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6.87 will, in all likelihood, just be a balance patch without a whole lot of new things to shake things up. It seems we've been getting new items every even patch for a while, and I doubt Volvo will change that pattern.
Howeeeever, just in case they DO release new items, let's theorycraft and come up with some new ones! Here's a few I've come up with:
Passive: Critical Pierce - Grants each attack a chance to deal bonus damage. In addition, critical strikes delivered by the bearer affect structures at 60% effectiveness.
Passive: Superior Maim - Each attack has a chance to steal the enemy's movement and attack speed for 4 seconds. Stolen move and attack speed lasts for 8 seconds.
- It's just a regular Ultimate Orb. Potentially makes purchasing the item on supports (say, for Scythe of Vyse, easier. A lot of lost stats and damage from combining, though, so it's not the best idea in the world. Alternatively...
The Building critter looks pretty imba. Buy this on Alfredo the spirit bear, or Arc Warden. Besides crits work on illusions so illusion rats like Terablyat or Naga can abuse it as well. As if we didn't have enough rat in the game in this patch already...
1 Bracer + 1 Wraith Band + 1 Null Talisman = Ultimate Orb : That's a really, really good change, and not for supports (since supports only buy sheep in the very late game and at that point buildup doesn't matter anymore). For stat carries like Terrorblade or Morphling however, that's a huge buff to their early game.
Plus, I think the Ultimate Orb upgrade is OP. Hex, Manta, and Skadi is still very strong and doesn't need another buff. Pretty much Eye of Skadi rush on every carry in the game.
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Safecyn
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Hero guides : Spectre , Windranger and Clinkz
== Broodmother guide out! ==
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Late credits to Janitsu for the sig
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