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1. Yes, and yes. However, I would point out they're both quite expensive, so not necessarily your first pickups unless they've got a
2. Vlads is good on him, he's a good aura carrier with some farm. However, there are other items you generally need first.
3. It's a good aura, but as you're generally playing a support hero with a lot of other item requirements, I'd say it's super-luxury, provided nobody else on your team has built it.
4. Neither.
5. Ugh. He is a hero who needs farm, but he has severe problems inflicting much damage. I basically wouldn't try to play him as a DPS, your build is fine for a tanker. About the best build is
These days I tend to go
1- Is
2- In almost every game (if have enough money of course) I build
3- What about
4- I have tried both
5- I played core once, and I went for a
Great guide, it was a nice reading and I learn a lot. +1!
One note, as of 6.84 Guardian Greaves are just amazing on Omni. In fact getting them as soon as possible merits the term "GG Boots" on him. It solves the Silence problem since it will remove debuffs on omniknight allowing him to finally be able to use his Guardian Angel after a global silence. The push with an early GG Boots are amazing in concert with repel.
I often go support item + sage mask + tango to start to rush soul ring to be able to help in lane and more aggressively kill creeps or jungle creeps. Turn that into mana boots -> mek -> gg boots and by 15 minutes you have a juggernaut of constant heals and mana. This is in lieu of scepter or pipes as a solid support (which I advocate on Omni as he is so strong up into the mid-late game).
Of course a +1
+1 that should be something like +2
Great guide as usual, Sando. +1
The great thing about Omni is that he allows heroes to play ultra-aggressive even early into the game way before the "BKB time" - for example
Anyway, that's my only nitpick. The guide is fantastic, it covers all the best item choices and best practices. Kudos.
EDIT:
And before I forget, I was playing a game not too long ago against
EDIT2:
And another thing, I wanted to thank you for pointing out the combo with
Wulfstan - yeah it does depend a lot on how much farm you've got for me. In a fairly standard defensive trilane support, or if I have to help with
But yeah, if I get off to a reasonable start or have a solo lane then I will usually go for it, helps a lot with your farming speed and having more mana available is always good early game. This means you can transistion into tank mode and get more involved in the fighting.
Aby43 -
TheSofa - yeah, it does, although it's a bit of a waste when you're 1v1 against him due to the respective cooldowns, v nice in team fights though.
Hamstertamer - thanks, that's a lot of the reason I wrote the guide too - once you get past a certain level it can be difficult to lane him. I like him on the aggressive dual lane too - get a dangerous partner and look after them, you can be a real pain then, and you'll get those levels a lot faster. The danger with solo offlane is being completely zoned, or certain combinations that will completely stop you using your abilities for long enough to kill you.
Personally I think he's best played as an offlane support. I like to play him in a dual lane with a standard offlaner who has a good gap-closing skill, a guy like
About than
IMO mjollnir is also a respectable choice for semi-carry omni.(dont listen to me, I LOVE MJOLLNIR)
Also PL is the worst enemy you can get, he has HUGE mana burn with natural diffusal pickup.
Kotl can also waste your mana (if he is smart)