Introduction
NOTE: I had some troubles with the guide system, some of my stuff got changed and lost. I will add it later. I fixed some stuff, but it is not 100% as i wanted, shoud still be good enough for you ;).
Thanks to
Searz for the awesome guide format! You can find it
here.
Mouse-over any items or abilities to see their tooltip.
(for any abbreviations you don't understand)
Skilling sequence
Skill build 1.
Reasoning:
Your cookie cutter skill build. You only really just need one or two points in
Time Walk. You should mostly be farming any way. A good build to go if you know you are not gonna be under a lot of pressure early, and maybe wanna go for a kill.
Skill build 2.
Reasoning: This is the choice if you are having a tough time in lane or maybe up against a lot of gankers. Focuses on a low risk OK reward early game, with lesser chance to die. A good choice if you are up against trilanes, duo ranged teams or ganker heavy teams.
Your kit (abilities) and how to use it
Backtrack
Time Walk
You escape tool early, and your chase ability late game. Fairly normal blink, but the fact that it actually slows people around the detonation makes this a strong ability late game.
Tips and tricks:
- Lets say your ward spots 3 people coming to gank you. Instead of jumping towards you own base, try to jump into the forest and use your Scroll of town portal to swap lane and continue farming.
- When fighting enemies with a blink like Anti mage and Queen of Pain. Do not start the gank with Time Walk. Instead run up to them and smack them some times, and then when they blink away, you blink after them.
- If you are already in a good position to cast Chronosphere there is no need to use Timewalk. Instead, slow them after the effect is over.
Backtrack
Backtrack
The most annoying ability in the game, this maybe can be argued. But not a lot of people disagree when he ignores that last finishing auto attack / spell. This is a really strong passive skill and the best part is, it is great the entire game!
Tips and tricks:
- Donate to my paypal, it will increase the chance of this triggering by 20%.
- Stacks with Butterfly.
- Do not care about's Monkey King Bar's True strike.
- When you play, do not count on this skill, just see it as an added bonous when it happens.
Time Lock
Oh boy oh boy, is this your bread and butter skill. Not only will it lend you some cheap kills early, but it will make you nearly impossible to duel later in the game. Time control is OP!
Tips and tricks:
- Throw some cheap shots on your enemy when you can, you never know when the gods smile at you.
- Same as Backtrack. Do not count on this skill.
- If you actually is lucky enough to land this skill in lane, do not be afraid to take advantage of this.
Chronosphere
You signature skill, your ultimate and not to mention one of the scariest ones. One of the greatest disables out there, can be compared to
Enigma's
Black Hole
Tips and tricks:
- For the love of celestia remember that this skill will stun your allies as well. So be sure to troll you friends a lot! >;D.
- You wanna try to catch the enemies in the edge of your Chronosphere. This way your allies will have an easier time attacking.
- Most of the times, it isn't worth to use Chronosphere on only one person late game.
- Chronosphere is a really good tool for denying besieged towers. Just ult the enemy team and minions and last hit it. Time Walk out if necessary.
Some iffy stuff.
Hand of Midas
Could be a good pickup, give you some really strong jungle power. But the problem with this item in my opinion is that i just get more farm if i go for a Battlefury as fast as possible, instead of stopping for this item. If you are doing really good, feel free to pick this little awesome item up.
Mask of Madness
This item... I see way to many
Faceless Void's rushing this. Don't get me wrong, it is a good item on him, but if you don't have
Black King Bar, you will be incredible easy to kill. And even after that i would argue that there is better orbs to take. Just don't ****ing rush this item!
Item combos
Butterfly +
Manta Style
Reason for this? Illusions get damage based of your stats, and since
Butterfly mainly gives agility, it will ad up fine. And don't forget that evasion also count. A good idea is to get
Heart of Tarrasque with this combo for some incredible tanky illusions.
Daedalus +
Assault Cuirass
A nice stable item combo. Attack speed and damage, but the -armor have a really good synergy with critt. And you will be in the middle of teamfights for every one to get the aura on top of that. Really solid item combo.
Will maybe add more later, but this is all for now. If you have any suggestion feel free to leave a comment or PM ;).
Late game / Teamfights
So you got to that sweet spot when you become a god among men. Good. Now to not just **** up! But don't worry, i am here to teach you how to **** up with style! Aw yeah!
So there is basically two things you can do in a teamfight as Faceless Void.
Number uno. Starting the fight:
This is when you are the first one in. Starting the teamfight with your ultimate. The trick with landing your ultimate is that you wanna hit as many people as possible. But you need to make sure that you get the enemy with disable spells in it, or ealse you will effectively waste your ultimate. (this is not a problem once you get
Black King Bar)
Number tv¥. Waiting / cleaning up
This is the one were you wait in-til the enemy or some one from your team takes the first move. Then you simply wait in-til the enemy moves in a more favorable positions.
When to do what?
It is pretty simple, if you see an opening to start a teamfight, do it without a doubt, because if you doubt for one second, that second might be enough for your chance to be lost.
A general rule of thumb is not to dive blindly into the enemy, you wanna have vision or at least know where the enemies you are
Chronosphere are, you wanna be atleast 90% sure you are gonna land it if you decide to go with option one.
Well most of the times you wanna target down the highest priority target, but what is that you maybe ask? I like to see it like this, the highest priority target is the target scales the highest on the threat scale, but the lowest on the bulky scale.
Good examples of this would be nukers like
Zeus,
Lina and
Lion.
Another example might be walking ultimate heroes like
Earthshaker,
Enigma and
Shadow Shaman.
A third good examples of this would be squishy carries like Rikimaru,
Drow Ranger and
Sniper.
This is just to name a few, and it differences from game to game.
Comrades in war
Just gonna go true some awesome lane partners for our friend without a face. I am just gonna list lane partners right now, will add more later ;).
In my opinion probably the best partner for
Faceless Void. His ability to constantly keep the creeps under your tower, great harassing tools and overall coolness (see what i did there? ;D) makes him a really strong pick.
And when you both hit level 6, you can do some devastating stuff early game.
Every one loves dazzle, he is so pink and cute :3. But he is not to be underestimated because of this, his slow and heal plus your great base damage, will make it really hard for you to loose the lane.
And late game his
Shallow Grave will probably save your life once or twice. And with some great timing,
Weave and
Chronosphere combo could **** the enemy up good.
So cold, and still so hot. This nice piece of *** will make every one in your team happy, with some great aggressive potential and a nice little mana boost to your entire team, she will be sure to be a great asset to the team.
And same as
Lich. You have some great combo potential when you reach level 6.
Closing statements
Just gotta say:
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