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My point here is that with Orchid Mirana don't really need to upgrade Bracer to Drums. Int and attack speed is already included and you only need that Bracer survivibility. Mirana doesn't benefit from that MS that much, as she has leap. Moreover, Orchid is asnowball item as you correctly said. Being so, it's very likely that you will gain momentum rapidly and will be able to buy that perfect Manta Style, that will give you survivibiliy, MS And much more.
Another situation, which I actually faced the first time I decided to try Orchid myself is when you are against nasty heroes like Weaver, Storm or Earth spirit(probably more, just don't come up to my mind at the moment). These are very hard to deal without a silence/long disable, as they are very evasive and can kill you easily. Also they are quite squishy in the early-mid game , that's why under amplification they will literally melt.
Hope I was helpful!
P.S. Peppo, I'm just a casual player, who actually learned by reading your competitively oriented guides. So I will appreciate very much if such an experienced guy like you gave it a try and then posted how did it feel.
Really like the layout on this guide. It has inspired me to rework my own guides, heh!
Thank you, and good luck with your guides!
And about the Orchid: while I think it's a good item on BH and Storm, I'm not sure about Mirana. I think rushing an Orchid might be a very good idea (I've never tried it though), but there are a few problems with it:
I would add an
One thing I'd like you to consider is an Orchid Malevolence on ganking midlane/offlane Mirana. I was surprised when I tried it our forst, but it's just an amazing item. You can skip bottle and go straight for it after your phase boots or treads. It gives all Mirana needs:
-Mana regen and int gain for increased mana pool (since she's very short in mana unless u have your bottle, ring of basilius/aquila)
-Attack speed (thought it can be gained by buying other items like Mjolnir, Orchid gives a very handy combination of everything)
-Attack, which is very good when combined with phase boots
-And finally a nice Silence with an 30% (SICK!) damage amplification, that is just perfect for ganks, since it amplifies damage from Starstorm (your very good nuke) and from quick right-clicks.
It is just like getting this item for Bounty Hunter or Storm Spirit.
I don't think that's the best way to play
But anyway, since a lot of people are asking for it, I'll change the support skill build as I said.
I do see that side of the argument, and understand it. It's just that
If you could guarantee that the second hit from
To Xyrus: it makes sense, but with more than one enemy I wouldn't try to gank in the first place. A maxed
Outworld Devourer missing from allies :c
How could I forget him! Added.
I take the opinion that I'm not going to land a gank without hitting my arrow, so I may as well max that for the maximum damage per mana spent. I find mirana does not have the mana pool for starstorm early on.
I don't think that's the best way to play
But anyway, since a lot of people are asking for it, I'll change the support skill build as I said.
I don't know, I still think having a good partner to gank with lets you land both your skills: any setup spell plus
Typically, I won't have much Exp or Farm when Ganking, so if I use my Escape as a gap closer, I'll only do it if I'm sure I can simply walk away afterwards.
If I'm Ganking a lone target, odds are, once I've landed an Arrow, my Teammate(s) can finish them off with their own Nukes/Right-click, without needing a
If there are more enemies however, I'd rather not jump into the middle of them, as that's a great way for Squishy Supports to die.
When Ganking with an ideal partner like
Anyway, I do think that it is possible to go for a build that maxes arrow first if your team would have good enough setup and you have the skills.
I don't think it's better than the Q max build though, it may be more explosive but it's single target and not exactly guaranteed.
Setup is what makes for great arrows (otherwise it's a combination of luck and skill),
The biggest problem for me with