Skills
The cooldown makes the skill at being only 1.5 sec. The cast range is very large, the mana cost is a cheap 30, and it reduces your opponents armor by 2 and slows for 20%. With a 5 second duration, we are just getting started. The Snot can be stacked up to 5 times adding 12% slow for each stack. People will be crawling away from you once you have snot'd them to death.
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One of my favorite spells in the game, this is what gives our little pig his spikes, essentially making him a Porcupine. Like Goo, the mana cost is a cheap 30, with a short 3 second cd. It's AOE of about 600 is perfect. The damage starts out at 80 but it also stacks additively with each successive Spray. It's also Physical damage so it works perfectly with the armor reduction of Goo. The damage is instant, making it an awesome last hitting tool.
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This is where Rigwarl gets his name. Bristleback is his name sake and a heck of a passive. All damage Bristleback receives from his back will be reduced by 40%. That's right 40%. If it's a spell, physical attack, doesn't matter. This makes Bristleback an insane tank and people can go chasing him through the woods for hours. The reduction acts like a pseudo heal in that it actually heals you for the amount you would block before taking the damage. Because of this you can survive certain abilities you otherwise would not. Also, for every 250 damage you take on your back, you automatically release a quill spray that doesn't obey your normal cooldown or mana costs. Awesome! Bristleback is also protected on his sides and reduces all damage there by 20%. And how much is all this going to cost you? Nothing, it's free! Yay for passives.
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Every time you cast a spell(which given your costs and cooldowns is constantly) Bristleback charges up his body giving him 30 damage and 20% Movespeed. With each additional stack up to 5 times he gains 3% more MS and 20 more damage. Yay! The dust arround his feet is pretty neat and you have a 10 sec duration to keep the stacks going giving you ample time to keep
Warpath up. Plus, it's a passive and costs nothing!
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Items
STARTING
Stout Shield and
Quelling Blade both are good starting items depending on what you would be doing on the lane.
Quelling Blade is good if you would want to farm,and go for a quick
Radiance.
The
Stout Shield makes for a good startup to build a
Vanguard.It also allows you to go agressive on the lane and tank a lot due to the damage reduction and
Bristleback.
CORE
This item is what makes
Bristleback a beast through the early and mid game.The mana regeneration combined with the abililty to reduce enemies armor,and with the armor reduction from
Viscous Nasal Goo makes
Quill Spray an extreme nuke in the early game,making this item choice undisputed.
Not much to say here,but if you are facing a lot of physical DPS(such as
Phantom Assassin or
Faceless Void),you are better off picking up this one.The damage reduction works really well with
Bristleback,as I have mentionned,it is a pseudo-heal,so it makes you survive certain attacks that you wouldn't otherwise.
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This item is what makes
Bristleback a beast through the early and mid game.The mana regeneration combined with the abililty to reduce enemies armor,and with the armor reduction from
Viscous Nasal Goo makes
Quill Spray an extreme nuke in the early game,making this item choice undisputed.
This is your alternative to
Vanguard when facing a lot of magic damage.The regen coupled with the 30% magic resistance will make sure that every spell you eat will only leave you scrathed.
Bristleback also reduces magic damage received to your back,so when you're facing
Lina or
Lion,treat them with your back!
CORE EXTENSION
Cheap,easy to build and cost effective.Everything that every hero loves packed in one item.However,Bristleback loves this more than anyone,because it synergises with
Warpath perfectly.It also boosts the porcupine's mana pool,which is nothing to brag about in the early game,as the spammage of your skills make good use of it.The attack speed is also beneficial.
Is the damage too much for your team to handle?This is the answer for everyone,returning damage to its owner.
Blade Mail is a heck of an item,that works well against a lot of bursty heroes or heroes that tend to be overagressive(
Axe).However,you only return the amount of damage you took,so when you active
Blade Mail,make sure you are face to face with your enemy!
Rod of Atos might just be the thing betwen a
Vanguard and getting some mana.Usually this item is gotten if
Bristleback doesn't face a lot of physical damage dealers but still needs a bit of extra HP.It also gives an extra disable for those slippery enemies that tend to escape due to invisiblity or just a massive burst of speed (looking at you
Dark Seer /
Weaver !)
Is the magic damage rate getting critical?Time to upgrade that
Hood of Defiance into an
Pipe of Insight.Providing your allies with a 400 magic damage barrier,this will make sure that nobody succumbs to that
Queen of Pain or
Sand Kingagain.
LUXURIES
Assault Cuirass is one of the best pushing items that also benefints the entire team.The mixup of auras benefit both taking down structures and enhancing allies attack speed.
Bristleback is extremly tanky due to this,and he can take a lot of punishment to this.
Eye of Skadi is an offensive alternative to
Heart of Tarrasque,as it gives a hefty amounts of stats that balance out really much.
Bristleback makes good use of all the stats Skadi provides,and the slow combined with the viscous nazal goo will make every enemy crawl in front of you.
Do you need pure tankability,the power to take on any fed carry and still back out alive?Well
Heart of Tarrasque is the item made for you,as it gives 1k HP and 40 damage.The 2% regen will keep you alive while juking in the woods, as
Bristleback will protect your back.
Is
Doom dooming your back each time?With this you will be laughing to single targetted spells and to every assassination atempt by weak carries.Though beware,as weak abilities like
Stifling Dagger might render your purchase useless.
Does the enemy have any attack speed reliant carries like
Lifestealer,outworld devourer or
Tiny?If the answer is yes,you might want to pick up
Shiva's Guard.The reduced attack speed combined with the extra armor makes the physical DPS that heads for you,greatly diminished.
Who doesn't love disables?
Scythe of Vyse gives you the ability to hex an enemy for 3.5 seconds.The hex removes any bonus the enemy might have(including dodge/evasion),so it might be useful against carries with a
Butterfly or innate dodge abilities.The mana geren does not hurt either,and the stats are a welcome bonus.
BOOTS OF CHOICE
Power Treads are usually picked up early in the game for a boost of DPS.They are usually good against weak,with no escape mechanism carries that cannot escape the snot rain.They also give some rather amasing stats that early in the game.
The ultimate movement speed boosters,
Boots of Travel do not give anything special except 100 movement speed and the ability to teleport to any allied unit.Extremly good for late-game pushes,or just escaping enemies with the added boost.
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