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-Does Phantom Assassin's rework to Blur make it so she is immune to wards? That's one of my questions.
-I think that Shadow Demon Aghs buff is gonna be super fun. time for TRIPLE PURGE.
-So many new Aghanhim's Scepter upgrades that will be fun to play around with.
All in all, I completely agree with Faust's analysis, there are a lot of meta shifting changes. It is going to be a big and scary patch.
On an unrealted note, hopefully we will get Pit Lord during the halloween season.
Yeah, the one thing that I don't like about this patch is the addition of the bounty rune... receiving gold and experience by just picking it is kinda huge imho. It wasn't necessary, and could cause an unfair advantage to mid heroes.
Well, at least you won't rush to a rune spot with the risk of not spawning anything, I guess.
In higher skill Tiers this will be more important to Supports, 50% chance to gain extra Gold and Exp means either better Farm from Pull Camps, or Ganking becomes more profitable. Usually when you focus on Ganking as a Support, you'd get less out of it than a Jungling Support (you're Cores wouldn't exactly complain about Space Created though).
This is where the Bounty Rune is going to have the bigest effect, and may even encourage lower skilled Supports to Gank more often, leading away from ****py Dual Lanes! <}3
have to wait and see on the new bloodseeker/PL. Same for the map changes, they seem to be making radiant/dire more of the same (easier dire offlane, harder radiant offlane, slightly less roshan advantage for dire).
Love the new ranked allpick adjustments
Axe buff was probably due to his being a lycan counter
CM I think didn't get the buff she really wanted (reverting base INT) but I guess it will do
I think they would have done better to get earth spirit into CM before messing around with him
Great to see LC in captains mode
Lycan nerf was needed badly, but he is still very strong
Medusa mid is going to become a thing
Not too sure about puck aghs, I was hoping the initial stun would go thru BKB too
shadow shaman needed the nerf imo, being an SS player myself
Spirit breaker finally out of trashcan? maybe?
TB not nerfed and gets put in CM? this will not end well.
Nerf to tower gold and void's ilk means end of deathball meta? Please tell me this is so.
The Bounty Rune and general buffs to hard carries, I'm thinking, will mean a possible resurgence of a 4-protect-1 meta which frankly is where I belong.
The map... I... I.... I always loved the dota map. It is underestimated. The map is not just a strategic one, but also a beautiful one. Those who loved showcase views agrees with me. #Storm Spirit
The map is balanced now I think. The dire ancients are really easy to manuever at, and with this new map the positions are balanced. I dont like the roshan pit though. The trees I think would be so OP. It grants an easy juke spot and would make an advantage to the Dire Offlane.
Crimson Guard... I dont like the mechanics. I personally dont like such items to be active, but this would make it more versatile and supports like Dark Seer and Ogre Magi would buy more.
Aghanim's Scepter is now more varied. New abilities?? This would change the gameplay SO MUCH.
Phantom Lancer I dont see why this is a nerf. I loved those new skills and would like to try them in the future. And Phantom Edge is a really bad ulti. Juxtapose deserves better.
Outworld Devourer Simply said, the mana burn is OP. Essence aura chance isn't really good because the early game mana isnt that much anyways.
Meepo Im not a fan of this. Usually, I have my own item slots varieties. So if my clone doesnt have my items, then my Power Treads will be in the 4th slot. Whats the point for it if your top priority items are non-existent?
Dark Seer Whats the difference beetween 28.0 and 28?
Okay... *sigh* okay. I literally had a mental breakdown when I saw the cm upgrade. The frostbite is genuinely cool!!! I mean, now it is a legit nuke (up to 300 damage) instead of like 210 damage at max? I cam see myself changing skill builds a little, wow!
The lina upgrade. Is awesome! I mean, now lightstrike array is totally worth scaling. Bigger range, better stun. (up to 2.2 seconds!!!)
I AM SO EXCITED VOLVO BRING THIS UPDATE NOOOWWWWW.
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