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Totally agree with that. I mean, as far as eSport goes, I think that it really has a potential to be even greater than "real" sport in some sort of 5 years. I think that Dota 2 can contribute much better if they spread the prize money more evenly. That way, it will make the players happy and contribute more in the future. Just read Tim's graph and it. is. ridiculous.
Yeah, I guess it's over. Wait... what? Io doesn't even speak.. Should he go like "BEEEEP!!!" then another voice go: "he means: radiant ancient is under attack"? I don't know dude... It just doesn't make sense lol
Nononono, just submarine noises, no translator. I mean, I dunno about you guys but I'd spend $10 for Io to say "BEEEEEEEP" no matter what is happening.
This post is the most important thing you have read in your life.
On the Io announcer Idea, I'd like it if you had Phoenix arguing with Wisp during the commentary so you would get "BEEEEEEEEP" then "SQUARK SQUARK" or something like that.
Your new diet for heroes; You will need 4 wards (cuz wards taste better), 1 set of tangoes, 1 mango, 1 cheese.
With this you can make a nice Tango Mango Cheese platter. You can wash this all down with a nice bottle of water, Can be flavoured with red, green, yellow, blue, purple AND GOLD!
Caution: Taking roshan 3 times is required.
I really don't like the hero announcer packs. Bastion is my favourite as he's got reassuring words when you're getting slaughtered and everyone on your team is flaming you. That's a no to IO from me.
I love this thread great idea! I have plenty of border line game breaking insane ideas that will never see reality. Since it's been two days I take it I can post a new conversation.
What if Intelligence provided magic resistance?
So I was thinking,
Strength hero's build stats they get damage and get tankier
Agility heroes build stats they get damage, tankier and their attack speed improves
Intellegence heroes build stats they get damage and.....an increased mana pool. whoopdi doo
Since the other two get survivability from stats surely it couldn't be so bad for Intel heroes to get a little bit of magic resistance. There's also kind of a lack of magic resistance items. Cloak, Hood and Pipe. It would be an interesting dynamic to have more options for magic resistance. I think it could actually increase the skill level of the game a bit. Item builds would become so much more important.
Obviously this would radically alter the game in more ways than I can imagine. But I think it would be cool.
I have to agree that it's a great idea, love the thread! (oops)
Nah, seriously, I have to agree that it's a great idea, the increased magic resistance I mean. Around 0.2% / point can actually be good. That way, a Mystic Staff provides 5% magic resistance, and with every level, int hero would get around 0.6% magic resistance, around 25% magic resistance from int alone in level 25. I think it can be really interesting.
What if you put another added idea: "int point amplifies spell duration and damage, but lower physical damage boost" that way, supports can also scale to late game! Say, 0.3% magic damage / point, 0.3% duration of effects / point and 0.75 physical damage / point?
I don't think it will ever work though, or be put in dota 2 in that matter.
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With this you can make a nice Tango Mango Cheese platter. You can wash this all down with a nice bottle of water, Can be flavoured with red, green, yellow, blue, purple AND GOLD!
Caution: Taking roshan 3 times is required.
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