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10 | 12 | 13 | 14 |
2 | 4 | 6 | 8 |
9 | 11 | 16 |
15 | 17 | 18 |
6.82 - Rekindling Soul update :
6.83 - Shifting Snows update :
Sven support CONFIRMED !
First, never forget that you are a support.
Even if in this build, I give some good late game items such as Assault Cuirass or Scythe of Vyse, you are not even supposed to reach them, because you will be buying wards and support stuff all the game long.
That's why I stopped at Crimson Guard in my sample build. In most game, you won't go any further.
By the way, if you see some creeps that your carry is definitely not taking, you can farm them to get your stuff earlier. This situation is pretty common in mid-late game, and you should take the best out of it.
Now to the support part: You will basically see two play styles possible as a support, roaming, and staying on the lane.
Storm Hammer
Sven has one of the best stuns in the game, and that's Storm Hammer.
Stuns in AOE, deals a good amount of damages, and it's not even a skillshot (it's rather a killshot... ahah.)
Just click on the enemy and "Look at it go !".
The only downside to this is his mana cost. It feels like every time you cast this spell, your whole mana pool has gone (and it could be the case, indeed).
I max it first, because DAMAGES.
It doesn't increase the stun duration, but for killing purpose (and that's what you want), damages are great too.
Starting items
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Classic support start. Ask the other support to give you one ward. If you're alone, then just go without ward and buy some asap. Or you could go with Animal Courier+ Observer Ward+ Tango+ Magic Stick. I like having a Stout Shield on melee heroes though. It really helps in early game, and you can build a Vanguard out of it later. |
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After my Brown Boots, I like going for a Soul Ring, because it really solves your early mana problems. Soul Ring gives 150 mana, and your stun needs 140. So... infinite stunning :D The downside to this is you have to get Tranquil Boots to heal the self damage. If you are roaming, another option is the Urn of Shadows. As you will most likely be killing (or at least help doing it), you should get some charges pretty early, which can help either you or your mates in difficulty. Last option is Medallion of Courage, which I'm not fond of, but it can help getting some difficult kills on armored enemies. And since 6.83, it can now be used to give a +7 bonus armor to an ally too, which is nice. |
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If you went Soul Ring, it seems logical to get Tranquil Boots, as you will be hurting yourself each time you cast your stun. Tranquil Boots will basically help you recovering from these damages, and gives a nice armor buff too. Otherwise, Arcane Boots seems a better choice. First, because you are a support, and giving mana to your allies perfectly fits this role. But it will help you too, as you will need mana at some point. +250 max mana, and 100/min isn't anything (even if Soul Ring actually gives you 150/30sec). I would not recommend Power Treads, as you are not here to hit fast. At least in early game. Maybe you should get either Tranquil Boots or Arcane Boots, and change it for Power Treads or Boots of Travel later in the game. |
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You should be getting only one of these items. Otherwise, it would delay your Aghanim's Scepter too much. I like Vanguard the most here, because it makes you really tanky, and can be built into a Crimson Guard a little later. Tanky Sven = Fighting Sven ! Enemy won't hurt you at all with your Warcry and Vanguard, so you can just run in and get some kills with help from your mates. Another really legit choice is Vladmir's Offering, particularly in heavy-melee team compositions. If more than 2 of your mates are melee heroes, then it could be worth it to give them that nice 15% lifesteal. It does otherwise give a nice +16% damage buff, and some armor, which are really nice, and scales well with your other capacities. After come Drum of Endurance and Blade Mail, which I'm not used to build on Sven. Anyway, Drum of Endurance gives a good speed aura, so as an aura carrier, you should like that. Blade Mail will help you yoloing in, but for that purpose, I really think building a Vanguard is a better choice. Blade Mail would help solving your mana problems though, with its nice +10 intelligence bonus. |
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DOUBLE DAMAGE FOR YOUR WHOLE TEAM ! Not much more to say, that's great, so you should get it as soon as possible. This is the only item that I consider core on support Sven. Others are facultative, this one is not :) |
First of all, many thanks for reading this guide :)
This is my first guide, and I can understand that it's not perfect.
Writing this, I realized how hard it could be to provide quality content, and maybe mine is not.
Some people (most people ?) surely won't agree with me, and what I said in this guide.
Well, after all, I'm a just a 2k MMR scrub trying to get into guide writing and provide some Dota content :)
Didn't want to tell this at the beggining, because I know you wouldn't read a guide written by a noob, right ? :D
But yeah, now here it is, and I hope it can at least come to a debate on support Sven, which I really think is viable after this 6.82 update.
Once again:
Thank you, who read that guide :D
By the way, I hope there isn't too many grammar mistakes in these lines.
I'm a French guy, and everybody knows that Frenches eh... struggle with other languages :/
Hope my english was not too bad for you :)
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