3 | 7 | 10 | 12 |
2 | 9 | 13 | 14 |
1 | 4 | 5 | 8 |
6 | 11 | 16 |
15 | 17 | 18 |
Prepare for Repair!
I'm gonna get straight to the point here, obviously you're here because you know what dota is, so I'm not gonna waste your time by letting you read me lecture on and on about how great dota is. Because to be honest... I tend to do that sometimes. Anyway, Clockwerk. Clockwerk. Nope, not Clockwork, Clockwerk. I love Clockwerk. I live Clockwerk. I am Clo - nevermind.... Throughout this guide, I'll be showing you the art of playing Clockwerk, a very underrated and underused hero. So yes, more often than not, you'll be able to pick him before anyone else does.
Pros
*very high starting move speed
*excellent long range initiation
*as long as there is one person with you during a gank, and if the opponent has no special escape skill, it is almost a sure kill as soon as you get to level 6, IF you land your Hookshot
* Rocket Flareis amazing when it comes to damaging heroes bunched up together, and those with very low health when running away
*Durable, great for tower dives during ganks.
*Escape Mechanisms include Hookshotand Powercogs which not only traps nearby enemies in, but also forces others away if timed properly
Cons
*Below average starting damage
*Can cause teammate deaths if some skills are not timed properly
*The user has to have good estimation skills for Hookshot
& Rocketflare
At the start of the game, you need some decent healing, because you will be taking hits. Knowing that, you should also pick up a Stout Shieldalong with your Healing Salve & Tango(which is good for starting up your vanguard). Also, add in the unpopular Circlet. Many are more favourable towards the multiple iron branches because they're cheaper, but this will get you a head start on your Bracer to add some tankiness early on.
Early game, a Bottle is great for roaming. By then, you should pick up a Ring of Health and a Bracer, to help your overall tankiness. Obviously, you need Boots of Speed as well.
Mid-game/Core, you should already have your Vanguard(tankiness) and Phase Boots (great speed addition and helps your low starting damage). Later on, you should pick up an Aghanim's Scepter for lower Hookshot cooldown, allowing great mobility and escape. A Blade Mail can be useful when you cog, forcing the opponent to damage you, thus getting damaged themselves. A Heart of Tarrasque adds to your tankiness and makes you almost invulnerable with your health/health regen and escape ability.
Luxury and Situational Items. If you suddenly have a ton of gold early on, you can go for a Radiance(although I don't recommended it too much) Shiva's Guard is good for teamfights and slows when chasing down opponents, so it will be a useful addition after your core is finished. Heaven's Halberd is a good disarm, but it depends on the enemy lineup. Assault Cuirass is also useful when your team needs attack speed. Force Staff Is a great pick up when you cog yourself with opponents that can beat you down easily. Aside from attacking the cog, which will give the opponent a way out as well, a Force Staff can let yourself out easily, thus avoiding a death.
This is my first guide, so feel free to leave comments and suggestions. Thanks for reading!
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