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This build doesn't help me kill more (kills lesser in most cases actually) but most of the time as soon as I rush my heart out, which is usually at the 15~20 minutes mark, my team would suddenly do well in team fights.
However there's an disadvantage going for this build, you have to constantly find places to farm as your opponent would obviously try to gank you a lot and you would have no items to counter, maxing dopplewalk over jutapose is also a good option for the sake of fleeing constantly.
Even though I skip the cores sometimes, I would still get diffusal afterwards if I have the chance because it's still useful(mana burn and purge are fantastic!).
1) Can you add a different starting items, since the support are unlikely to give anything when you are solo pubing. (Well at least on my level, 350 wins)
2) You should probably get some more situational items since every game is usually different. Like
P.S oh and I think it might be a good idea to skip tranquils if you do not get harassed a lot in lane due to their recent nerf since they will hinder you more then help
Listen up buddy.Ethereal is USELESS.
You have to get what you profit from most.
Try Assault,maybe another heart or even mkb
True strike ,More Attack speed and armor are always better than an item with ethereal blast which makes your enemy unhitable for 4 seconds.
And huge no to vladimir ,some allied hero has to pick it for you.
I am not gonna downvote you neither upvote you work on this.
Hmm...While I think Assault is decent, I think the most important part of building a strong late game PL is not the hero, but the heroes illusions. I find two hearts somewhat ridiculous, unless you're going up against an equally farmed late game carry like AM or Void with a Battlefury, 1 heart's worth of stats is more than enough for them to survive. For damage, true strike or crit might be good, but I've always seen success with getting AS MUCH AGILITY as possible for PL. Notice that Manta, Butterfly, and Diffusal 2 are core for him on any guide. And that's why I think, as a 6th item, Ethereal Blade is good. You don't get it for the active, but for the ridiculous PLUS 40 AGILITY that it gives you, which is the HIGHEST agility in ANY item in the whole game. It's like an improved Butterfly for your illusions, and what's even better is that you can use the active if you're being chased by an enemy with physical damage at a critical juncture in the game, like a Faceless Void about to kill you in a 70 minute game where both teams have 2 raxes down. 40 agility works wonders for your illusions, and is much better than some more HP, or True Strike. Of course, this is all situational, as you'd definetely want True Strike against someone like a PA, but in 90% of games, Ethereal Blade will serve you better (Also at this point the game's probably over :))
You have to get what you profit from most.
Try Assault,maybe another heart or even mkb
True strike ,More Attack speed and armor are always better than an item with ethereal blast which makes your enemy unhitable for 4 seconds.
And huge no to vladimir ,some allied hero has to pick it for you.
I am not gonna downvote you neither upvote you work on this.
I strongly recommend putting
1. You don’t go for a quick
2. Leveling Doppelwalk last brings down your midgame nuking potential, due to a limited manapool. Drums give you almost an extra
+1
Other than that, it's one of the few "good" (which means not outdate) guides for