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Why Dota 2 Doesn't have the Decay/Corpse thing in WC3?

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Forum » General Discussion » Why Dota 2 Doesn't have the Decay/Corpse thing in WC3? 13 posts - page 1 of 2
Permalink | Quote | PM | +Rep by Unscathed » April 17, 2015 11:23pm | Report
If you played wc 3 you will know that there is this mechanic that will mark the grave of a fallen unit. Okay well i mean like its a corpse. In dota1 we have corpses. In dota2 we dont. Why is this so? Why didthey remove this feature? Now the unit will just be sucked to the ground. Heroes also dont have the shiny glow when they die.
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Permalink | Quote | PM | +Rep by Atolocus » April 18, 2015 12:05am | Report
This could be something they implement later in the game or valve don't see it as a big deal. At the moment when a hero dies, there is a puddle of blood on the ground.

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Permalink | Quote | PM | +Rep by Nubtrain » April 18, 2015 1:53am | Report
Well warcraft 3 had mechanics that involved corpses so there were uses and dota 1 have used this at one point, IIRC the neutral big camp trolls and Pit Lord. Pretty sure it was removed in Dota 1 as well, the corpses of neutrals or anything that died in the spawn box of the camps would block the camps. There was no real point to add to it in Dota 2 since the mechanic to summon corpses from the dead is a little different. It's also probably more work and China has a big no-no to things associated with corpses.

From what I'm guessing you actually want to see the bones and stuff right?

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Permalink | Quote | PM | +Rep by Unscathed » April 18, 2015 2:57am | Report
Yup, its the bones. That is a cool little feature actually, but i think the main reason i want this back is because the troll raise dead. I cant see their corpses man.

Yea i also see the blood puddle... Like a mark of some sort, like PA arcana. The hero will drown to the earth and leave a pool of blood.

And I never would have thought that the skellys will block camp o_O
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Permalink | Quote | PM | +Rep by Nubtrain » April 18, 2015 3:23am | Report
Unscathed wrote:

Yup, its the bones. That is a cool little feature actually, but i think the main reason i want this back is because the troll raise dead. I cant see their corpses man.


You... ehh... like necrophilia? If you do, well hmm... I'm guessing you're a fan of Wraith King?

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Permalink | Quote | PM | +Rep by Unscathed » April 18, 2015 4:16am | Report
Nubtrain wrote:


You... ehh... like necrophilia? If you do, well hmm... I'm guessing you're a fan of Wraith King?

the only dead chick that can give me ***** is Sylvanas. and she is not here.

nubtrain pls
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Permalink | Quote | PM | +Rep by Terathiel » April 18, 2015 4:23am | Report
Unscathed wrote:


the only dead chick that can give me ***** is Sylvanas. and she is not here.

nubtrain pls


Dear lawdy. You realise she is not only dead, but a sociopathic misanthropic banshee elf who hates everything living and most things dead?

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Permalink | Quote | PM | +Rep by MrLocket » April 18, 2015 4:25am | Report
In dota 1, corpses are also counted as units for Echo Slam, which means 2nd Echo Slam after refreshing is possible to do same damage as the 1st Echo Slam.

There are also a lot of different between dota 1 and dota 2, I mean, a lot. It's like any other game, where first game are different with the second game. Despite the fact that dota 1 =/= dota 2, the difference between both games' gameplay are negligible, dota 2 is more like a reskin and remodel, and also more improvements and features.
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Permalink | Quote | PM | +Rep by Krwiozerca » April 18, 2015 9:40am | Report
Additional corpses and bones on the ground would have resulted in lower FPS ratio on old machines.

Also, it could create a mess in teamfights. I think that this Phantom Assassins Arcana mark where she killed someone is already enough.

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Permalink | Quote | PM | +Rep by Wulfstan » April 18, 2015 10:44am | Report
Quoted:
Dear lawdy. You realise she is not only dead, but a sociopathic misanthropic banshee elf who hates everything living and most things dead?



Sounds just like me. If she likes drinking as well, oh boy. Bang/10

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