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im pretty sure the damage over time effect from dragon form does not work with illusions, it will make them ranged BUT ranged manta illusions actually do less damage then mellee illusions.
im pretty sure the damage over time effect from dragon form does not work with illusions, it will make them ranged BUT ranged manta illusions actually do less damage then mellee illusions.
Manta Style on Dragon Knight is amazing. The illusions get the splash damage! Exactly like Luna or Medusa, if you can make cleaving illusions it's always really good.
Personally, I play teamfight, in yo face style Lycan (no necro, just bash and crit). That being said, the thought of having manta to pop as I go man mode gives me that warm fuzzy feeling inside that can only be described as bloodlust, so I know what I'm trying later!
Manta DK is wonderful. I usually make Yasha early on for some attack speed and finish the full manta later. It's soooo much better than SnY. My usual DK is Treads -> Shadow Blade -> Yasha, then whatever I need. You're a ganking machine.
It's a really underrated item on a lot of STR carries. It's a logical follow up to necrobook on Lycan for some extra push (or to fool your enemies into wasting spells on you by having one illusion at the tower).
Pre - nerf Chemical Rage, manta Alchemist was awesome. Not really transforming, but manta Tiny is awesome as well. Even though illusions don't deal extra damage to buildings while having scepter, his illusions are quite tanky, and they benefit from the grow! damage, because it is considered to be base damage.
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Working on a Night Stalker guide!
I made a Clockwerk guide. Check it out if you want.
http://www.dotafire.com/dota-2/guide/the-real-tony-stark-6733
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Hero guides : Spectre , Windranger and Clinkz
== Broodmother guide out! ==
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