10 | 11 | 13 | 14 |
1 | 3 | 5 | 7 |
2 | 4 | 8 | 9 |
6 | 12 | 18 |
15 | 16 | 17 |
Welcome mortals, to the improved guide on how this autist now plays Weaver. Before we begin let me clarify that this may or may not appear as a pro build, but i am hoping to receive feedback from you guys. Also as you will read this guide please be advised that i have written this build from my own idea and interpretation of playing Weaver, so once you are done you might nod your head in agreement or rip out your eyes of frustration, either way, lets begin with my own introduction to Weaver.
So from the game starts i buy one Ironwood branchx2, a pair of Slippers of Agility and a Healing Salve and a bundle of Tango. Healing Salve is pretty self explanatory, we don't want to die early on because we are squishy, same as tango. I choose to trade the mana pot away for an extra branch to make magic wand a bit cheaper as well as giving you 1+ in each of your stats, but if you really feel you need the useless mana potion be my guest.
I start out putting my one point in Shukuchi mainly because it's good for farm and harassment but also because it can get you out of some nasty situations should any arise, but of course you know that as a squishy hero, maybe even the squishiest, you need to play safe and don't charge into Tiny or Ursa in fury (Pro tip: If you do, pop Shukuchi first then head back to your mate afterwards, okay?). As stated in ability usage, Shukuchi is your number one farming ability because it quickly deals damage to a whole wave of creeps and heroes, combined with Radiance you can almost farm with closed eyes! (I will not be held responsible for whatever happens if you try that).
Okay so the game is about 7-10 minutes in and you have probably gotten a good plenty of gold, maybe you got a kill or two in which case, gratz you'll get all your early game items right now! However if you didn't i suggest you think about getting two Wraith Bands after Power Treads. But as soon you got threads, and magic wand + Wraith go for Sacred Relic or Radiance as fast as you can, those two ups your attack and your farm and is essential to your money harvesting aside from all the many heroes you take down. Speaking of defeating heroes, with Shukuchi it is easy to catch up to fleeing heroes who believe they can make it out of a team fight, and should they turn and fight you with a friend (granted you didn't kill them), remember Time Lapse which you of course always make sure is ready to save your insectopedic ***.
Midgame/lategame is upon us and this is where the team fights usually start going on when it comes to pushing. By now you should be able to do a decent farm job by using Shukuchi and earn your kills with normal hits. Once you have acquired enough gold buy yourself the rest of your build, i know i put a purchase order at top but whatever suits you best in the situation you and your friends are in, but i usually go with Daedalus and then Butterfly for a huge load of extra damage. In this phase you still need to farm, but be sure to back up your teammates in team fights as well, but be sure to play it safe, even in this phase, or to be more precise: Especially in this phase, you are still squishy but your damage should be good enough to get the enemies health down + The Swarm will help out greatly when your opponents are busy with your team. If you join a team fight i suggest "sneak attacks" Run in with Shukuchi[/b] and quickly out to avoid being focused, as stated many times before you are squishy and therefore and obvious choice to get rid of first, on top of the fact you should deal a lot of damage so they'll want you gone. Do not stray in the middle of the fight, maybe try and get around your opponents or hide behind your friends and pop auto-attacks and charge Shukuchi to run into the enemy heroes whenever you are able (often) and be sure to pick up the ones who run off with little HP, those are Weaver's favorite treats.
Endgame, if all goes well your team should be winning (we'll hope), and i tend to use this phase to make sure them minions get to the enemies base as well as helping in pushes. Still be careful, it the enemies aren't on the map they are either doing Rho or they are coming for you. Keep on supporting team fights but remember play it safe, as the carry you'll want to have a lot of damage and be able to bug your opponents, hopefully get some kills, but nothing is guaranteed.
Hopefully you'll find this guide somewhat decent, i have to admit now that i may not be the best MOBA player, went a whole year MOBA-less between quitting LoL (Wasn't particular good at that either). My score isn't something to brag about but hopefully that will change with a little more playing. As i said in the introduction, this guide may or may not help you, it might increase your experience, or maybe you'll just cry for it sucking. Either way i'd love some feedback, help me help you help us all or something like that.
Thanks for reading the guide.
04/22/2012
Added:
-Pros and cons
-Icons for items, abilities, and heroes
-New build and skill setup
Edited
-Skill Usage and explanation of h2p (how to play) based on comments/feedback
-Removed the different colored text as it became obsolete
-Removed the stupid old build and added a new and better one.
Todo:
Name anything you find out of place
DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved
Quick Comment (45) View Comments
You need to log in before commenting.