Please verify that you are not a bot to cast your vote.
Help SupportOur Growing Community
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
The problem is, in competetive Dota, you're not going to catch people out of position much, since they know better than to be easy prey.
Again, most competetive players wouldn't make the mistake of going anywhere near Viper when their HP is low, they'd heal up before getting back in his range.
It isn't that effective against Heroes who can spam Burst Damage Spells though, like Puck or Storm Spirit, as you'l end up taking more damage than them. Also, without Viper's Ult, Silencer could just spam Last Word and shut you down completely with ease, and even when you have the Ult, you need something to use it on to avoid the Disarm.
Gankers require Burst Damage to be effective, something that Viper lacks. If you can't take an enemy down fast enough, their teammates will rush in to save him, and all it takes is a single Stun to turn the fight around, as once his Ult is used, Viper can only Right-Click, whereas most Gankers have 2 or 3 Nukes and maybe a Disable for taking you down with.
You might deal a little damage to them, but Viper will be the one taking the most punishment in competetive games.
His Orb might make him a useful Aggressive Tri-lane Semi-Carry, as he can harrass enemies under the Tower by Orb-Walking, making it hard for them to farm. other than that, his skillset is extremely limited (1 Orb, 2 Passives and 1 Active Skill) and he scales terribly into the Late Game, meaning if he doesn't Snowball from the start, he'll become useless quite quickly.
Beautiful post, explained everything I needed to know. Thanks man ;)
He relies on his ulti for like 50-75% of damage in ganks, if they don't run... well he then relies on allies to do damage, which isn't bad since Rupture will force them to stay in one spot, but you can see where it would be better if he had a nuke to couple with his ult.
This is why Dagon is essential on him. It gives him that extra damage to pick off heroes. It helps secure kills for him which in turn would get him some life back. Early Dagon on Bloodseeker is key.
You dont need dagon on him, nethertoxin gives alot of extra damage along with his ulti.
Dagon gives Viper a greater mana pool and more effective damage. I think that it is a great itme and actually should be a core item on him. People above said that later game he does not snowbvall like other heroes do. Maybe that Dagon is all he needs to give him that extra push into Late game.
This is why Dagon is essential on him. It gives him that extra damage to pick off heroes. It helps secure kills for him which in turn would get him some life back. Early Dagon on Bloodseeker is key.
I know you're more experienced than me and all... But it seems like a dagon is essential on every hero, if I follow what you say...
I know you're more experienced than me and all... But it seems like a dagon is essential on every hero, if I follow what you say...
Dagon actually might have some effective use here, because of the fact that Nethertoxin potency increases the more the opponent's health decreases. Having that extra push at the start really would give Viper an edge in an engagement.
That being said, Dagon is extremely expensive, and costly to use. Your money and mana would be better spent on a Shadow Blade or Black King Bar and just use his abilities.
"I'm like a hunter of peace. One who chases the elusive mayfly of love... or something like that." - Vash the Stampede
This is why Dagon is essential on him. It gives him that extra damage to pick off heroes. It helps secure kills for him which in turn would get him some life back. Early Dagon on Bloodseeker is key.
Quoted:
He plays every hero with Dagon.
#killsecure
I'm starting an intervention campaign for Pu12e's dagons :D
DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
DotaBuff: http://dotabuff.com/players/112126074
John Zoidberg
Notable (3)
Posts: 66
Xyrus
<Moderator>
Awards Showcase
Established (104)
Posts: 2429
Steam: Xyrus
View My Blog
Pu12e's 51-0 Night Stalker / Balanar Guide
Pu12e holds the record for Most Kills in DotaFire. 51-0.
http://steamcommunity.com/profile/Pu12e
Add Me: https://www.facebook.com/Pu12e Famous HoN Annihilations
Pu12e
Notable (11)
Posts: 540
Steam: Pu12e
View My Blog
Ancient Hero
<Editor>
Notable (17)
Posts: 497
Steam: smiles
Pu12e's 51-0 Night Stalker / Balanar Guide
Pu12e holds the record for Most Kills in DotaFire. 51-0.
http://steamcommunity.com/profile/Pu12e
Add Me: https://www.facebook.com/Pu12e Famous HoN Annihilations
Pu12e
Notable (11)
Posts: 540
Steam: Pu12e
View My Blog
DotaBuff: http://dotabuff.com/players/112126074
John Zoidberg
Notable (3)
Posts: 66
Lest we forget...
Vash
Notable (10)
Posts: 231
Check out my carrying guide: http://www.dotafire.com/dota-2/guide/alchemist-shrugged-a-carrying-guide-8022
R-Conqueror
Remarkable (24)
Posts: 503
Steam: R-Conqueror
View My Blog
Pu12e's 51-0 Night Stalker / Balanar Guide
Pu12e holds the record for Most Kills in DotaFire. 51-0.
http://steamcommunity.com/profile/Pu12e
Add Me: https://www.facebook.com/Pu12e Famous HoN Annihilations
Pu12e
Notable (11)
Posts: 540
Steam: Pu12e
View My Blog
Check out my carrying guide: http://www.dotafire.com/dota-2/guide/alchemist-shrugged-a-carrying-guide-8022
R-Conqueror
Remarkable (24)
Posts: 503
Steam: R-Conqueror
View My Blog