3 | 8 | 13 | 14 |
1 | 9 | 10 | 12 |
2 | 4 | 5 | 7 |
6 | 11 | 16 |
15 | 17 | 18 |
Before we start, hover Nerif's skills or visit his Facebook profile page and understand his skills in mathematical way.
No really, I'm not going to post how much damage which skill he dealt, he going to be nerfed anyway.
Fortune's EndThis is an active skill which means you obviously can actually target it at someone. Target at your enemies. Target at your cat. Target yourself (no you can't actually, really). Target at your cat again. The possibility is ENDLESS. Also, the channel is just for the duration of the purge. Which means you can unchannel it right away (moving around, auto-attack, get stunned, stay high) to deal damage and purge that poor guy instantly. Also keep in mind that he has 0.3 casting animation, so be careful when cancelling when you right after casting Fortune's End or you will end up not casting and healing the enemy with Purifying Flames. And yes, it's a purge so it remove Fate's Edict and Purifying Flames' heal buff. (Bet you didn't knew that, ha!) Best against heroes who relies on buff, e.g Sven |
Fate's EdictActive of Heaven's Halberd + Reverse Ghost Scepter = This Basically just physical type of Ethereal. You can't attack but gain 100% badass spell resistance and also increase 50% damage taken of other types. You can use this skill before Purifying Flames to neglect the damage dealt. Warning : Don't ****-block your Sorry, DotA1 only. Also, despite the fact that this skill is stated being un-purge-able, the effect can be removed via Fortune's End. |
Fate's EdictThe double-edged sword. Damage you first and heal you for 9 seconds. Sounds like every relationship, right? NOTE : Yes, it WILL KILL the enemy when their HP is lower than 270. Come on, seriously, do it. We all love heal, right? NO? OKAY IMMA PURGE YOUR HEAL THEN. MUHAHAHAHA. *cough* Don't troll your allies with this when they are taking fire unless you know what you're doing. Really. The damage is non lethal... to allies of course. Is the damage hurting you too much that giving people to deal last hit to kill you? Well not anymore! Now introducing the amazing Fate's Edict! Now purchasing come with 100% Magic Resistance Shield! Yes, 100% resistance and it's 100% free! What are you waiting for, please call 1800-EZ-GAME or hotline 1800-EZ-LIFE. Let's put in some magic numbers. Heal : 44 hp per second x 9 = 396 Self Damage : -360*(.75 base magic resist) = -270 The calculation below did not include base HP regen. First use of Purifying Flames (assume level 4) without False Promise : -360*(.75 base magic resist)+ 44*9 seconds = =126 positive HP (after fully healing by Purifying Flames and not including base HP regen) First three tick of the Purifying Flames will be -360*(.75 base magic resist) + 44*3 seconds = -270 + 132 = -138 HP But hey, 3 seconds cooldown. So another Purifying Flames then ( assume using it RIGHT after off cooldown, so no wasting second) Current HP - 138 - 270 + 88*6 (previous one still stack fyi) + 44*3 = -408 + 264 + 396 = 252 positive HP after 9 seconds. And let's put that False Promise in. False Promise doubled any heal during the duration. But we only assume that the duration only last 7 seconds for easier calculations. First use of Purifying Flames. (assume no delay and using right after casting False Promise) for first 3 seconds : HP - 270 + (44*3)*2 = -270 + 264 = -6 Second use (it last 4 more seconds, we assume False Promise last 7 seconds, remember?) : HP -6 - 270 + (44*4)*2 + (44*4)*2 = -276 + 352 +352 = 428 tl;dr, the heal is pretty damn good for a 3 second cd. |
False PromiseAh, one of the broken skills in DotA history. Invisibility? Check. Attack / Casting Spelling while Invisibility? Check and suck it Slark. Immortal for 9 seconds? Check and dat True Sight, well ain't nobody got time for that. DOUBLE HEALING? Check and say hi to Io and its Mekansm. LOW COOLDOWN? CHECK AND OMG WHAT IS THIS I DON'T EVEN. brb. Changing my pants. So basically, it's a powerful buff which provides invisibility and freeze your HP and delay any changes on your HP. Also doubled up the heal during the delay. Read the calculation at Purifying Flames for some example. And, it can be purged. Good luck. Also, keep the ball indicator green. Green means healthy. |
I'm not going to spoon feed or force you to learn what skill at what level.
Your skills learning sequence will depend on your roles.
However, first few levels will be almost the same. I hope so.
The "Oh, I am Support?" Route:
MAX False Promise > Purifying Flames > Fate's Edict > Fortune's End
and learn every skill at level 3 for the lulz utility.
The "My Carry is handicapped" Route:
MAX False Promise > Purifying Flames > Fortune's End > Fate's Edict
and also as above, learn every skill at level 3 for the ulitimatility.
Psst, Purifying Flames is too good to pass up. Also, don't use it for harassing if you don't have Fortune's End. You're not that dumb, are you? There are others better dumb ways to die.
Yay. my favourite part. 'Because all I need to do just throw bunch of stuff at your face.
I'm just kidding.
First. Buy a Animal Courier.
*Insert your favourite courier skin here* wins games. And I like *your favourite courier skin* too.
And then see what's fit....
I personally like
while learning Purifying Flames at level 1
because I'm a 800 elo pro mlg player who happened to only play Keeper of the Light.
(And I glad I didn't put mlg montage video.)
However, in a tensed match, like a pro should always be, you should buy some
Tango or Healing Salve or Iron Branch
Your Core should be:
And the shoes based of your inner desire.
(And somehow those shoes don't sell in pairs)
OR
OR if you realise your carry is not a good men that worth your care and love,
OR you are feeling adventurous and too dangerous to go alone, take this with you
OR
And also, always buy
.
Unless you are using maphack or any other legit tools.
I never believe in best-combo-team-lineup-teamwork-friendship-love-magic-victory stuff.
Because you will end up begging someone to fit you.
That's not what Oracle does.
Oracle should be instead, sticking his face to any Carry's butt.
Yes, I said any. And stick it tight.
Sorry, I meant Oracle should able to fit in any team.
But I prefer team up with heavy physical damage dealers
or play as the counterpart in TF2 and pocketing your main carry.
Oracle is a pretty interesting champion hero that can bring up so much utilititties for the team. Make sure learn how his skills work and have fun using them. Be creative. You may or may not find my item build an insta-following build (if there's any) as it requires some reading and understanding but I hope you will get to further understanding Oracle's strengths and uniqueness. And please forgive me if you failed to win the game with my guide and I play League of Legends. You can understand, right?
Also, did I mentioned that my name is Nosepicker / Nose?
Icefrog for continue working on DotA as usual.
Valve for making DotA2 happen.
Mr_Cuddles for ***** slapping.
KevinJonPalma11 FOR BEING A MANLY MAN. nope.
You for reading this guide and pointing out how ****ty I am.
And whom ever design this **** hero. Sorry.
And please do have some feedback. I do really appreciate it.
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