8 | 9 | 12 | 13 |
8 | 9 | 12 | 13 |
1 | 3 | 5 | 7 |
2 | 4 | 10 | 14 |
6 | 11 | 16 |
15 | 17 | 18 |
Clinkz is a gank oriented carry that has a high burst dps with his first 2 skills. Although he is very elusive due to the movement speed granted by wind walk, he is easily bursted down due to his low hp. Clinkz is a powerhouse mid game once he gets his orchid as he is able to kill many of the nukers that annoyed him in the early game; however, he falls of late game compared to a true hard carry like Faceless Void, Anti-Mage, and Phantom Lancer who are able to push faster than him.
Pros
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Cons
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Standard Starting Items
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Cost: 524 gold This build is designed for solving early mana issues with the help of an early Ring of Basilius. This can be latter disassembled into Tranquil Boots for some health regen. The Sage's Mask can be used for an Oblivion Staff |
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Cost: 5541 gold There is a lot of regen to help you stay out of the fountain. If you are confident in your sustainability, disassemble the Tranquil Boots and buy Power Treads. You can also get a Magic Wand but it usually just delays other items. |
Solo-Mid Starting Items
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Cost: 412 gold This build build saves 191 gold for a fast Bottle. You should have it in about 10 last hits or by the 2 minute mark. In the rare case that you face a Zeus or Batrider, immediately use the courier to bring yourself a magic stick. |
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Cost: 7244 gold This build is significantly more expensive than the sideline build, but you get more time and money if you find kills. |
AC- A hybrid dps and tanky item. The armor buff applies to all structures and heroes.
BKB- Team fight tanky item to block most magic damage and disables.
Bfly- A hybrid dps and tanky item. Usually Heaven's Halberd is much better.
Crit- Best dps item after Rapier. The critical strike boots your total damage by 35% on average.
Rapier- If you need the most dps and are ok if the enemy may take this from you...
Drum- Hybrid early/mid game item that makes you tanky and provides a speed aura.
Skadi- A hybrid dps and tanky item with a slowing UAM that works with Searing Arrows.
HH- A hybrid dps and tanky item. Shuts down enemy carries without BKB.
Manta- Split pushing item that also purges off Dust of Appearance, Track, and Amplify Damage.
MKB- Third best dps item. Useful for canceling channeling and negating evasion.
S&Y- A hybrid dps and tanky items. There are better options though for the cost.
*Certain Items are more offensive with dps, while others are defensive with disables and tankiness. Hybrid items are usually skewed one way or another with the exception of S&Y being equally balanced.
Thanks for reading my guide, this is the second one I created. I would appreciate any suggestion and comments. The first one on Crystal Maiden can be found here.
Tuesday, April 16, 2013 - Created (more to come)
Thursday, April 18, 2013 - Added items and colors
Friday, April 19, 2013 - Added Friends & Foes + General Tips
Wednesday, April 24, 2013 - Minor skill build changes
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