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Yeah let's take a good talent with one serious downside and then just remove that downside because why not.
That removal of downside comes way later in the game. Also I don't know what you are referring to. What talent has a downside. It will almost be illogical to say that all the cooldown reduced from the talent will fall on you the next time you cast, even though you traded away that talent.
It's funny that everyone forgot about your first idea.
Shrines are very close to the bounty runes so if you have an empty bottle, first you get 2 charges from bounty rune then 3 more from shrine. that's insane.
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