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Who am I?
Well I am an average DOTA 2 player with 4200 MMR that loves Terrorblade.
Why should I focus on these two players?
It's because these two players created one of the most effective ways to play this hero.
matrice - 6700 solo MMR, played in TI1 with Virus Gaming, 144 matches played with Terrorblade with 70% winrate and 693 average GPM.
Zenoth - 5800 Solo MMR, 154 matches played with Terrorblade with 66% winrate, with 722 average GPM.
This guide covers one of the most effective ways to play this hero and you should definitely read this if you want maximum impact.
Stay in base, make an illusion at 0:09 after the horn blows, and head to the medium camp. Make an illusion right after its cooled down, and clear it. If you cannot clear it, stack the camp (precisely at 0:56) and then kill until you get level 2. Once you get that clear the stack and kill the large camp. If you're low, you can choose to die by neutrals and make sure to buy the small parts of your wraith band before suiciding to minimize gold loss.
Remember to micro your illusions when they are low, and switch neutral aggro to hero to maximize farming efficiency.
It is because as TerrorBlade, you should be prioritize farming and pushing towers safely. Contrary to popular belief, Terrorblade is NOT a good early teamfighter. It may seem like he is very strong early game with his +80 damage but actually he goes down very fast to nukes and burst damage, and you should try not to die when you're playing carry. Only partake in small ganks/skirmishes if it is advantageous. Remember, prioritze not dying over kills. Sure you may get the gold, but you also lose gold and spend time respawning and with all that time you could be farming which is way better.
Well why this item on TerrorBlade? It is because it provides a solid 3.5 second disable on heroes you need to lockdown. Well why not abyssal blade? Because you must get into melee range (which is dangerous to Terrorblade) and it does not stop evasion. Hex disables evasion so you can hit the enemy PA, or their evasion carry. MKB is not always a core if playing against butterfly Naga Siren or Phantom Lancer I just put the MKB on situational items because Matrice only got it in 2 games or so. But Scythe provides much more utility than a MKB can.
WHAT?! NO Radiance NOOB!
Now, a dedicated section to this one particular item, I will explain why it is a bad item on Terrorblade.
Split push. Participate in ganks if your team wants to with Reflection Try to keep every lane pushed so it discourages the enemy team from 5-manning mid. If your team is so hopeless that you need to do something. matrice goes full rat with getting Manta Style instead of Sange and Yasha and ratting to no end. However if you think you can defend high ground with a possibility to win the fight, defend, but split push a lane first until a fight breaks out, then TP to your base.
Get a Quelling Blade ASAP at the side shop, farm for Ring of Aquila and then boots. After boots get a Yasha. What I see Zenoth doing is that he pushes a lane all the way until tier 2 tower. Then if it's pushed he'll metamorph in the jungle to clear it fast, then if he finds that the enemy safelane tier 1 tower is destroyed, he can farm 3 camps of the enemy jungle. The reason is because without the enemy having their safelane tier 1 tower, enemy cannot TP to tier 1 to take control of the jungle. Also the enemy safelane carry will most likely not farm in the area of the destroyed tier 1 because it is unsafe, so Zenoth can almost safely farm the area around the destroyed tier 1. He's not afraid to use Metamorphosis to farm jungle fast.
IMPORTANT!!! Destroy the tier 1 tower in your safelane as fast as possible to maintain safety to your jungle.
Boots of Travel and Yasha. It's pure bottleneck. No travels = no split push no flash farm.
Now his build takes no points into Reflection early on because he depends on his team for lockdown if committing to a gank. The other reason why is he wants to farm a lot faster and push a lot faster with the maxed Conjure Image and Metamorphosis. There's a reason why I stopped with the skill build past level 8, because after that it entirely depends on the situation.
I'll conjure a scenario where he would go for a certain build.
RAT DOTA.
Simply split push like never before with this build. Don't bother to help your allies or help them defend a tower. You can TP to your rax under fire if you think you have enough items to repel their push and kill some heroes. Flight>fight. Farm over kills.
To improve at playing this hero, I recommend watching replays of matrice and Zenoth, because there are so much to farming and positioning that I can't explain it all.
matrice DOTABUFF http://dotabuff.com/players/49382246
Zenoth DOTABUFF http://dotabuff.com/players/68379658
Simply copy paste the match ID's and watch it, public replays on last for 10 days.
Thank you for reading my second guide and thank you matrice and Zenoth for inspiring me to play this extremely annoying split-push hard carry hero!
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