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THIS GUIDE IS NO LONGER APPLICABLE AFTER MULTIPLE PATCHES,YOU CAN STILL USE ITEMS REFERENCE.I WILL UPDATE THIS GUIDE ASAP
Hi All,
Juggernaut is my best and most played hero.It is this hero that helped me reach high skill bracket.
I wish to share with you my build that works almost always unless my team has given a huge early game advantage and towers to enemy team.There are other builds that work well but since it's my first build i'm sharing what i find to be the best build.I may later add alternate builds after i feel purpose of this build is achieved.
Juggernaut is one of the most versatile carry hero.His uniqueness is to deal huge damage to enemy team ,potentially wiping whole team himself while being invulnerable too(that must be OP right!!) through his ultimate Omnislash.
He has strong early ,mid and late game impact.The best thing is that he can itemize according to enemy heroes as he doesn't necessary need specific items to be effective.
Another notable thing about him is that his ultimate Omnislash attacks can not miss on heroes with evasion,thus he is a genuine counter to heroes with evasion like PA,WR,Brew Master,Broodmother.
Strengths
I start with a set of
,a
,one
and
.
Tango and Salve provides more than enough regeneration for a dominant hero.
Slippers of agility and Quelling Blade help in last hitting immensely.
Quelling blade is eventually used in completing battlefury which he equips more often than not.Slippers of agility turns into poor man's shield that negates harass from supports and also reduce damage taken from creeps.
Poor Man's Shield,Boots of speed,Bracer,and Battlefury is all we need to get early Game Kills ,and farm fast and amass net worth to bully enemy team.
Poor man's shield allows you to last hit efficiently and negative lane harass.
Boots of speed is a must get second item to deal
damage reliably.This prevents enemies to outrun and avoid chunk of your
damage.
is scary late game carry.
But it also the time when need to adjust your items according to enemy team.
You must always try to equip
because it provides
huge raw damage which combined with
kills enemies before they know what hit them.
Another cool part of
is that it's mini stuns procs cancel the channeling abilities and t.ps.
I almost always try to acquire MKB.
Then comes the flexible part,if you are sick of getting disabled by single target abilities like Fiend's Grip ,Duel ,Doom etc ,acquire
If enemy team has
carriers then skip
and get
.
If you have enemy hero like Wk,Omniknight,Slark etc that needs to be Mana ****ed get
.
Need to get rid of sick passive like BristleBack ,PA,Sven then get
.
Non stop casters or heroes with strong escape active abilities then get
.
Also generally try to prefer
over
as
orb effect and stats are more useful than
since Satanic works well with BKB only and doesn't grant any agility.
Tip: If you wanna beat the **** outta enemy hard carry, try MKB,manta ,mask of madness combo :). P.S such things should be tried only for fun or your team has another better performing hard carry :D
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