Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

DotA 6.73 OFFICIALLY Released!

Please review our General Rules & Guidelines before posting or commenting anywhere on DOTAFire.

Forum » General Discussion » DotA 6.73 OFFICIALLY Released! 16 posts - page 1 of 2
Permalink | Quote | PM | +Rep by Atlas » December 24, 2011 8:53am | Report
After this long wait, IceFrog has finally added version 6.73 to the original wc3 DotA. 4 new heroes were added.

1.Xin, the Ember Spirit

2.Dragonus, Skywrath Mage

3.Rizzrak, Goblin Shredder

4.Tresdin, Legion Commander

I guess these should be added to the Dota 2 roster. I'm pretty excited. Gonna play some original DotA now.

Edit: Also, AM was nerfed, and those nerfs are probably going to be ported over to Dota 2. Hell yes.

Atlas
<Retired Admin>

Awards Showcase
Show more awards

Established (117)
Posts: 1683
View My Blog
Permalink | Quote | PM | +Rep by eGam » December 24, 2011 9:55am | Report
Honestly if the AM buff from last version is the reason hes picked so much than theres something wrong with people. Going from 1.45 to 1.35 isnt even that great, its barley noticable.
Ms17, ega, egamitna

eGam


Notable (2)
Posts: 25
Permalink | Quote | PM | +Rep by dresmasher » December 24, 2011 10:22am | Report
O.O pretty much everything was buffed just antimage nerfed, Orchid Malevolence looks a lot more interesting now, hope this will make raijin a bit more popular

I don't really see the point of abyssal blade, skadi or dagon5 are one of the most expensive items in-game and not many people get to build them, 6750 for a 2 seconds disable (even though it goes through bkb) doesn't look too good of a trade.
I have done all I can to show you the ways of Chaos.


dresmasher


Remarkable (24)
Posts: 197
Steam: dresmasher
View My Blog
Permalink | Quote | PM | +Rep by Leech » December 24, 2011 11:30am | Report
Yay! Can't wait to see the hero transition, and AM can suck it.

Leech


Remarkable (25)
Posts: 474
Permalink | Quote | PM | +Rep by Plasmodium » December 24, 2011 1:20pm | Report
It's interesting how IceFrog is still using wc3 as the test ground, I wonder how long that will go on for. The new heroes look really interesting. Some of the buffs are going to be interesting. I wonder who will be the next AM.
Mess with the best, die like the rest.

Plasmodium


Notable (13)
Posts: 225
Steam: RetrtoTvirus
Permalink | Quote | PM | +Rep by Atlas » December 24, 2011 2:22pm | Report
I really don't know, the only thing I want is for them to come up with their own hero concepts instead of taking the design from blizzard and changing it a bit. Almost all heroes bare striking resemblance to their wc3 counterpart.

Atlas
<Retired Admin>

Awards Showcase
Show more awards

Established (117)
Posts: 1683
View My Blog
Permalink | Quote | PM | +Rep by ixFusion » December 24, 2011 5:04pm | Report
My opinion on who is next to be nerfed = Drow + Na'ix + Huskar

Drow's Ultimate Agility Boost + Multiplied damage per agility point should both be decreased.

Na'ix's feast percentage decreased

Huskar Berserker's Blood at level 4 being only 10% (so 2 5 7 10)

Just some ideas.

Lyralei, the Windrunner

ixFusion


Notable (8)
Posts: 195
Permalink | Quote | PM | +Rep by eGam » December 24, 2011 7:56pm | Report
Quoted:

My opinion on who is next to be nerfed = Drow + Na'ix + Huskar

Drow's Ultimate Agility Boost + Multiplied damage per agility point should both be decreased.

Na'ix's feast percentage decreased

Huskar Berserker's Blood at level 4 being only 10% (so 2 5 7 10)

Just some ideas.

why would drow get nerfed? ***** so squishy
Ms17, ega, egamitna

eGam


Notable (2)
Posts: 25
Permalink | Quote | PM | +Rep by LuvLes » December 24, 2011 11:08pm | Report
eGam wrote:

Honestly if the AM buff from last version is the reason hes picked so much than theres something wrong with people. Going from 1.45 to 1.35 isnt even that great, its barley noticable.

Actually it's huge, that is his Base Attack Time, meaning any sort of improvement to his attack speed by a percentage is reduced which will hit him hard.

Also, nobody commenting about the items?
Code:
New Item: Rod of Atos Requires: 2x Staff of Wizardry (2000) Vitality Booster (1100) Total: 3100 Provides: +25 Intelligence +250 HP Cripple (active, target unit) Slows the target's movement speed by 50% for 4. Cast Range: 800 Cooldown: 20 Manacost: 50

While the item is out of reach compared to how cheap a Force Staff is, a nuker can easily get their hands on it like Lina who desperately needs the disable late game.

Strength carries just got a wonderful item as well:
Code:
New Item: Heaven's Halberd Requires: Sange (2150) Talisman of Evasion (1800) Total: 3950 Provides: +20 Strength +25 Damage +25 Evasion Lesser Maim (passive, same as sange) Disarm (active) Removes the target's ability to attack for 4 seconds to ranged targets and 3 seconds to melee targets. Cooldown: 30 Cast Range: 600 Manacost: 100

Windrunner gets another item crafted specially for her:
Code:
New Item: Ring of Aquila Requires: Wraith Band (485) Ring of Basilius (500) Total: 985 Provides: +9 Damage +3 All Stats +3 Agility +1 Armor +2 Armor Aura +0.65 Mana Regeneration Aura Can be Disassembled

Also, I think we will see Cranium Basher a lot more in the future, especially on heroes like Night Stalker and Huskar who really need the disables.
Code:
New Item: Abyssal Blade Requires: Sacred Relic (3800, +60 dmg) Cranium Basher (2950, +40 dmg, +6 str, bash) Total: 6750 Provides: +100 Damage +10 Strength Bash (passive, same as cranium) Overwhelm (active) Overwhelm: Disables a target unit for 2 seconds. Can be cast on magic immune units. CD: 60 seconds Manacost: 150 Cast Range: 140

At first I thought IceFrog was finally going to catch onto the large MS over time that HON and LOL have been using for support/gankers, but I guess not. Pretty nice for heroes that constantly feel the troubles of harassment and they are relatively cheap. Most of their ingredients are in the outpost as well. To be honest though, it heals for 150 over 10 seconds, 15 hp/s for 25 mana. That will hurt some of the heroes that would want to keep that 25 mana kind of throwing out a lot of options for some of the earlier game heroes. Though we will see how players make use of this new item.
Code:
Requires: Boots of Speed (500) Ring of Protection (175) Ring of Regeneration (350) Total: 1025 Provides: +80 Movement +3 HP Regen +3 Armor Rejuvenate (active) If you take more than 3 instances of damage (greater than 20) in the past 10 seconds, the item temporarily breaks and becomes basic boots (until the last 10 seconds don't have 3 instances). Same damage source rules as Blink Dagger. Rejuvinate: Restores 150 HP over 10 seconds, non-combat only. Can only be casted on self. Cooldown: 40 Manacost: 25

Also Linken's Sphere has become ridiculosly better with this patch. It is no longer activated by Urn of Shadows or Medallion of Courage, with an additional +10 damage that it desperately needed. This makes it no longer easily countered and much more viable, the +10 damage is also really nice. A lot of people will write things like that off, but it makes every bit of difference.

Also the Forest Troll in the weak camp that heals now gives a +2 base mana regeneration aura, so I think that you will see more of them being controlled in the future. There was also a buff to Mjolnir which now chains up to 8 times, where as the old one only did up to 4.


LuvLes


Remarkable (32)
Posts: 312
View My Blog
Permalink | Quote | PM | +Rep by ixFusion » December 25, 2011 7:55am | Report
eGam wrote:


why would drow get nerfed? ***** so squishy


I don't think her squishiness is in question. Once Drow gets Shadow aka Lothar, she is in my opinion the best character in the game. With an amazing slow that can be used all game, a silence which for any successful team disables are needed, with one of the most overpowered auras in the game, with a HUGE agility stat boost per ultimate level and mixing that all with the computability of an escape method such as Lothar. Not forgetting the fact that she doesn't need to get super fed early like ANTI-MAGE needs to. She only really needs anything that boosts her agility (Treads + Wraith Bands), an escape method + EVEN MORE DAMAGE (Lothar) and then you throw in some more survival + agility + damage (BFLY).

Anti-mage has numerous item builds, but I think going tanky is better. I don't think BFURY is the way to go because you don't need mana regen. It's much easier going Vanguard Vlad S&Y then BFLY OR Heaven's Halberd as it seems to be one of the best items in the game for any agility carry. Which like said before take a lot of kills to farm.

Lyralei, the Windrunner

ixFusion


Notable (8)
Posts: 195

Quick Reply

Please log in or sign up to post!

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved