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That doesn't make sense to me. As I said before, when playing hard support competitive teams usually get their
I simply feel that Lich has huge potential late game to end team fights. That's the reason I go Agha. Force Staff is perfectly valid, and I'll probably try running it and modify the guide as needed. As for Ghost Scepter, I've never used it and can't give an opinion. I'll see how it works, though.
What? You would sell it mid game? Either you're playing a carry
I just feel that it loses potency after 30 minutes. Just me.
I guess our playing styles differ, but it's nice to see someone explaning things you would never do/have done before and give a valid reason for that. :D
Hey, thanks for the feedback man. It's my first guide, and I'll definitely take the criticism into consideration.
"The reason I don't get sac first is, well, you don't need it yet. It's not a necessity. If you're nuking, your job is damage, not denies."
you are getting Sac to deny?
I feel that is a very bad reason to get sac... personally.
Lich isn't a hard support. His main job is to deny your own creeps out of a lane so that the enemy heroes are stuck with no farm early game. You let your carry sit and last hit off the tower.
This is
Agree completely with wisdomeyes on Salves and Tangos - 1 each works best as you don't know what situations you might end up in a lane, and Salve is actually more cost effective for the amount of healing you get.
Personally I usually go
you are getting Sac to deny?
I feel that is a very bad reason to get sac... personally.
Start the game- Go to where the first creep wave spawns, eat a ranged creep ASAP, and watch the magic. The lane will push towards you no matter how well your opponents block/lane control.
This gives your carry more farm or your opponents mid/carry less farm depending on what lane you are in.
Lich's nuke slows. Ice Armor slows if the enemy is a melee hero and attacks the one with the buff. WHich is why I consider Ice armor situational.
At that, harassing with basically no mana issues will force consumables on the enemies and force them back, giving more room for your carry to farm.
you are getting Sac to deny?
I feel that is a very bad reason to get sac... personally.
Start the game- Go to where the first creep wave spawns, eat a ranged creep ASAP, and watch the magic. The lane will push towards you no matter how well your opponents block/lane control.
This gives your carry more farm or your opponents mid/carry less farm depending on what lane you are in.
"I feel that, when running support, Lich's job becomes to slow the opponent(s) for his laning partner(s) to gank, not to deal out massive damage."
Lich's nuke slows. Ice Armor slows if the enemy is a melee hero and attacks the one with the buff. WHich is why I consider Ice armor situational.
At that, harassing with basically no mana issues will force consumables on the enemies and force them back, giving more room for your carry to farm.
@Peppo: I list Agha because it simply is good on Lich. You are right in saying it's kinda useless on a support, but Lich shouldn't be the ONLY support on a team. Lich thrives in a dual soft-support team (for instance, if there is a Witch Doctor or a Necrolyte). And the order would be Boots, Mek, then Agha. Not Boots, Agha, Mek.
That doesn't make sense to me. As I said before, when playing hard support competitive teams usually get their
I personally don't like Magic Wand in general because I always have to sell it mid game, and I'd rather just use the money to rush mek.
What? You would sell it mid game? Either you're playing a carry
I guess our playing styles differ, but it's nice to see someone explaning things you would never do/have done before and give a valid reason for that. :D
As for the second build, I didn't take the time to slow down and check how much money I was using. The builds still need massive amounts of editing, it is my first one after all. I didn't realize how much money I was not spending.