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My own 6.84

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Forum » Theory Crafting » My own 6.84 36 posts - page 1 of 4
Permalink | Quote | PM | +Rep by Terathiel » February 25, 2015 7:20pm | Report
Yeah I know a bunch of people have done this lately but I wanted a go too. There's a lot I can think of to fix in Dota...

Recently-added stuff is in blue.

Miscellaneous
-Melee creep bounty rescaled from 38-48 to 43-48.
-Ranged creep bounty rescaled from 43-53 to 48-53.
-Siege creep bounty rescaled from 66-80 to 73-80.
To match this, the bounty for super and mega creeps is rescaled to 22-26 for both melee and ranged creeps.
Creep experience stays the same.

-Roshan now gives 250 (up from 200) gold to the team that defeats him. Snatching the Aegis now grants 200 gold to the team that does so.

-Heroes are now credited with assists if they helped with non-damaging abilities such as Overgrowth and Shackleshot.

-If killed while attacking or being attacked by a tower, illusions now grant 18-22 gold to their killer.

-There are now two tiers of Spell Immunity; Greater and Lesser spell immunity. Greater Spell Immunity blocks more magical effects.
Lesser Spell Immunity functions like the current Spell Immunity. Mud Golems and the Ancients have this kind of spell immunity.
Greater Spell Immunity is much rarer, and is less vulnerable to many effects which ordinarily could be dispelled by activating Lesser Spell Immunity, for example Overgrowth and Global Silence. Greater Spell Immunity also prevents ALL magical and pure damage from affecting the Hero, for example Midnight Pulse and Doom. Many non-ultimate disabling effects such as Berserker's Call and Corrosive Skin do not pierce greater spell immunity.

-NEW EFFIGY: THE GOLDEN EFFIGY!
Following recent trends in price, Golden Effigies are now on sale for $30US each.

Heroes

Abaddon
-If cast on an enemy, Mist Coil now inflicts the target with Abaddon's current level of Curse of Avernus.
-Curse of Avernus slow rescaled to 8/12/16/20%.
-Mist Coil damage rescaled to 100/175/250/300. Self-damage rescaled to 50/90/125/150.

Axe
-Berserker's cooldown increased from 16/14/12/10 to 25/22/19/16.
-Kill speed bonus from Culling Blade reduced to 30%/30.
-Base HP regeneration reduced from 3 to 2.
-Casting Culling Blade on a courier now causes a custom announcer message to pop up-
'Radiant/Dire's courier has been brutally rekt.'
-Killing a courier this way awards Axe with a Leadership commendation.

Alchemist
-Strength gain increased from 1.8 to 2.4.
-Agility gain increased from 1.2 to 1.8.
-Starting Agility increased from 11 to 14.
-Starting armour increased by 3.
-Unstable Concoction only stuns Alchemist for half its duration and deals half damage.
-Unstable Concoction maximum charge time increased to 7 seconds.
-Base damage increased by 7.
-Chemical Rage duration increased to 30.
-Chemical Rage speed bonus increased to 50/60/70.

Bane
-Enfeeble can now be dispelled.
-In non-ranked All Pick, picking Bane on a team that has Mirana now instantly disconnects you and gives you 5 Low Priority games. ****ing tryhard.

Bloodseeker
-Thirst vision now granted at 50% HP (True Sight still at 30%).
-Rupture now inflicts a ministun at the start of its duration.

Bounty Hunter
-Shadow Walk now increases Bounty Hunter's speed by 20% while active.
-Track now grants a bonus 3 gold per level of the Tracked Hero.

Crystal Maiden
-Starting Intelligence increased by 6.
-Base damage reduced by 6.

Dark Seer
-Vacuum cooldown reduced from 28 to 28/24/20/16.
-Vacuum damage increased to 90/140/190/240.
-Cast point improved to 0.2. Cast backswing remains the same.

Death Prophet
-Crypt Swarm damage increased to 100/175/250/325.
-Silence now increases Death Prophet's attack speed and damage by 1/2/3/4 for every enemy it hits, lasting for the silence duration.
-Base Strength increased by 3.

Doom
-Base Agility increased by 3.
-Scorched Earth now grants an extra 32 attack speed while active.
-Base attack time reduced to 1.6.

Dragon Knight
-Dragon Tail damage increased from 25/50/75/100 to 75/100/125/150.
-If a tower is killed while affected by Corrosive Breath, Glyph of Fortification is not reset.
-Elder Dragon Form duration increased to 70 and the cooldown reduced to 100.

Drow Ranger
-Marksmanship now only loses 50% of its Agility bonus from enemy Heroes within 400 units.

Earthshaker
-Echo Slam initial damage increased from 160/210/270 to 200/275/350.

Faceless Void
-Chronosphere reworked.
Chronosphere now slows all aspects of units caught in it by 400%, including animations. All damage inside a Chronosphere not sourced from Faceless Void or units under his control is reduced by 50%.
Cooldown: 75/60/45
Mana Cost: 100/150/200
-Time Lock bonus damage is now 15/20/25/30 + 40% of Faceless Void's base damage. Deals a bonus 50% damage in Chronosphere. Illusions of Faceless Void now can use Time Lock, however only the damage will take effect.
-Movement speed increased to 310.


Gyrocopter
-Flak Cannon count increased from 3/4/5/6 to 4/5/6/7.
-Flak Cannon cooldown reduced to 25.

Huskar
-Burning Spears damage per second reduced from 5/10/15/20 to 5/8/11/14.
-Agility gain increased from 1.4 to 2.2.
-Berserker's Blood now grants 3/5/7/9 bonus damage per stack in addition to its other benefits.

Invoker
-Invoker cooldown reduced from 22/17/12/5 to 17/13/9/5.
-Knockback from Deafening Blast now pierces lesser spell immunity.
-Forged Spirit base attack time improved to 1.4.
-Ice Wall damage increased from 6*Exort to 10 + 8*Exort. (Damage from 6/12/18/24/30/36/42 to 18/26/34/42/50/58/66)
-Ice Wall is now a point target spell with 230 range. Functionally, this means it is easier to hit, but requires one more click to place.
-Tornado damage reverted, back to 2*Wex + Quas + 70 base. (Still deals 115/160/205/250/295/340/385 damage)
-Alacrity now provides 3% + 1*Wex% bonus movement speed. (Increases by 4/5/6/7/8/9/10%)

Juggernaut
-Blade Fury now disarms Juggernaut for 3 seconds after it ends. He gets a bit dizzy you know.
-Healing Ward now heals enemy towers.
-Omnislash jumps reduced to 1/1/0.
-Aghanim's Scepter now causes Omnislash to target allies.
-Buying Mask of Madness on Juggernaut sends an automated warning to your federal authorities informing them that you may in fact be a terrorist.

Leshrac
-Picking Leshrac now causes the enemy's Glyph of Fortification to start on cooldown (I appropriated this from someone, it's a really good idea!)
-Lightning Storm damage increased to 90/170/250/330.
-Split Earth's stun animation is now not so obvious. Leshrac rocks out, thrusting his right arm forward in the double horns.
-Cast point improved to 0.5.

Lifestealer
-Rage now provides Greater Spell Immunity.
-Open Wounds now stuns the target for 1/1.2/1.4/1.6 seconds if they move more than 500 units in 0.5 seconds.

Lone Druid
-Entangle now disables the following abilities: Ball Lightning, Activate Fire Remnant, Blink, Timberchain.
-New Aghanim's Scepter effect: Causes the bear to gain bonuses based on the Druid's stats. 10HP for every Strength, 1 damage for every 2 Agility, 1 armour for every 10 Agility.
-True Form movespeed loss reduced to 35.
-Battle Cry cooldown reduced to 40.
-Battle Cry duration increased to 8.

Luna
-Moon Glaives bounces rescaled from 1/2/3/6 to 3/4/5/6.
-Lunar Blessing damage increased from 14/22/30/38 to 16/25/34/43.
-Lunar Blessing now causes all spell immunity effects on Luna to be upgraded to greater spell immunity.
-Base Agility increased by 3.
-Attack animation improved to 0.35/0.5.
-Turn rate improved to 0.6.
-Attack range increased to 410.
-To make the new set more appealing in comparison to Lucentyr, Luna's cup size has been increased.

Mirana
-Base damage increased by 5.
-Turn rate improved to 0.6.
-Leap animation redone to make effigies more hilarious.
-In non-ranked All Pick, picking Mirana on a team that already has Bane now disconnects you and punishes you with 5 Low Priority games. ****ing tryhard.

Morphling
-Base damage increased by 2.
-Base attack time improved to 1.55.

Naga Siren
-Mirror Image illusion damage increased to 45%.
-Song of the Siren cooldown rescaled to 150/110/70.
-Base damage increased by 7.
-Agility gain from 2.75 to 2.9.
-Ensnare cast point improved to 0.3.

Nature's Prophet
-Buying Blade Mail on Nature's Prophet now causes the manliest song in the universe to play.
-Treant movespeed increased to 320.
-Agility gain increased to 2.3.

Necrolyte
-Added respawn time from Reaper's Scythe reduced to 20/25/30.

Omniknight
-Repel now provides lesser spell immunity, which cannot be improved by any way (for example Blur and Lunar Blessing).

Outworld Devourer
-Agility gain increased to 2.45.
-Outworld Devourer now gains 5/10/15/20 attack speed for every stack of Astral Imprisonment Stolen Intelligence he has.

Phantom Assassin
-Blink Strike can now be cast on spell immune units, but will not grant the bonus attack speed.
-Blur now gives Phantom Assassin 2/5/8/11% bonus magic resistance and 2/3/4/5 bonus armour, as well as making all spell immunity effects on Phantom Assassin grant greater spell immunity.
-Coup de Grace critical strike chance increased to 19%.
-Coup de Grace critical modifier reduced to 210%/300%/390%.

Phantom Lancer
-Illusion damage increased to 18%.

Pugna
-Destroying a tower with Nether Blast awards Pugna an extra 100 gold.
-Nether Blast now pierces Glyph of Fortification.


Queen of Pain
-Scream of Pain cooldown reduced to 7/6/5/4.
-Sonic Wave cooldown reduced to 130/100/70.

Riki
-Now gains 35% of Backstab damage when attacking enemy units from the front.

Rubick
-Telekinesis cooldown reduced from 22 to 17.
-Fade Bolt mana cost reduced to 90/105/120/135.
-Null Field magic resistance rescaled to 11/14/17/20%.


Shadow Demon
-Shadow Poison now pierces lesser spell immunity.

Silencer
-Can still cast Global Silence, but causes your computer to grow legs and kick you with them. Unless you disrupted someone's wombo-combo, in which case confetti will rain from the ceiling while you are presented with an oversized check for $420 dosh units.
-Movement speed increased to 315.
-Attack animation improved to 0.35/0.56.

Slark
-Pounce leash duration rescaled to 1.5/2.25/3/3.75.
-Essence Shift duration reduced to 15/25/35/45.
-Ultimate effects can no longer be purged by Dark Pact.

Sniper
-Assassinate now renders Sniper invisible and phased until the shot connects. He remains invisible for 1.5 seconds after this.

Spectre
-Spectral Dagger now deals pure damage.
-Desolate search radius reduced to 275.
-Movement speed increased to 300.

Storm Spirit
-Ball Lightning cast point increased to 0.4.
-Storm Spirit is no longer invulnerable whilst in Ball Lightning (but is still untargetable).
-Initial cost of Ball Lightning increased from 15+7% of mana to 15+12% of mana.
-Strength gain reduced to 1.2.
-Intelligence gain reduced to 2.4.
Pick two of these. All five are a bit much.

Sven
-While God's Strength is active, all magic immunity on Sven is upgraded to Greater Spell Immunity.


Terrorblade
-Sunder removed.
-Reflection reverted to its old form.
Terrorblade summons a dark reflection of all enemy Heroes in the area, which slow them and deal damage.
Range: 300
Area: 500
Slow: 20%/25%/30%/35%
Duration: 5
Outgoing damage: 35%/45%/55%/65%
-Metamorphosis is now his ultimate, granting 50/70/90 bonus damage and lasting for 50/55/60 seconds. No longer reduces Terrorblade's speed. While in Metamorphosis form, Terrorblade gains the Demonic Leap sub-ability.
Demonic Leap: The Marauder pounces at his target, leaping towards them. Range: 800 Leap Distance: 500/600/700 Cooldown: 15/11/7
-New passive: Zeal. Increases Terrorblade's attack speed by 20/30/40/50 and his HP regen by 2/3/4/5. This applies to illusions.
-Base HP regen reduced to 0.5.
-Strength gain increased to 1.6.
-Conjure Image damage dealt reduced to 25%/35%/45%/55%.

Tony
-Craggy Exterior bonus armour increased to 4/5/6/7.
-Grow! bonus speed increased to 45/55/65.

Troll Warlord
I don't want to nerf this guy but:
-Bonus HP from Berserker's Rage removed.
-Battle Trance cooldown increased to 45.
-Fervor maximum stacks increased to 5. Attack speed bonus reduced to 13/18/23/28.
-Strength gain increased to 2.4.
-Agility gain reduced to 2.5.
-Base damage rebalanced to 18-30 (becomes 39-51 with base Agility).


Vengeful Spirit
-The negative aura applied to her killer only functions at half effectiveness.
-Added a program that detects players attempting to play Venge as a carry and shoots them in the kidney.


Visage
-Gravekeeper's Cloak is now removed only by the attacks of Heroes and Roshan.
-Base magic resist increased to 15%.
-Blind Familiars no longer take damage from Counter Helix.


Weaver
-Base attack time increased to 1.7.
-Geminate Attack cooldown reduced to 5/4/3/2.

Windrunner
-Shackleshot duration reduced to 1.5/2/2.5/3.
-Shackleshot can now be disjointed.
-Is no longer flatter than Ariana Grande's singing.

Wraith King
-Movement speed increased to 310.
-Agility gain increased to 2.

Items

-Black King Bar can now be upgraded to level 2. Level 2 Black King Bar does not refresh the spell immunity timer, but the minimum duration is 6.5 seconds.
+10/14 Strength
+24/32 damage

-Diffusal Blade can now be upgraded to level 3. Level 2 has been rescaled accordingly.
+20/30/40 Agility
+6/10/15 Intelligence
+25/29/33 Mana Burn

-Orchid Malevolence now grants +30 Intelligence (up from +25).
To be honest I'm not sure how to buff this item without making it broken.

-Eul's Scepter of Divinity now grants 125% mana regeneration (down from 150%) and the recipe cost has been increased from 650 to 700. Cyclone duration reduced to 2.4.

-Dagon now grants +5/8/11/14/17 to Agility and Strength, rather than +3. Intelligence boost remains the same. Killing a Hero with Dagon's active now causes a lens flare to move across your screen.

-Manta Style cooldown is now 35 for both modes. Both ranged and melee illusions now take 350% damage.

-Mekansm manacost reduced to 200. Mekansm Aura now grants +5HP regen (up from +4).

-NEW ITEM: Fel Warglaive (5200)
Ingredients: Ogre Club, Ogre Club, Ultimate Orb, Recipe (1100)
+30 Strength
+15 Intelligence
+15 Agility
+25 Movement Speed
+25 Damage
ACTIVE: Counterstrike
Instantly removes all movement impairing effects from the Hero.
Mana Cost: 50 Cooldown: 17
The purpose of this item is to make a lategame item for kiteable Strength carries such as Lifestealer and Sven, allowing them to close with their enemies in the current mass-mobility meta. Currently, the fastest viable mobility item for them is Sange and Yasha. Let's face it, nobody likes that item.

-NEW ITEM: Greaves of Omnipresence (5650)
Ingredients: Boots of Travel, Ultimate Orb, Recipe (1100)
+100 Movement Speed
+15 all stats
+15 attack speed
+15 damage
Active: Greater Teleport
Teleports you to an allied unit or structure. If the unit or structure dies during the channel, the cooldown is reset.
Mana Cost: 50 Cooldown: 45
There are two kinds of people in the world; those who can count, and those who can't.

Meme central please give me ad revenue

Terathiel
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Permalink | Quote | PM | +Rep by TheSofa » February 25, 2015 7:26pm | Report
What is the Jugger changes?
The bane one too. :P
The Silencer one?

The ones I like:

Visage
Morphling

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Permalink | Quote | PM | +Rep by Smuggels » February 25, 2015 7:28pm | Report
Terathiel wrote:

-In non-ranked All Pick, picking Bane on a team that has Mirana now instantly disconnects you and gives you 5 Low Priority games. ****ing tryhard.


Juggernaut

-Blade Fury now disarms Juggernaut for 3 seconds after it ends. He gets a bit dizzy you know.
-Healing Ward now heals enemy towers.
-Omnislash jumps reduced to 1/1/0.
-Aghanim's Scepter now causes Omnislash to target allies.
-Buying Mask of Madness on Juggernaut sends an automated warning to your federal authorities informing them that you may in fact be a terrorist.


-Split Earth's stun animation is now not so obvious. Leshrac rocks out, thrusting his right arm forward in the double horns.


luna
-To make the new set more appealing in comparison to Lucentyr, Luna's cup size has been increased.

Mirana
-In non-ranked All Pick, picking Mirana on a team that already has Bane now disconnects you and punishes you with 5 Low Priority games. ****ing tryhard.

Nature's Prophet
-Buying Blade Mail on Nature's Prophet now causes the manliest song in the universe to play.

Silencer
-Can still cast Global Silence, but causes your computer to grow legs and kick you with them. Unless you disrupted someone's wombo-combo, in which case confetti will rain from the ceiling while you are presented with an oversized check for $420 dosh units.

windranger
-Is no longer flatter than Ariana Grande's singing.


PERFECT BALANCE ACHIEVED



will give +rep

once a day

for 3 days

pure

gold

I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES


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Permalink | Quote | PM | +Rep by KoDyAbAbA » February 25, 2015 7:48pm | Report
HAH.

edit: ariana grande is flat while being flat. GETTIT? DO YOU GETTIT?
Terathiel wrote:

Faceless Void
-Chronosphere reworked.
Chronosphere now slows all aspects of units caught in it by 75%, including animations. All damage inside a Chronosphere not sourced from Faceless Void or units under his control is reduced by 50%.
Cooldown: 75/60/45
Mana Cost: 100/150/200
-Time Lock bonus damage is now 50%/60%/70%/80% of Faceless Void's base damage.



Copying my ideas: i'll rek u i swear on me mum

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Permalink | Quote | PM | +Rep by Terathiel » February 25, 2015 8:00pm | Report
KoDyAbAbA wrote:

HAH.

edit: ariana grande is flat while being flat. GETTIT? DO YOU GETTIT?


Copying my ideas: i'll rek u i swear on me mum


??? I copied nothing.

I've had that idea for a very long time, like since TI4. Odds are it's coincidence.
There are two kinds of people in the world; those who can count, and those who can't.

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Permalink | Quote | PM | +Rep by KoDyAbAbA » February 25, 2015 8:12pm | Report
me jokes smoke tokes m8

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Permalink | Quote | PM | +Rep by ElDiablo » February 25, 2015 10:04pm | Report
T...Take my +rep you b..BAKA!

Can't agree with all those changes but most of them were good

EDIT: Diablo logic: say "take my +rep" -> forget to give the +rep
Master of the hidden art of typoing and the greatest enemy of RNGesus

Check out my second hero idea Izinaga the Guardian

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Permalink | Quote | PM | +Rep by porygon361 » February 26, 2015 3:27am | Report
Excellent changes! Seriously, Terathiel, you should work for Volvo's hero idea, balance and lore department :D.



I disagree on the WK changes though. He is strong, you just have to purchase the correct items.

Hero Idea Archive


Newest Idea: Ibrik, the Tormentor

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My Guide to the Grandest Magus of All


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Permalink | Quote | PM | +Rep by Unscathed » February 26, 2015 3:47am | Report
> Battle Trance cooldown now 60

tera pls
Don't Worry, Be Happy

Late credits to Janitsu for the sig

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Permalink | Quote | PM | +Rep by Timminatorr » February 26, 2015 6:25am | Report
SWAGGY TIM THOUGHTS IN ORANGE�
Terathiel wrote:

Yeah I know a bunch of people have done this lately but I wanted a go too. There's a lot I can think of to fix in Dota...

Miscellaneous
-Melee creep bounty rescaled from 38-48 to 43-48.
-Ranged creep bounty rescaled from 43-53 to 48-53.
-Siege creep bounty rescaled from 66-80 to 73-80.
To match this, the bounty for super and mega creeps is rescaled to 22-26 for both melee and ranged creeps.
Creep experience stays the same. SUPER FAST DAVAI DOTO? not sure what to think of a change that messes with core stuffs of doto.

-Roshan now gives 250 (up from 200) gold to the team that defeats him. Snatching the Aegis now grants 100 gold to the team that does so.

-Heroes are now credited with assists if they helped with non-damaging abilities such as Overgrowth and Shackleshot.

-NEW EFFIGY: THE GOLDEN EFFIGY!
Following recent trends in price, Golden Effigies are now on sale for $$$$$$$$$$3000000US each.

Heroes

Axe
-Berserker's cooldown increased from 16/14/12/10 to 25/22/19/16.
-Kill speed bonus from Culling Blade reduced to 30%/30.
-Base HP regeneration reduced from 3 to 2.5.
-Casting Culling Blade on a courier now causes a custom announcer message to pop up-
'Radiant/Dire's courier has been brutally rekt.'
-Killing a courier this way awards Axe with a Leadership commendation.

Alchemist
-Strength gain increased from 1.8 to 2.4.
-Agility gain increased from 1.2 to 1.8.
-Starting Agility increased from 11 to 14.
-Starting armour increased by 3.
-Unstable Concoction only stuns Alchemist for half its duration and deals half damage.
-Base damage increased by 7.
-Chemical Rage duration increased to 30.
-Chemical Rage speed bonus increased to 50/60/70. rather have improvements to his stun then very small buffs to stats.

Bane
-Enfeeble is now dispelled by Manta Style, Mirror Image, Phantasm, Doppleganger, Rage and Black King Bar.
-Enfeeble duration reduced to 8 seconds. not needed, spells cost a ****ton of mana anyways
-In non-ranked All Pick, picking Bane on a team that has Mirana now instantly disconnects you and gives you 5 Low Priority games. ****ing tryhard.

Bloodseeker
-Thirst vision now granted at 50% HP (True Sight still at 30%).
-Rupture now inflicts a ministun at the start of its duration.

Bounty Hunter
-Shadow Walk now increases Bounty Hunter's speed by 20% while active. ohhh ohhhhhh dis is needed jis.
-Track now grants a bonus 3 gold per level of the Tracked Hero.

Crystal Maiden
-Starting Intelligence increased by 6.
-Base damage reduced by 6. carry maiden confirmed. the int nerf she got was too much.

Dark Seer
-Vacuum cooldown reduced from 28 to 28/24/20/16. REMOVE YEARS OF SILLY +1 COOLDOWN NERFS
-Cast point improved to 0.2. Cast backswing remains the same. yes plz, less awkward purple sanic

Death Prophet
-Crypt Swarm damage increased to 100/175/250/325.
-Base Strength increased by 3.

Doom
-Base Agility increased by 3.
-Scorched Earth now grants an extra 32 attack speed while active.
-Base attack time reduced to 1.6. thaaaat are weird funky buffs, CHINA DOOM BUFFS CONFIRMED

Dragon Knight
-Dragon Tail damage increased from 25/50/75/100 to 150.
-If a tower is killed while affected by Corrosive Breath, Glyph of Fortification is not reset. whooooooooo groovy
-Elder Dragon Form duration increased to 70 and the cooldown reduced to 100. THE RISE OF THE DOVAH KOMETH!!!

Drow Ranger
-Marksmanship now only loses 50% of its Agility bonus from enemy Heroes within 400 units. yea something like this will probably happen.

Earthshaker
-Echo Slam initial damage increased from 160/210/270 to 200/275/350. ECHO SLAM IS SO ****ING ANNOYING, except when i play him ( �¡�° ���� �¡�°)

Faceless Void
-Chronosphere reworked.
Chronosphere now slows all aspects of units caught in it by 75%, including animations. All damage inside a Chronosphere not sourced from Faceless Void or units under his control is reduced by 50%.
Cooldown: 75/60/45
Mana Cost: 100/150/200 no no no no no no no no no no plz, void is fine now, doing **** like this is ridiculous.
-Time Lock bonus damage is now 50%/60%/70%/80% of Faceless Void's base damage.

Gyrocopter
-Flak Cannon count increased from 3/4/5/6 to 4/5/6/7. like this one.
-Flak Cannon cooldown reduced to 18. but not this one, there is a reason it was nerfed from 20 to 30, this will make him OP.

Huskar
-Burning Spears damage per second reduced from 5/10/15/20 to 5/8/11/14.
-Agility gain increased from 1.4 to 2.2.
-Berserker's Blood now grants 3/5/7/9 bonus damage per stack in addition to its other benefits. SOUNDS COOL GIFF MORE HUSKAR VOLVO, DAVAI.

Invoker
-Invoker cooldown reduced from 22/17/12/5 to 17/13/9/5.
-Knockback from Deafening Blast now pierces magic immunity. wat
-Forged Spirit base attack time improved to 1.4.

Juggernaut
-Blade Fury now disarms Juggernaut for 3 seconds after it ends. He gets a bit dizzy you know. WAT
-Healing Ward now heals enemy towers. WAAAAT
-Omnislash jumps reduced to 1/1/0.
-Aghanim's Scepter now causes Omnislash to target allies. who buys aghs anyway? =D
-Buying Mask of Madness on Juggernaut sends an automated warning to your federal authorities informing them that you may in fact be a terrorist. dutch authorities are incompetent, i think im safe, those boyscouts probably need 2 years to find my house.

Leshrac
-Picking Leshrac now causes the enemy's Glyph of Fortification to start on cooldown (I appropriated this from someone, it's a really good idea!)
-Lightning Storm damage increased to 90/170/250/330.
-Split Earth's stun animation is now not so obvious. Leshrac rocks out, thrusting his right arm forward in the double horns.
-Cast point improved to 0.3. lesh is now ****ing OP, DEATHPONY MODE IS REEL. im so serious, he will be top tier instantly with this.

Lone Druid
-Entangle now disables the following abilities: Ball Lightning, Activate Fire Remnant, Blink, Timberchain.
-New Aghanim's Scepter effect: Causes the bear to gain bonuses based on the Druid's stats. 10HP for every Strength, 1 damage for every Agility, 1 armour for every 10 Agility.
-True Form movespeed loss reduced to 35.

Luna
-Moon Glaives bounces rescaled from 1/2/3/6 to 3/4/5/6.
-Lunar Blessing damage increased from 14/22/30/38 to 16/25/34/43.
-Base Agility increased by 3.
-Attack animation improved to 0.35/0.5.
-Turn rate improved to 0.6.
-Attack range increased to 410. luna confirmed OP, she is not that UP now guys.. -_- watch more NiP.Era
-To make the new set more appealing in comparison to Lucentyr, Luna's cup size has been increased. i started a petition.
jk


Mirana
-Base damage increased by 5. plz giff back core mirana, just a bit, not the mirana every game borefest, just enough to make singsing play her again. =D
-Turn rate improved to 0.6.
-Leap animation redone to make effigies more hilarious.
-In non-ranked All Pick, picking Mirana on a team that already has Bane now disconnects you and punishes you with 5 Low Priority games. ****ing tryhard.

Morphling
-Base damage increased by 2.
-Base attack time improved to 1.55. be carefull with buffing this ;_;

Naga Siren
-Mirror Image illusion damage increased to 40%. I WANTS COMBAT NAGA.
-Song of the Siren cooldown rescaled to 150/110/70.

Nature's Prophet
-Buying Blade Mail on Nature's Prophet now causes the manliest song in the universe to play. blademail prophet is for ****en scrubs
-Treant movespeed increased to 320.
-Agility gain increased to 2.3.

Necrolyte
-Added respawn time from Reaper's Scythe reduced to 20/25/30. yes, maybe teeny tiny buff elsewhere?

Phantom Assassin
-Blink Strike can now be cast on spell immune units, but will not grant the bonus attack speed. jis, will probably happen.
-Blur now gives Phantom Assassin 2/5/8/11% bonus magic resistance and 3/4/5/6 bonus armour. WTF no.
-Coup de Grace critical strike chance increased to 22%.
-Coup de Grace critical modifier reduced to 220%/320%/420%. PA confirmed OP, good against BKB, almost unkillable even earlygame with those armor buffs.

Phantom Lancer
-Illusion damage increased to 18%. increase looks like **** all but id like an increase, he really does no damage without diffusal, though they need to be carefull not to overbuff it.

Queen of Pain
-Scream of Pain cooldown reduced to 7/6/5/4. maybe looks a bit crazy, but i need more QoP of pain major boobage
-Sonic Wave cooldown reduced to 130/100/70. YUUEEESSSSS

Riki
-Now gains 35% of Backstab damage when attacking enemy units from the front. YES I WANT MOAR RIKI.

Shadow Demon
-Shadow Poison now pierces spell immunity.

Silencer
-Can still cast Global Silence, but causes your computer to grow legs and kick you with them. Unless you disrupted someone's wombo-combo, in which case confetti will rain from the ceiling while you are presented with an oversized check for $420 dosh units.
-Movement speed increased to 315.

Slark
-Pounce leash duration rescaled to 1.5/2.25/3/3.75. yes
-Essence Shift duration reduced to 15/25/35/45. maybe
-Ultimate effects can no longer be purged by Dark Pact. no

Sniper
-Assassinate now renders Sniper invisible and phased until the shot connects. He remains invisible for 1.5 seconds after this. JUST REMAKE THE ****ER, HES BORING.

Spectre
-Spectral Dagger now deals pure damage.
-Desolate search radius reduced to 275. YES

Storm Spirit
-Ball Lightning cast point increased to 0.35. SJOOORRRHHHRRRR
-Strength gain reduced to 1.2. Y
-Intelligence gain reduced to 2.6. is already 2.6

Terrorblade
-Sunder removed.
-Metamorphosis is now his ultimate, granting 50/70/90 bonus damage and lasting for 50/55/60 seconds. No longer reduces Terrorblade's speed.
-New passive: Zeal. Increases Terrorblade's attack speed by 20/30/40/50 and his HP regen by 2/3/4/5. This applies to illusions. NEIN
-Base HP regen reduced to 0.5.
-Strength gain increased to 1.6.
-Conjure Image damage dealt reduced to 25%/35%/45%/55%. WTF GUYS, TERRORBLADE ISNT OP.

Tony
-Craggy Exterior bonus armour increased to 4/5/6/7.
-Grow! bonus speed increased to 45/55/65. o god more tony wisp incoming, he doesnt need these buffs. if you want to buff him then make him less wisp reliant..... which he also doesnt need IMO

Troll Warlord
I don't want to nerf this guy but:
-Bonus HP from Berserker's Rage removed.
-Battle Trance cooldown increased to 60. daaaaaaats kinda high.

Visage
-Gravekeeper's Cloak is now removed only by the attacks of towers, Heroes and Roshan.

Weaver
-Base attack time increased to 1.7.
-Geminate Attack cooldown reduced to 5/4/3/2.

Windrunner
-Shackleshot duration reduced to 1.5/2/2.5/3. WHY
-Shackleshot can now be disjointed.
-Is no longer flatter than Ariana Grande's singing. KEEP CALM AND MODEL ALL FEMALE HEROES AFTER Margot Robbie <<<<<<< click me =D SFW. You will have to search for that wolf of wall street scene yourself.

Wraith King
-Movement speed increased to 310.
-Agility gain increased to 2. YEA MORE MANLY WK, HE IS VERY MEH NOW. GIFF GREEN OLD MAN. (this glowing one, not the smelly pedo priest)



PERFECT BALANCE ACHIEVED

Timminatorr
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