaper's Scythe and Heartstopper Aura abuse your high HP. Items: The first item is Hood of Defiance for both spell shield and extra magic resistance. Whether you have an utility hero or not, You MUST build Hood of Defiance on Razor when dealing with Necrophos. Next item is Pipe of Insight if no one else is going to build it. Extra magic resistance is the key for countering Necrophos this is why Glimmer Cape is such a pain for him. Wise and quick supports always cast Glimmer on allied heroes under the effect of Reaper's Scythe. |
Venomancer doesn't care about the Physical damage you steal cause all he deals is Magical Venomous Gale, Poison Sting and Plague Ward with it and Poison Nova all deal massive Magical damage. Items: Same as Necrophos, Extra magic resistance heavily counters Venomancer's abilities. Hood of Defiance and Pipe of Insight are the first items to go but the cheapest yet strongest counter for Venomancer is TP! Poison Nova takes a while to be effective and a TP 5 seconds after the hit never kills. |
Sniper is a hard to reach bastard who can slow you down from a long distance with Headshot and Shrapnel and take you down with assassination. Items: Silver Edge is the best counter for Sniper it allows you to get close enough to steal damage and reduce -50% of his damage for 5 seconds. Another good item here is Hurricane Pike that allows you to get closer to him just enough so you can take him out. |
The king of DoT doesn't care about the damage you steal, He slows you down and deals ton of Magical damage and in laning, He always have the upper hand so when you see him in opp team, go to side lanes instead of mid. Items: Heaven's Halberd is the first item. It disarms Viper and evades his Poison Attack with extra evasion and gives you enough HP to counter his ult. The next item is Manta Style. Viper is very single target and two illusions are good for traping his ult and killing him. Also it purges the slow and gives you time to escape. Hurricane Pike is another option for initiation and escape. Extra HP and health regen are useful for dealing with his spells. |
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These heroes can run away from you and break Static Link easily then come back and kill you. Weaver can break the link using both Shukuchi and Time Lapse, Mirana with Leap's long jump and Slark with Pounce and Shadow Dance. The best way for dealing with them is to ignore man fights with them and focusing other heroes in team fights. But sometimes some items help. Items: Hurricane Pike is super useful against Slark and Weaver they both have high movement speed and so does Razor but they always win the race so why not cheat? Hurricane Pike allows you to stick with them for a longer period of time. Another item is Bloodthorn. As explained before, it silences these slippery heroes and makes them easier to take down. |
Keeper of the Light can misuse your high movement speed and destroys all of your mana with Mana Leak and can makes you miss your attacks with Blinding Light. Items: A rushed Black King Bar heavily counters KOTL since none of this spells pierce magic immunity. Another cheap counter for Mana Leak is TP. When Mana Leak is cast on you, Simply TP away. |
Same as KOTL Bloodseeker loves nothing but mobile heroes. But he can be countered fairly easy. Items: TP! Bloodseeker has nothing to interrupt channeling and both Blood Rite and Rupture can be easily countered with a simple teleport. another handy item is Heaven's Halberd, Evasion and disarm really makes it harder for BS to be able to kill you. Blade Mail is a very aggressive item against Bloodseeker. Razor is a very tanky and mobile hero and these specialties combined with razor sharp Blade Mail means a dead BS who was stupid enough to cast Rupture on a full health Razor. Tactics: Bloodseeker can cast Rupture on you and makes you a static hero in teamfights so you better cast Static Link on the closest enemy hero to use the best of it. |
Razor is great hero but he needs to be played often in order to be mastered. No one and no guide is as effective as real matches for mastering this great hero.
Enjoy playing him, Keep your KDA sky high and have fun.
You can also check out my other guides Here
If you have ANY questions, or you want to discuss something you've read in here, feel free to ask me in the comments here or via my Instagram: @soroush_s77
Masked_Man's out
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