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[Workshop] A new Anti-Mage set!

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Forum » General Discussion » [Workshop] A new Anti-Mage set! 9 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Guennor » June 30, 2013 9:25pm | Report
Hey guys.

This time I made a set for the Anti Mage!

It's called the Wandering Monk Set.

Here's the link:
http://steamcommunity.com/sharedfiles/filedetails/?id=156659944

Please, let me know what you guys think about it. We're still changing some details and stuff, so now's the time. :)

Guennor



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Permalink | Quote | PM | +Rep by Wulfstan » June 30, 2013 10:50pm | Report
As much as I like the rest of the set,the beads are too big.And replace the hat with a pony-tail, should suit him better.

The rest is fine imo.Pony tail + smaller beads=awesomenes, would actually make him look like a monk.

Please don't take this as offensive or something, but its just my opinion.

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Permalink | Quote | PM | +Rep by Ancient Hero » July 1, 2013 12:20am | Report
I have have the same opionion as wulfstan. A little suggestion I have would be rather than having the half cloak and sash, why not have a full robe and move the shoulder alittle higher and make it alittle smaller. It seems alittle out of place with the angle.

Really cool idea for a set though. Just curious, which programs did you use to design it? I'm thinking about trying to make a set sometime.

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Permalink | Quote | PM | +Rep by SkyStormSpectre » July 1, 2013 2:24pm | Report
I like the hat. It'll be awesome to see that ingame. Rest looks cool as well. Very nice, +1.

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Permalink | Quote | PM | +Rep by Hades4u » July 1, 2013 3:11pm | Report
Looks pretty cool, a kind of monk? It fits him.
Message me if you'd like to join our official Discord server!

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Permalink | Quote | PM | +Rep by Atlas » July 1, 2013 4:54pm | Report
Valve is incredibly thematic. While this is well done, and I hate to be that guy, I doubt it'll get added because at a glace it doesn't resemble vanilla antimage. Mainly the hat, for it's obstructiveness. I do like the shoulder piece.

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Permalink | Quote | PM | +Rep by Guennor » July 1, 2013 5:44pm | Report
Atlas wrote:

Valve is incredibly thematic. While this is well done, and I hate to be that guy, I doubt it'll get added because at a glace it doesn't resemble vanilla antimage. Mainly the hat, for it's obstructiveness. I do like the shoulder piece.


Yes, indeed.
During the production stage I was thinking about that, it doesn't quite well fits the vanilla anti mage silhouette, and that's a bad thing. But I'm not in charge of the concept part, I just do the masks/rigging and polish... and I also divulge the set.

I'll talk to the dude responsible for the concept, so we can change stuff for the next sets or items we make.

But thanks for your feedback, dude! :)

Guennor



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Permalink | Quote | PM | +Rep by DzikaPanda » July 2, 2013 4:19am | Report

HEY IMA MONK)

Pretty nice set :)
"When game is going full ******, you can only go with it. If you start going against it, if you start going half ******, you´re ****ing done for. When Aloha decides to go middle rubick you let him, and you start buying orb of venom on invoker. That's how dota works" -n0tail

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Permalink | Quote | PM | +Rep by Wulfstan » July 2, 2013 5:29am | Report
DzikaPanda wrote:

HEY IMA MONK)

Pretty nice set :)


Quoted:
Valve is incredibly thematic

Quoted:
vanilla antimage



That was my point in the first post too.The set looks overall fine,but the hat does not fit him(or his vanillaness).And the reason because I think the beads are to large is because I think they would just break that thin neck of his.I can already see him bent over because the weight is too big(remember, he has to hold is weapons too)

Yes, yes, I know this is a game after all but still.

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