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Legion commender agh's septer ideas

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Forum » Theory Crafting » Legion commender agh's septer ideas 30 posts - page 3 of 3
Permalink | Quote | PM | +Rep by Wulfstan » February 27, 2015 12:27am | Report
The victor doesn't receive damage, but steals damage from the target. Permanently. Each consecutive duel won grants 2 extra damage. So goes like 2,4,6,8 etc. The extra damage is not stolen however.

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Permalink | Quote | PM | +Rep by SuperKamiGuru2.0 » February 27, 2015 1:13am | Report
Wulfstan wrote:

The victor doesn't receive damage, but steals damage from the target. Permanently. Each consecutive duel won grants 2 extra damage. So goes like 2,4,6,8 etc. The extra damage is not stolen however.


I dont think it'd be that good :\

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Permalink | Quote | PM | +Rep by porygon361 » February 27, 2015 2:47am | Report



I dont think it'd be that good :\




If you're stomping, it's good. If you're getting thrashed, you're gonna end up with 0 damage.

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Permalink | Quote | PM | +Rep by Vash » March 12, 2015 9:35pm | Report
The simple solution would be to increase the rewarded damage. I mean, if you're taking the time to build an item that does nothing for you but tank you up with stats, then this would be a suitable balance for the time invested.

The FUN way would to do a Sven-like aghs. Each win with aghs would award the the full extra damage to the winner, and a proportion of the extra damage (let's say 0.25 to 0.5 of the awarded dmg) to those within a certain range of the fight (like 500 to 1000). It would change the game into a Bounty Hunter ult dynamic where teams would be more active to support a kill for the bonus.
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Permalink | Quote | PM | +Rep by Crazy Tom » March 17, 2015 6:22pm | Report
Vash, that idea is genius! Heroes who get assists for the duel win get some bonus damage, it's a great way to incentivize teamwork.

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Permalink | Quote | PM | +Rep by Vash » March 18, 2015 10:34pm | Report
Thanks! Now all we have to do is convince Icefrog...
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Permalink | Quote | PM | +Rep by Kyphoid returns » March 19, 2015 5:36am | Report
Ags idea: abyssal war
When equipped with aghanims legion commander can select allies and enemies in an AoE which are then forced to fight each other.

All enemies in AoE fight with each other. If an ally is involved he gets Press the Attack buff while he remains in the radius. They also receive a static 10% chance to do legion commander's current level of Moment of Courage


Whats more, ally kills will grant them 4/7/10 bonus damage.
Legion's damage will be the same as current scale. Ability duration also remains the same as the current ability.



For the enemies, this debuff is undispellable. Many passives including some ultimates are silenced. If an enemy kills his own ally, this enemy will get shocked for the duration of 2/3/4 seconds after Duel duration ends. The shock happens because of the intense guilt of killing a comrade. Shocked heroes cannot move and use item actives. They can auto attack and use abilities.






This ability synergises with her overwhelming odds. It can be something equivalent to disrupter's Static Storm and a watered down Winter's Curse
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Permalink | Quote | PM | +Rep by MrLocket » March 19, 2015 9:30am | Report
During duel, both hero cannot be disable and take no damage from other sources except the duel opponent.

or

If LC won the duel, she will gain 2/6/10 str + 8 damage. ( best snowballer ever )
My face -> ( / *3*)/

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Permalink | Quote | PM | +Rep by SauSaGe32007 » April 19, 2015 7:07pm | Report
I think best think can upgrade sceptre is invulnerability from other rival during the duel,like "is my duel bi***"

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Permalink | Quote | PM | +Rep by Blubbles » April 25, 2015 6:46pm | Report
Maybes the scepter could make duel do heavy damage over time like banes ult
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