3 | 12 | 13 | 14 |
1 | 4 | 9 | 10 |
2 | 5 | 7 | 8 |
6 | 11 | 16 |
15 | 17 | 18 |
Hello there, here I have my attempt of first guide, and couldn't think of a better option than Ursa, my first hero to play back in the days of Dota 1, he's one of the most effective 1 vs 1 melee fighter, and of course the thing that stand out from him is his capability to take on Roshan alone on early-mid game.
I give my thanks to Dr. D for his guide about how to make guides :P
Type: Targets: |
Active Enemy Units |
Ursa slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds. |
Level 1 2 3 4 |
Mana 75 75 75 75 |
Cooldown 6 6 6 6 |
Range N/A N/A N/A N/A |
AoE 385 385 385 385 |
Duration 4 4 4 4 |
Effect 90 damage, 25% slow movement 140 damage, 35% slow movement 190 damage, 45% slow movement 240 damage, 55% slow movement |
Type: Targets: |
Active Self |
Using his skill in combat, Ursa gains increased attack speed for a set number of attacks or until the duration expires. |
Level 1 2 3 4 |
Mana 45 55 65 75 |
Cooldown 10 10 10 10 |
Range N/A N/A N/A N/A |
AoE 365 365 365 365 |
Duration 15 15 15 15 |
Effect 3 next attacks at 400% attack speed 4 next attacks at 400% attack speed 5 next attacks at 400% attack speed 6 next attacks at 400% attack speed |
Level 1 2 3 4 |
Mana - - - - |
Cooldown - - - - |
Range N/A N/A N/A N/A |
AoE N/A N/A N/A N/A |
Duration 6 6 6 6 |
Effect 15 Bonus damage per attack 20 Bonus damage per attack 25 Bonus damage per attack 30 Bonus damage per attack |
Type: Targets: |
Active Self |
Ursa goes into a frenzy, gaining a percentage of his current health as bonus damage. Lasts 15 seconds. |
Level 1 2 3 |
Mana - - - |
Cooldown 25 25 25 |
Range N/A N/A N/A |
AoE N/A N/A N/A |
Duration 15 15 15 |
Effect 5% of current life added to damage 6% of current life added to damage 7% of current life added to damage |
Ulfsaar the Warrior is the fiercest member of an ursine tribe, protective of his land and his people. During the long winters, while the mothers sleep and nurse their cubs, the males patrol the lands aboveas tireless, vigilant defenders of their ancient ways. Hearing dim but growing rumors of a spreading evil, Ulfsaar headed out beyond the boundaries of his wild wooded homeland, intending to track down and destroy the threat at its source, before it could endanger his people. He is a proud creature with a bright strong spirit, utterly trustworthy, a staunch ally and defender.
To begin with:
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Pros
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Cons
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As in early game, in lane you'll need a companion that can do what you can't, control the enemy, in my experience my best ally so far has been Crystal Maiden, both with Crystal Nova and Frostbite allows you a big chance to get First Blood, pretty much any disabler can work well with Ursa in lane, to put more examples: Dazzle, Jakiro, Lich, Tiny, and a lot on.
Nevertheless you can't count on your partner alone to control the lane, and that's why we get a point in Earthshock at level 3
I said before which heroes would be good to lane up with Ursa, now I thought of which you should rather try to avoid a fight, at least head on
Huskar: This guy is the exact opposite of you, the less HP he gets, the more powerful he is,and to begin the fight with a lot less of hp will dramatically reduce your damage output, catch him by surprise.
Drow Ranger: Unless you have Shadow Blade or Blink Dagger to get right next to her, she'll just kite you to death, same with Viper but he also gets Damage Over Time. This get to most of the heroes that make problems to Ursa, ranged heroes with a slow factor.
Axe: The Anti-Melee hero, with his Counter Helix can leave you almost death before you realize it, and then ult you.
Finally, any hero with a lot of HP and a Blade Mail can turn the battle on you so beware.
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