Magnificent Magnoceros Magnus
Juiced
October 21, 2015
Intro
DISCLAIMER: This is not a super dense and serious guide, it covers most of what you need to know in a funny/goofy mood. Sorry if you came for a hardcore 20 page mag guide!
So I wrote this other guide depicting a combo of Io and Slardar most of you who have seen that guide are gonna be like "Donutz your other guide sucked, why make another one"? Well hypothetical hater, I believe in hardwork, effort, craftsmanship, and ya I was just bored and have been playing this hero sooo...
Anyway let's get going
Magnus is a pretty high skill cap hero that is good in
almost every game. One problem with this hero is that a bad play or misclick can ruin your combo and your team's fight.
But, when you land that perfect
Reverse Polarity Skewer combo, nothing feels better. To get you pumped up for your exploration and success in playing Magnus here's a picture.
(Thanks PFlax)
Pros
Extremely versatile, Very good during all stages of the game, Does not need very much farm, Good at harassing in lane, High 1v1 kill potential, Extremely good ganker, Fun to play, High skill cap (Also a con)
Cons
High skill cap,
Mana dependent, Weak in early game mid, Very important skills and easily flamed for missing them, looks like he has a forehead *****,
Your Arsenal (Skills)
Shockwave
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Type:
Targets:
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Active
Enemy Units
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Magnus sends out a wave of force, damaging enemy units in a line.
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Level
1
2
3
4
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Mana
90
90
90
90
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Cooldown
10
9
8
7
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Range
1150
1150
1150
1150
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AoE
150
150
150
150
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Duration
N/A
N/A
N/A
N/A
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Effect
75 dmg
150 dmg
225 dmg
300 dmg
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Notes:
- Wave Travels at 1050
- Wave can hit up to 1300 away (1150+150 radius)
- Cast Time is .3 + 1.2 for full duration
Empower
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Type:
Targets:
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Active
Allies
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Gives an allied unit bonus damage and cleave on attack.
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Level
1
2
3
4
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Mana
30
40
50
60
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Cooldown
12
12
12
12
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Range
800
800
800
800
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AoE (Cleave Radius)
200
200
200
200
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Duration
40
40
40
40
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Cleave and Attack Dmg
20%
30%
40%
50%
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Notes:
- Only increases base damage and that given by the primary attribute of the units. Raw bonus damage is not increased.
- The unit's current main damage is periodically checked, and the bonuses adapted instantly.
- Cleave damage is reduced by armor type but not by armor value.
- The cleave damages a circular area in front of the buffed unit.
- As with all cleave, Empower stacks with Battle Fury icon.png Battle Fury and the cleave abilities of other heroes.
- Does not cleave upon attacking wards, buildings or allied units. Wards and buildings are unaffected by cleave.
- Ranged units cannot cleave and therefore only get the damage from this buff.
- Despite the visual effect, cleave damage is applied instantly in the whole area.
Skewer
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Type:
Targets:
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Active
Target Point
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Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and slowed.
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Level
1
2
3
4
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Mana
80
80
80
80
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Cooldown
30
30
30
30
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Range
750
900
1050
1200
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AoE
125
125
125
125
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Slow Duration
2.5s
2.5s
2.5s
2.5s
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Effect
70 dmg, 40% Move Slow, 40 Atk Slow
140 dmg, 40% Move Slow, 40 Atk Slow
210 dmg, 40% Move Slow, 40 Atk Slow
280 dmg, 40% Move Slow, 40 Atk Slow
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Notes:
- Magnus charges at a speed of 950.
- During the Skewer, Magnus is fully disabled.
- Enemy heroes within 125 radius around Magnus get moved infront of him and dragged along.
- Dragged heroes are fully disabled during the drag.
- Dragged heroes land 200 range away infront of Magnus at the end of the charge.
- Can charge through and drag enemies over impassable terrain.
- Destroys trees within 200 radius during the charge, and 400 radius at the destination point.
- Can also drag illusions, Lone Druid's Spirit Bear, Warlock's Golem and Storm and Fire from Brewmaster's Primal Split.
Reverse Polarity
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Type:
Targets:
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Active
No Target
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Magnus changes properties of matter, sucking all nearby enemies in front of him and stunning them with a powerful slam and dealing damage.
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Level
1
2
3
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Mana
200
250
300
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Cooldown
120
110
100
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Radius
410
410
410
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Duration
2.25(3 on creeps)
3(4 on creeps)
3.75(5 on creeps)
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Effect
50 damage
125 damage
200 damage
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Notes:
- Instantly pulls all affected units 150 range in front of Magnus.
- There is no limit of how many units can be affected.
- Does not affect siege creeps.
- Stuns Roshan but does not pull him.
- The particle effects and a sound effect start playing at the beginning of the cast.
Items
Early Aggression Build
So, I am feeling like this item build is pretty straight-forward. For the early aggression build you want to get a quick
Blink Dagger to become a big factor during the first teamfights. Before you have your Blink Dagger, you should be going for kills as soon as possible. If you see a hero you could potentially kill by using
Reverse Polarity then go for it. A lot of people like to save RP for teamfights, but until you have your blink dagger you will
not be able to position yourself for a good RP. Once you get your
Blink Dagger up, you are basically just building mobility items. Pick up
Force Staff and
Eul's Scepter of Divinity or
Drum of Endurance depending on the game. After that you are going to want to get a
Shiva's Guard, usually Shiva's is the best item to go for, but some games you may want an
Assault Cuirass instead. After that get
Refresher Orb and you are good to go. If you are wondering why you wouldn't just rush
Refresher Orb instead of getting a euls and shivas, it is because your mana pool will be to small to use your Refresher effectively. Btw, I know you guys wanted another meme so here you go.
Carry Build
So, for this build you want to get a bottle to supplement for the
Arcane Boots you will not be getting. Instead, you will get
Power Treads for the extra
attack speed and
health. After that, sit in lane and farm up your
Blink Dagger. Once you have
Blink Dagger you can go for some kills instead of last hitting (I'll talk about this more later). Get
Mask of Madness for the
Attack Speed and
Movement Speed. Farm a
Battle Fury and a
Crystalys and you are good to go. Eventually, build a
Daedalus and then tank up with a
Heart of Tarrasque. After that, you can go for another
Battle Fury, or an
Assault Cuirass. Get
Boots of Travel when needed.
Friends and Foes
Friends
,
,
,
, Outworld Devourer,
, and anyone else with AoE damage.
I don't think I really need to break these down for you guys. Basically you
Reverse Polarity and they use their
high damage ultimate.
Dark Seer is extremely good with
Magnus because he can
Vacuum all the enemies for a perfect
Reverse Polarity.
Foes and Hoes
,
,
,
,
, and any other
Radiance carriers.
- This son of a ***** will make you wanna punch your monitor. A little Naga illusion waddles up to you as you are blinking and using
Reverse Polarity and you look like a complete dumbass.
- If you are playing in anywhere above 3k mmr, expect to be silenced when you blink in too
Reverse Polarity if the
Silencer has any reaction time.
- Can not use blink while poisoned aghhhhh.
- Cogs **** up everything, your blink, skewer, rp, your day. And then, after he does all this ****, he says some ******** like "I'm a can of whoop ***" well whopdee doo, 1v1 me bro.
Obviously radiance pisses me off, but when you RP one of the illusion ********ters and then the Naga write "LOL" - Juiced has abandoned. Same with
Phantom Lancer.
Summary
Magnus is a fun yet tough hero to play that is a high risk high reward hero. I know this guide does not give you everything you need to know, but hopefully it made you laugh. If this wasn't what you were looking for then check out this Guide It covers a lot more topics and is nice and dense for you dota nerds. Anyways, just practice the hero, learn the mechanics, and have fun. Thanks for reading, if you liked it than give me a like. Thanks
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