Mid Clockwerk
Clockwerk is a very versatile laner but I believe that he is best in the middle lane. He can get a quick level 6 and then gank other lanes or even kill the enemy midlaner if they aren't careful.
With Clockwerk you want to lane passively until around level 4. This is when you have enough damage to possibly solo kill the enemy mid if they're a mid without an escape mechanism like Tinker. At level 6 push the lane with Battery Assault and Rocket Flare and go get kills. A haste rune or invis can guarantee a good Hookshot or even just a Power Cogs.
Starting Items (Some assembly required)
A single set of
Tangos give
Clockwerk enough regen to last until his
Bottle.
A
Stout Shield allows
Clockwerk to trade hits with the enemy laner and to shrug off harassment. It also helps to tank him up a bit when he
Hookshots into multiple heroes, who will then focus him.
Basic stats for last hitting, and also builds into a
Magic Wand.
First Items (Gear up!)
A
Bottle gives
Clockwerk much needed mana regen, along with the ability to utilize the runes, which can help
Clockwerk gank side lanes.
Clockwerk needs boots to keep up with enemy heroes, especially when
Battery Assault is on.
Clockwerk will often be in the middle of fights so the burst 225 hp/mana heal can help him out when he can't
Bottle up.
Core Items (The gears are in motion)
Power Treads give
Clockwerk the ability to tread-switch, a godsend for low int heroes during the early game.
Power Treads also synergize with
Bottle; switch to agility and bottle, then switch to strength/int.
Mekansm is an item that is best when gotten early, which
Clockwerk can do through his mid lane farm and ganks. The burst heal is wonderful early game, when 250 is a large fraction of a hero's hp, and the
Mekansm also gives
Clockwerk the tankiness that he wants.
Since
Clockwerk jumps into the middle of the enemy team during teamfights and skirmishes with
Hookshot he will naturally be focused on by the enemy team. Blademail gives some tankiness (armor) and also allows
Clockwerk to do even more damage.
Luxury/Situational
Aghanim's Scepter reduces the cooldown of
Hookshot to
twelve seconds. This is amazing. This allows
Clockwerk to use
Hookshot whenever he wants, and even multiple times in a teamfight. This is definitely the item
Clockwerk wants after his core items. The extra stats and tankiness don't hurt as well.
A
Force Staff is
Clockwerk's nightmare, allowing enemy heroes to force their allies out of his cogs. However it is also a very good item on
Clockwerk as well, since he is a very positioning-based hero. A
Force Staff can save teammates and create even more confusion in a teamfight.
Shiva's Guard is one of the best tank items in the game, giving
Clockwerk tons of armor and an infinite mana pool. Once the game starts to go late the majority of damage becomes physical damage, so lots of armor does wonders for heroes who want to tank damage like
Clockwerk. The passive slow is great against enemy carries and the slow can keep heroes close to
Clockwerk and his
Battery Assault.
Scythe of Vyce
Scythe of Vyce is a great item pick up if your team lacks lock down. The ability to
Hex and enemy carry for 3.5 seconds after
Hookshoting for 2 seconds for a total of 5.5 seconds of lockdown is amazing. Also remember that
Hex disables evasion so it is a great way to deal with heroes like
Phantom Assassin without having to invest in a
Monkey King Bar. While it is a very expensive item
Clockwerk is a great farmer with his
Battery Assault and
Rocket Flare. This item also gives
Clockwerk all the mana and mana regen he could ever want.
Pipe of Insight is a great item that shields allies from magical damage. This is a great pick up against heroes with tons of magic damage even later in the game such as
Zeus,
Lich,
Venomancer, and
Leshrac.
Heaven's Halberd is a good tank item for
Clockwerk, giving him hp and the 25% evasion. However the real value is in the 3/4 second disarm against melee/ranged heroes. Before
Black King Bars come out, this can completely cripple an enemy carries damage potential, and can continue to do so against carries like
Medusa who do not want to buy a
Black King Bar
Black King Bar is a great item for
Clockwerk when the enemy team has a ton of lockdown (like
Lion) or magic burst (like
Skywrath Mage) that can kill you before you get your spells off. However in most cases you want to be the one eating all the nukes and stuns so the rest of your team can come in and clean up.
Boots of Travel or BoTs are the ideal late game boots, allowing
Clockwerk to teleport around the map every 60 seconds. They can be used in conjunction with buyback upon death to return to the fight as soon as possible.
Dust of Appearance should be bought against invis heroes. Don't want heroes like
Bounty Hunter to just fade away while laughing now do we.
Observer Wards can be bought to give vision for your
Hookshots, and are worth the gold if you get a single kill off one.
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