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All the little questions inside of your head

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Forum » General Discussion » All the little questions inside of your head 29 posts - page 2 of 3
Permalink | Quote | PM | +Rep by Blubbles » October 1, 2015 6:20pm | Report

-What is the "momentum" that some people sometimes talk about ?


Momentum is an advantage over the enemy team that will become greater (snowballing) . So say you took a tower. You just got gold, more space to work with, and now the enemy has less vison and defence. As well they are one step closer to having their ancient destroyed. This gives you an advantage. As long as the enemy does not do the same to you ( which would make you even ), then the advantage will help you to gain more advantage over them with kills and killing towers.

Momentum as defined by Google: [the force that makes something happen or happen more quickly] gained by a moving object. So obviously this is the advantage that leads to victory happening more quickly.
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Permalink | Quote | PM | +Rep by voodoodoll » October 2, 2015 8:39am | Report
Blubbles wrote:



Momentum is an advantage over the enemy team that will become greater (snowballing) . So say you took a tower. You just got gold, more space to work with, and now the enemy has less vison and defence. As well they are one step closer to having their ancient destroyed. This gives you an advantage. As long as the enemy does not do the same to you ( which would make you even ), then the advantage will help you to gain more advantage over them with kills and killing towers.

Momentum as defined by Google: [the force that makes something happen or happen more quickly] gained by a moving object. So obviously this is the advantage that leads to victory happening more quickly.


To my mind, when casters are talking about "momentum", they often don't mean a quantifiable advantage and more of a "we're rolling now"-feeling. For example, if you've just wiped the whole enemy team, and taken a tower off it, you're going to be more confident and maybe win the next fight as well because you successfully make bold plays, even if net worth and objectives are still even. Kinda like in a football match - even if you don't score, having 3-4 big chances will often lead to one team suddenly playing better and the other one losing confidence.

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Permalink | Quote | PM | +Rep by Ab4ddon._.E43 » October 2, 2015 8:50am | Report
No need to fret so much boys.

When talking about momentum in dota, it's just maintaining a steadily growing advantage
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Permalink | Quote | PM | +Rep by fromage_enrage » October 20, 2015 10:51am | Report
Up, and thank you for your answers ! Many things make sense now. So, about this smoke Roshan stuff, the smoke hides you even from the sentry wards ? And about momentum, if I understood well, it's basically an other word for snowball ?

I have some more questions now.

First, about DotaBuff. How come some people have a nickname displayed and others just are "Anonymous" ?

http://www.dotabuff.com/matches/1879980590

Like in here for instance.

An other question :

http://www.dotabuff.com/players/120908759

What do these "normal skill / high skill / very high skill" mean / represent ?


And lastly, I was curious about the famous "report" system. I mean, let's say you're the mose awesome player, you're nice to everybody, even your opponents. You play well, you give advice, you win the game. Some angry ******* reports you anyway. What happens then ? Is there a guy at Valve HQ, paid to watch every Dota 2 game and check if reports are deserved ? How does this system really work ?

Thanks a lot !

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Permalink | Quote | PM | +Rep by Bunkansee » October 20, 2015 11:56am | Report
Sentry's don't reveal smoke, nothing does except getting into range of the smoke, which is why it's so awesome.

Anonymous people on dotabuff, haven't enabled an option on their dota to allows outside websites to track their games, so they essentially don't have a dotabuff.

Normal skill is somewhere around 2k -2.9k MMR I think, high is 3k - 3.9k MMR and Very High Skill is 4k and up I think? Don't quote me on this though.

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Permalink | Quote | PM | +Rep by masaaki14 » October 20, 2015 12:01pm | Report
If normal skill is 2k and above, what about those below 2k?

1-3.2k mmr is normal, high is around 3.2k-3.9k and anything above 3.9k is very high skilled, the last time i heard.

And in case you ask, even though normal matchmaking does not show a mmr, it does have its own hidden mmr

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Permalink | Quote | PM | +Rep by Hamstertamer » October 20, 2015 12:07pm | Report

about momentum, if I understood well, it's basically an other word for snowball ?


Kind of, although snowball generally just means getting lots of kills, while momentum is a more general word that can encompass other things as well like farming, pushing, Roshan, etc. For example Anti-Mage needs a good momentum and all he does is farm creeps... Alchemist, same thing.


And lastly, I was curious about the famous "report" system. I mean, let's say you're the mose awesome player, you're nice to everybody, even your opponents. You play well, you give advice, you win the game. Some angry ******* reports you anyway. What happens then ?


You only get put in low priority if you're getting reported by many people. Not just one. Low priority is based mostly on the number of people who report you in a specific period of time.

If you're simply being a nice guy people will probably just ignore you. Since they don't notice you, they won't report you either.

There's maybe an exception which is feeding like a complete scrub for 100 games in a row, which *will* cause your teammates to report you. But then that's kind of trolling...or being an account buyer. So that's pretty extreme and there's nothing to mourn about there :)

You *can* get rage reported by the enemy team for abusing broken heroes even if you're not a flamer (e.g Troll Warlord pickers in 6.83 with 300 straight Troll games playing literally nothing else), but 1) it's not enough reports to put you in low pri on its own and 2) screw these people anyways.

Essentially you only get put in low pri if you get *consistently* reported. If you're just being a nice guy who plays dota normally, you won't get consistently reported. A few reports here and there don't count.



Is there a guy at Valve HQ, paid to watch every Dota 2 game and check if reports are deserved ? How does this system really work ?


It's pretty likely that there is, since you can receive messages like "We have recently taken action against someone you've reported, thanks for your feedback and get those free additional reports". This means that someone, somehow, actually reads that stuff, or processes it in some way...or at least some part of it. Other than that, the ways of volvo are mysterious :)


BTW Sentry Wards DO reveal Smoke of Deceit. Smoke is just normal invisibility. But you need a sentry on top of an observer to reveal it, so that's 2 wards just for that.
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Permalink | Quote | PM | +Rep by Wulfstan » October 20, 2015 12:56pm | Report
Quoted:
BTW Sentry Wards DO reveal Smoke of Deceit. Smoke is just normal invisibility. But you need a sentry on top of an observer to reveal it, so that's 2 wards just for that.



No, they don't. Nothing does except attacking, or getting too close in the proximity of a hero or tower. You are immune to true sight while using smoke. This is why you don't take damage from Thundergod's Wrath or Assassinate while under the effects of smoke.

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Permalink | Quote | PM | +Rep by Hamstertamer » October 20, 2015 1:27pm | Report
6.79

Conceal Now turns affected units immune to True Sight.


Oh god...this got changed more than 1 year ago and I didn't even notice. I do remember old videos/games of using observer + sentries against smoke. My bad.
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Permalink | Quote | PM | +Rep by Bunkansee » October 20, 2015 1:42pm | Report
masaaki14 wrote:

If normal skill is 2k and above, what about those below 2k?

1-3.2k mmr is normal, high is around 3.2k-3.9k and anything above 3.9k is very high skilled, the last time i heard.

And in case you ask, even though normal matchmaking does not show a mmr, it does have its own hidden mmr


well on dotabuff games below the normal bracket simply aren't classified as anything: http://www.dotabuff.com/players/101983704 check my first game, doesn't show any bracket. Afaik this means it is below normal skill.

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