2 | 5 | 8 | 9 |
3 | 4 | 6 | 7 |
1 | 12 | 13 | 14 |
10 | 11 | 16 |
15 | 17 | 18 |
29/12 - Completed guide
30/12 - Edited some parts (added a lil solo mid item choice section and added the hyperlink for items) replaced scepter with aghanim's scepter to prevent any confusion. Added a <during laning phase and mid game> component under item choice.
Windrunner is a versatile hero which can be used to solo the hard lane (top for Radiant/Sentinel and bot for Dire/Scourge) or start of as a support and starts transitioning into a semi-carry/carry. She is most popular for her Shackleshot which allows her to throw a stun which can latch on to an enemy unit or tree, stunning both units for 3.75 seconds at level 4, which is why windrunner is such an insane hero to begin with. Her Powershot is a great early game nuke and is used mostly to counter push or snipe running heroes which is very very very satisfactory if you manage to pull one of. Windrun is windrunner's escape skill giving her a speed boost and any physical damage to miss her (except juggernaut's omnislash). However, many players tend to forget that it slows the opponent by 30% at level 4. Her ultimate, Focus Fire, basically allows you to shoot at maximum attack speed (correct me if I'm wrong) with reduced damage.
She is a very popular hero among both pub games and competitive plays and with much practice, getting a shackleshot will be a walk in the park.
When you see that your team does not have any support or good stuns. Or, when your team needs a hard lane solo.
*Windrunner can also take up a solo mid position, but is more likely to be seen supporting a carry, roaming or solo-ing a hard lane.
During early game, try to get as many last hits and denies to get your core items (if you're solo-ing mid or the hard lane). Try to harass the enemy as much as possible. Do not be afraid to use your powershot for harassing. But always keep enough mana to windrun away in case of emergencies. If another lane calls for help, be sure to help with your shackleshots ! :D
During mid game, this is when most teamfights start, stay back, get shackleshots, use your ulti, shoot some powershots, snipe heroes that are running away, meka your team (during or after the teamfight). And use your force staff (if you have it).
Late game or after you won a teamfight, where pushing starts. Use focus fire on towers (barracks are recommended over towers). I actually recommend suiciding the rax.
If you ever meet up with an annoying as hell pushing strat, use your powershot to lower down creep waves and enemy heroes. With no creeps and low health, they will have to back off.
Farming with powershot : either get the meelee creeps to around half health and hit the range creep once then use powershot. Or use it first and aim for last hits.
I don't really know how people gauge their shackleshots. As for me, I always look at whats behind the enemy hero and imagine light rays (yes, from physics). From there, I get into position to get as much of a straight line as possible between me, the target I'm about to shackle and the object the shackle is going to latch to.
This takes a lot of practice to do with as it is hard to focus on whats behind the target and still shoot the shackle.
Use your phaseboots (if you do get one, about 80% of the time) and force staff to get into position.
If you're a really good windrunner player, you can try forcing creeps/enemy heroes to get a nice shackle shot ( I'm still learning how to do this nicely )
Helm of dominator
Some of you might be wondering "WHY IS HELM OF DOMINATOR CONSIDERED A LUXURY ITEM?!?!?!"
Well, if you are into dota mechanics, windrunner's ultimate actually works based on trigger heal. (Refer to luminous' video) ---> Do check out other luminous videos :D
Instead of healing yourself (as stated in luminous' video) your skill heals your opponent.
Scenario (ignoring armor and stuff) : You are dealing a 100 damage per hit while using focus fire (reduces damage by 30%). You actually deal a 100 damage to your opponent and he heals back 30 damage. So it looks like you're dealing 70 damage only. Therefore, lifesteal (from helm of dominator) would benefit from this situation as most people would actually think that the lifesteal is based on the 70 damage dealt to the opponent, but no, its based on the 100 damage you deal initially before trigger heal.
P.s that was dota1 mechanics, I'm not sure if trigger heal still works in dota2.
Medallion of courage
Medallion is a cheap way of getting more damage for a cheap amount of gold. But it does take up space for your luxury items much later.
This is my first guide and I finished this guide at 7:09am after staying up the whole night dota-ing and starting at around 4-5, so I'm sorry for any typos etc. This is my first guide, so I'm sorry if its kinda ugly and stuff :/ Windrunner is one of my favourite heroes and I hope that this guide has taught you how to play windrunner effectively. Thanks for reading and remember to share it with your friends, rate it 5 stars and what not.
Recommended videos:
The best windrunner player IMO, ChuaN DK vs iG
First player perspective windrunner by Purge. Purge plays windrunner
I hope I don't infringe any copyright or anything else from youtube.
Steam IGN : FFYM.Good4Aura or .K.id
P.S sorry if i ever offended you in any dota2 games, TROLOLOLOLOLOL.
BYE !
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